Esempio n. 1
0
CCObject* CTableViewBindingDataAndVertical::tableviewDataSource(CCObject* pConvertView, unsigned int idx)
{
	CTableViewCell* pCell = (CTableViewCell*)pConvertView;
	CButton* pButton = NULL;

	if(!pCell)
	{
		pCell = new CTableViewCell();
		pCell->autorelease();

		pButton = CButton::createWith9Sprite(CCSizeMake(150, 50), "sprite9_btn1.png", "sprite9_btn2.png");
		pButton->setOnClickListener(this, ccw_click_selector(CTableViewBindingDataAndVertical::onClick));
		pButton->setPosition(CCPoint(150.0f / 2, 54.0f / 2));
		pButton->getLabel()->setFontSize(25.0f);
		pButton->setTag(1);
		pCell->addChild(pButton);
	}
	else
	{
		pButton = (CButton*) pCell->getChildByTag(1);
	}

	pButton->getLabel()->setString(m_vDatas[idx].c_str());
	pButton->setUserTag(idx);

	return pCell;
}
Esempio n. 2
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void CSharpTollgate::onEnter()
{
	BaseLayer::onEnter();

	CButton* pClose = CButton::create("common/back.png", "common/back.png");
	pClose->getSelectedImage()->setScale(1.1f);
	pClose->setPosition(VLEFT+50, VTOP-50);
	pClose->setOnClickListener(this,ccw_click_selector(CSharpTollgate::onClose));
	this->addChild(pClose, 999);


	m_cell = (CLayout*)(m_ui->findWidgetById("Cell"));
// 	m_cell->retain();
// 	m_ui->removeChild(m_cell);

	
	CCAnimation *bgAnim = AnimationManager::sharedAction()->getAnimation("8055");
	bgAnim->setDelayPerUnit(0.05f);
	CCSprite *bg = createAnimationSprite("skill/8055.png",VCENTER,bgAnim,true);
	bg->setScale(3.0f);
	m_ui->addChild(bg);

	m_tableView = (CTableView *)(m_ui->findWidgetById("scroll"));
	m_tableView->setDirection(eScrollViewDirectionHorizontal);
	m_tableView->setSizeOfCell(m_cell->getContentSize());
	//m_tableView->setSizeOfCell(CCSizeMake(790,115));
	m_tableView->setCountOfCell(0);
	m_tableView->setBounceable(false);
	m_tableView->setDataSourceAdapter(this,ccw_datasource_adapter_selector(CSharpTollgate::tableviewDataSource));	
	m_tableView->reloadData();

}
Esempio n. 3
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bool CButtonChangeSizeTest::init()
{
	CButtonTestSceneBase::init();
	setTitle("CButtonChangeSizeTest");
	setDescription("click the button for change anothor one");

	m_lData.push_back("a");
	m_lData.push_back("ab");
	m_lData.push_back("abc");
	m_lData.push_back("abcd");
	m_lData.push_back("abcde");
	m_lData.push_back("abcdef");
	m_lData.push_back("abcdefg");
	m_lData.push_back("abcdefgi");
	m_lData.push_back("abcdefgj");
	m_lData.push_back("hahahahaha\nhehehehehe");
	m_lData.push_back("hahahahaha\nhehehehehe\nkukukukukukukuku");

	m_pButton = CButton::create();
	m_pButton->setScale9Enabled(true);
	m_pButton->setNormalImage("sprite9_btn1.png");
	m_pButton->setSelectedImage("sprite9_btn2.png");
	m_pButton->initText("none", "", 30.0f);
	m_pButton->setCascadeTextSizeEnabled(true, CCSize(50, 30));
	m_pButton->setPosition(CCPoint(480, 320));
	m_pWindow->addChild(m_pButton);

	CButton* pBtn = CButton::createWith9Sprite(CCSizeMake(150, 50), "sprite9_btn1.png", "sprite9_btn2.png");
	pBtn->setPosition(CCPoint(250, 320));
	pBtn->initText("click me", "", 27.0f);
	pBtn->setOnClickListener(this, ccw_click_selector(CButtonChangeSizeTest::onClick));
	m_pWindow->addChild(pBtn);

	return true;
}
Esempio n. 4
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void CVipCard::onEnter()
{
	BaseLayer::onEnter();
	//确定
	CButton* pConfirm = (CButton*)m_ui->findWidgetById("confirm");
	pConfirm->setOnClickListener(this, ccw_click_selector(CVipCard::onConfirm));

	CButton* cancel = (CButton*)m_ui->findWidgetById("cancel");
	cancel->setOnClickListener(this, ccw_click_selector(CVipCard::onCancel));

	CButton* pClose = CButton::create("common/back.png", "common/back.png");
	pClose->getSelectedImage()->setScale(1.1f);
	pClose->setPosition(VLEFT+50, VTOP-50);
	pClose->setOnClickListener(this,ccw_click_selector(CVipCard::onClose));
	this->addChild(pClose, 999);
	
	CImageViewScale9* pRect1 = (CImageViewScale9*)m_ui->findWidgetById("rect1");
	m_cardText = CursorTextField::textFieldWithPlaceHolder("", FONT_NAME, 29, CCSize(690, 110), ccBLACK);
	m_cardText->setPriority(this->getTouchPriority());
	m_cardText->setLimitNum(17);
	m_cardText->setAnchorPoint(ccp(0, 0.5f));
	m_cardText->setPosition( ccp(pRect1->getPositionX()-440, pRect1->getPositionY()));
	m_ui->addChild(m_cardText, 999);

	//展示区图片
	CLayout *pShowInfo = CLayout::create();

	CScrollView *pScroll = (CScrollView*)m_ui->findWidgetById("scroll_info");
	pScroll->setDirection(eScrollViewDirectionVertical);
	pScroll->setBounceable(false);
	pScroll->getContainer()->addChild(pShowInfo);

	CCSize size = CCSize(957, 471);
	pShowInfo->setContentSize(size);
	pScroll->setContainerSize(size);
	pShowInfo->setPosition(ccp(pScroll->getContainerSize().width*0.5f, pScroll->getContainerSize().height*0.5f));
	pScroll->setContentOffsetToTop();

	//嫁接内容
	CLayout* pLayout = (CLayout*)findWidgetById("layer_info");
	pLayout->retain();
	pLayout->removeFromParent();
	pShowInfo->addChild(pLayout);
	pLayout->release();
	pLayout->setPosition(ccp(size.width/2, size.height/2+10));

}
Esempio n. 5
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void CSignLayer::onEnter()
{
	BaseLayer::onEnter();

	//签到grid的cell
	m_cell = (CLayout*)(m_ui->findWidgetById("Cell"));
	m_cell->retain();
    m_ui->removeChild(m_cell);

	m_gridView = (CGridView*)m_ui->findWidgetById("scroll");
	m_gridView->setDirection(eScrollViewDirectionVertical);	
	m_gridView->setCountOfCell(0);
	m_gridView->setSizeOfCell(m_cell->getContentSize());
	m_gridView->setAnchorPoint(ccp(0,0));
	m_gridView->setColumns(5);
	m_gridView->setAutoRelocate(false);
	m_gridView->setDeaccelerateable(true);
	m_gridView->setDataSourceAdapter(this,ccw_datasource_adapter_selector(CSignLayer::gridviewDataSource));
	m_gridView->reloadData();


	m_signLay = (CLayout*)(m_ui->findWidgetById("Sign"));


	//退出
	CButton* pClose = CButton::create("common/back.png", "common/back.png");
	pClose->getSelectedImage()->setScale(1.1f);
	pClose->setPosition(VLEFT+50, VTOP-50);
	pClose->setOnClickListener(this,ccw_click_selector(CSignLayer::onClose));
	this->addChild(pClose, 999);

	//book
	CCheckBox* pBook = (CCheckBox*)(m_ui->findWidgetById("book"));
	pBook->setOnCheckListener(this,ccw_check_selector(CSignLayer::showHeroBook));

	//按钮补签
	CButton* pResign = (CButton*)m_ui->findWidgetById("buqian_btn");
	pResign->setOnClickListener(this, ccw_click_selector(CSignLayer::onBtnResignDay));

	//按钮签到
	CButton* pSign = (CButton*)m_ui->findWidgetById("qiandao_btn");
	pSign->setOnClickListener(this, ccw_click_selector(CSignLayer::onBtnSignDay));

	GetTcpNet->registerMsgHandler(SignDataMsg,this, CMsgHandler_selector(CSignLayer::ProcessMsg));
	GetTcpNet->registerMsgHandler(SignReqMsg,this, CMsgHandler_selector(CSignLayer::ProcessMsg));
}
Esempio n. 6
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void CSharpTollgate::addTableCell(unsigned int uIdx, CTableViewCell * pCell)
{
	const vector<StageWidget> *data = DataCenter::sharedData()->getStageData()
		->getStageWidgets(m_chapter);
	CStage &stage = m_stageList.at(uIdx);

	for (int i = 0; i < 2; i++)
	{
		CCNode * node = (CCNode*)m_cell->getChildren()->objectAtIndex(i);

		if (node->getTag()==1)
		{
			const StageWidget *widget = nullptr;			
			CCString *strId = CCString::createWithFormat("hero%d",uIdx+1);
			for (int j=0; j<data->size();++j)
			{
				widget = &data->at(j);
				if (widget->widgetId!=""&&widget->widgetId.compare(strId->getCString())==0)
				{				
					CButton *btn =  CButton::create(widget->normalImage.c_str());
					btn->setScaleX(widget->scaleX);
					btn->setScaleY(widget->scaleY);
					btn->setPosition(ccp(100, 80/*btn->boundingBox().size.height*/));  
					btn->setAnchorPoint(ccp(0.5, 0.0));
					btn->setUserData(&m_stageList.at(uIdx));
					btn->setOnClickListener(this,ccw_click_selector(CSharpTollgate::onBattle));
					btn->setTag(1);
					pCell->addChild(btn);
					if (!stage.isOpen)
					{
						btn->getNormalImage()->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
// 						btn->getSelectedImage()->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
					}
					break;
				}
			}
		}
		else if (node->getTag()==2)
		{
			CImageView *image = UICloneMgr::cloneImageView((CImageView*)node);
			if (stage.star>0)
			{		
				image->setTexture(CCTextureCache::sharedTextureCache()->addImage(CCString::createWithFormat("tollgate/star_%d.png",stage.star)->getCString()));
			}
			else
			{
				image->setTexture(CCTextureCache::sharedTextureCache()->addImage("tollgate/star_3.png"));
				image->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
			}
			image->setAnchorPoint(ccp(0.5f,0));

			pCell->addChild(image);
		}
	}
	pCell->setVisible(false);
	pCell->setScale(1.15f);
	pCell->runAction(CCSequence::create(CCDelayTime::create(0.1f+0.15f*uIdx),CCShow::create(),CCScaleTo::create(0.05f,1.0f),CCCallFuncN::create(this,callfuncN_selector(CSharpTollgate::heroCall)),nullptr));
}
Esempio n. 7
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void Mapui::onLoadScene()
{
	TuiManager::getInstance()->parseScene(this,"panel_map",PATH_MAP);

    CMapView* pMapView = (CMapView*)this->getControl(PANEL_MAP,MAP_TEST);
	pMapView->setRole(Sprite::create("map/img_icon.png"),Vec2(0,0),5);
    
    CButton* pBtnBack = (CButton*)this->getControl(PANEL_MAP,BTN_BACK);
    pBtnBack->setOnClickListener(this, ccw_click_selector(Mapui::event_btn_back));
}
Esempio n. 8
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bool CTableViewReloadTest::init()
{
	CTableViewTestSceneBase::init();
	setTitle("CTableViewReloadTest");
	setDescription("click button will pop a string into vector and reload\n table with auto relocate");

	m_lDataQueue.push_back("B");
	m_lDataQueue.push_back("C");
	m_lDataQueue.push_back("D");
	m_lDataQueue.push_back("E");
	m_lDataQueue.push_back("F");
	m_lDataQueue.push_back("G");
	m_lDataQueue.push_back("H");
	m_lDataQueue.push_back("I");
	m_lDataQueue.push_back("J");
	m_lDataQueue.push_back("K");
	m_lDataQueue.push_back("L");
	m_lDataQueue.push_back("M");
	m_lDataQueue.push_back("N");
	m_lDataQueue.push_back("O");
	m_lDataQueue.push_back("P");
	m_lDataQueue.push_back("Q");
	m_lDataQueue.push_back("R");
	m_lDataQueue.push_back("S");
	m_lDataQueue.push_back("T");
	m_lDataQueue.push_back("U");
	m_lDataQueue.push_back("V");
	m_lDataQueue.push_back("W");
	m_lDataQueue.push_back("X");
	m_lDataQueue.push_back("Y");
	m_lDataQueue.push_back("Z");

	m_vDatas.push_back("A");

	pTable = CTableView::create(
		Size(150.0f, 54.0f * 5),
		Size(150.0f, 54.0f),
		m_vDatas.size(), this, 
		ccw_datasource_adapter_selector(CTableViewReloadTest::tableviewDataSource));
	pTable->setDirection(eScrollViewDirectionVertical);
	pTable->setAutoRelocate(true);
	pTable->setPosition(Vec2(480, 320));
	m_pWindow->addChild(pTable);
	pTable->reloadData();

	CButton* pButton = CButton::createWith9Sprite(Size(150, 50), "sprite9_btn1.png", "sprite9_btn2.png");
	pButton->setOnClickListener(this, ccw_click_selector(CTableViewReloadTest::onClick));
	pButton->setPosition(Vec2(200, 320));
	//pButton->getLabel()->setFontSize(25.0f);
	pButton->getLabel()->setString("reloadData");
	m_pWindow->addChild(pButton);

	return true;
}
Esempio n. 9
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NS_MAIN_BEGIN

void Mainui::onLoadScene()
{
	SpriteFrameCache::getInstance()->addSpriteFramesWithFile("main/mainui.plist");
	TuiManager::getInstance()->parseScene(this,"panel_main",PATH_MAIN);

	//注册事件
	CControlView *ctlv = (CControlView*)this->getControl(PANEL_MAIN,CTLV_LEFT);
	ctlv->setOnControlListener(this,ccw_control_selector(Mainui::event_ctlv_left));

	CButton *pBtnOk = (CButton*)this->getControl(PANEL_MAIN,BTN_OK);
	pBtnOk->setOnClickListener(this,ccw_click_selector(Mainui::event_btn_ok));

	CButton *pBtnGo = (CButton*)this->getControl(PANEL_MAIN,BTN_GO);
	pBtnGo->setOnClickListener(this,ccw_click_selector(Mainui::event_btn_go));

	CButton *pBtnPhone = (CButton*)this->getControl(PANEL_MAIN, BTN_SHOWPHONE);
	pBtnPhone->setOnClickListener(this, ccw_click_selector(Mainui::event_btn_showphone));

	CButton *pBtnBag = (CButton*)this->getControl(PANEL_MAIN, BTN_BAG);
	pBtnBag->setOnClickListener(this, ccw_click_selector(Mainui::event_btn_bag));

	CButton *pBtnRecombine = (CButton*)this->getControl(PANEL_MAIN, BTN_RECOMBINE);
	pBtnRecombine->setOnClickListener(this, ccw_click_selector(Mainui::event_btn_recombine));

	CToggleView *pTgvA = (CToggleView*)this->getControl(PANEL_MAIN, TGV_A);
	pTgvA->setOnCheckListener(this, ccw_check_selector(Mainui::event_tgvA_check));

	CToggleView *pTgvB = (CToggleView*)this->getControl(PANEL_MAIN, TGV_B);
	pTgvB->setOnCheckListener(this, ccw_check_selector(Mainui::event_tgvB_check));

	MovieView *pMovie = (MovieView*)this->getControl(PANEL_MAIN, MOVIE_TEST);
	map<string, function<void()>> m;
	m["finish"] = bind(&Mainui::event_movie_finish, this);
	pMovie->setCallBack(m);

	//播放骨骼动画(默认不播放)
	Armature *armature = (Armature*)this->getControl(PANEL_MAIN,ARMATURE_BOSS1);
	armature->getAnimation()->play("live",-1,1);	
}
Esempio n. 10
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void Recomebineui::onLoadScene()
{
	SpriteFrameCache::getInstance()->addSpriteFramesWithFile("recombine/recombineui.plist");
	TuiManager::getInstance()->parseScene(this, "panel_recombine", PATH_RECOMBINEUI);

	CGridPageView *pGpvBag = (CGridPageView*)this->getControl(PANEL_RECOMBINE, GPV_BAG);
	pGpvBag->setDataSourceAdapter(this,ccw_datasource_adapter_selector(Recomebineui::adapt_gpv_bag));
	pGpvBag->reloadData();

	CButton *pBtnBack = (CButton*)this->getControl(PANEL_RECOMBINE, BTN_BACK);
	pBtnBack->setOnClickListener(this, ccw_click_selector(Recomebineui::event_btn_back));
}
Esempio n. 11
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NS_MAIN_BEGIN

void MsgBox::onLoadScene()
{
	SpriteFrameCache::getInstance()->addSpriteFramesWithFile("main/mainui.plist");
	TuiManager::getInstance()->parseScene(this,"panel_msgbox",PATH_MAIN);
	//注册事件
	CButton *pBtnClose = (CButton*)getControl(PANEL_MSGBOX, BTN_CLOSE);
	pBtnClose->setOnClickListener(this,ccw_click_selector(MsgBox::event_btn_close));
	
	CSlider *pSlider = (CSlider*)getControl(PANEL_MSGBOX,SLIDER_TEST);
	pSlider->setOnValueChangedListener(this,ccw_valuechanged_selector(MsgBox::event_slider_test));
}
Esempio n. 12
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void CStrengthenItem::onEnter()
{
	BaseLayer::onEnter();

	m_cell = (CLayout*)(m_ui->findWidgetById("Cell"));
	m_cell->retain();
	m_ui->removeChild(m_cell);

	m_tableView = (CTableView *)(m_ui->findWidgetById("scroll"));
	m_tableView->setDirection(eScrollViewDirectionVertical);
	m_tableView->setSizeOfCell(m_cell->getContentSize());
	m_tableView->setCountOfCell(0);
	m_tableView->setBounceable(false);
	m_tableView->setDataSourceAdapter(this,ccw_datasource_adapter_selector(CStrengthenItem::tableviewDataSource));
	m_tableView->reloadData();

	CButton *select = (CButton*)(m_ui->findWidgetById("select"));
	select->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onSelectItem));

	CButton *filter = (CButton*)(m_ui->findWidgetById("filter"));
	filter->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onFilterItem));

	//退出
	CButton* pClose = CButton::create("common/back.png", "common/back.png");
	pClose->getSelectedImage()->setScale(1.1f);
	pClose->setPosition(VLEFT+50, VTOP-50);
	pClose->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onClose));
	this->addChild(pClose, 999);

    m_selectCellImg = (CCSprite*)m_ui->findWidgetById("selimg");
	m_selectCellImg->retain();

	GetTcpNet->registerMsgHandler(RoleBag,this,CMsgHandler_selector(CStrengthenItem::recItemData));
	GetTcpNet->registerMsgHandler(ArmorListMsg,this,CMsgHandler_selector(CStrengthenItem::processNetMessage));

	CSceneManager::sharedSceneManager()->addMsgObserver("updateFilter",this,GameMsghandler_selector(CStrengthenItem::onSetFilter));
}
Esempio n. 13
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void CSmeltArmor::onEnter()
{
	BaseLayer::onEnter();

	//四个选择框
	for (unsigned int i=0; i<4; ++i)
	{
		CCheckBox *checkBtn = (CCheckBox*)(m_pBaseInfo[i]->findWidgetById("check"));
		checkBtn->setOnCheckListener(this,ccw_check_selector(CSmeltArmor::onCheckAttr));
	}

	//选择武器
	CButton *select = (CButton*)(m_ui->findWidgetById("select"));
	select->setOnClickListener(this, ccw_click_selector(CSmeltArmor::onSelectItem));

	//洗练
	CButton *refine = (CButton*)(m_ui->findWidgetById("refine"));
	refine->setOnClickListener(this, ccw_click_selector(CSmeltArmor::onRefineItem));
	
	//初始化火
	initFire();

	//旋转圈
	CImageView *circleFire = (CImageView*)(m_ui->findWidgetById("fire_circle"));
	circleFire->setScale(1.95f);
	circleFire->runAction(CCRepeatForever::create(CCRotateBy::create(1.0f, 60)));
	circleFire->runAction(CCRepeatForever::create(CCSequence::createWithTwoActions(CCScaleTo::create(1.2f, 2.1f), CCScaleTo::create(1.2f, 1.95f))));


	GetTcpNet->registerMsgHandler(SmeltArmorMsg,this,CMsgHandler_selector(CSmeltArmor::proceesMessage));
	GetTcpNet->registerMsgHandler(SmeltDataRequestMsg,this,CMsgHandler_selector(CSmeltArmor::proceesMessage));

	CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_HERO, this, GameMsghandler_selector(CSmeltArmor::roleUpdate));
	
	CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_ITEM_DATA, this, GameMsghandler_selector(CSmeltArmor::updateStar));
}
Esempio n. 14
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NS_MAIN_BEGIN


void MsgBox::onLoadScene()
{
	//setAutoRemoveUnusedTexture(true);
	TuiManager::getInstance()->parseScene(this,"panel_msgbox",PATH_MAIN);
	//注册事件
	CButton *pBtnClose = (CButton*)getControl(PANEL_MSGBOX,BTN_CLOSE);
	pBtnClose->setOnClickListener(this,ccw_click_selector(MsgBox::event_btn_close));
	
	CSlider *pSlider = (CSlider*)getControl(PANEL_MSGBOX,SLIDER_TEST);
	pSlider->setOnValueChangedListener(this,ccw_valuechanged_selector(MsgBox::event_slider_test));

	CProgressBar *pProg = (CProgressBar*)this->getControl(PANEL_MSGBOX,PROG_HP);
	pProg->setShowValueLabel(true);
}
Esempio n. 15
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bool CListViewOperateTest::init()
{
	CListViewTestSceneBase::init();
	setTitle("CListViewOperateTest");
	setDescription("Add or Remove operate");

	m_pListView = CListView::create(Size(480, 320));
	m_pListView->setBackgroundImage("background.png");
	m_pListView->setPosition(Vec2(480, 320));
	m_pListView->setDirection(eScrollViewDirectionVertical);
	m_pWindow->addChild(m_pListView);

	CButton* pButton = CButton::createWith9Sprite(Size(150, 50),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton->setPosition(Vec2(150, 450));
	pButton->setUserTag(1);
	pButton->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
	pButton->initText("Add Last", "", 30);
	m_pWindow->addChild(pButton);

	CButton* pButton2 = CButton::createWith9Sprite(Size(150, 50),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton2->setPosition(Vec2(150, 380));
	pButton2->setUserTag(2);
	pButton2->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
	pButton2->initText("Add Front", "", 30);
	m_pWindow->addChild(pButton2);

	CButton* pButton3 = CButton::createWith9Sprite(Size(150, 50),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton3->setPosition(Vec2(150, 310));
	pButton3->setUserTag(3);
	pButton3->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
	pButton3->initText("Remove Last", "", 30);
	m_pWindow->addChild(pButton3);

	CButton* pButton4 = CButton::createWith9Sprite(Size(150, 50),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton4->setPosition(Vec2(150, 240));
	pButton4->setUserTag(4);
	pButton4->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
	pButton4->initText("Remove Front", "", 30);
	m_pWindow->addChild(pButton4);

	return true;
}
Esempio n. 16
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NS_STORE_BEGIN

void Storeui::onLoadScene()
{
	setAutoRemoveUnusedTexture(true);
	TuiManager::getInstance()->parseScene(this,"panel_store",PATH_STORE);

	CListView *pListGoods = (CListView*)this->getControl(PANEL_STORE, LIST_GOODS);
	Vector<Node*> vet = pListGoods->getContainer()->getChildren();
	for (Node *pNode : vet){
		CButton *pBtnPay = dynamic_cast<CButton*>(pNode->getChildByTag(BTN_PAY));
		pBtnPay->setOnClickListener(this, ccw_click_selector(Storeui::event_btn_pay));
	}

	ArmatureBtn *pBtn = (ArmatureBtn*)this->getControl(PANEL_STORE,ARMBTN_TEST2);
	pBtn->setOnClickListener(this,ccw_click_selector(Storeui::event_btn_test));

}
Esempio n. 17
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Ref* Bagui::event_adapt_gvBag(Ref* pConvertCell, unsigned int uIdx)
{
	CGridViewCell* pCell = (CGridViewCell*)pConvertCell;
	CButton *btn = nullptr;
	if (!pCell)
	{
		pCell = new CGridViewCell();
		pCell->autorelease();

		TuiManager::getInstance()->parseCell(pCell, "cell_grid", PATH_BAG);

		btn = (CButton*)pCell->getChildByTag(BTN_GRID);
		btn->setOnClickListener(this, ccw_click_selector(Bagui::event_btn_gv));
	}else{
		btn = (CButton*)pCell->getChildByTag(BTN_GRID);
	}
	btn->setUserTag(uIdx);
	return pCell;
}
Esempio n. 18
0
bool CCheckBoxExclusionTest::init()
{
	CCheckBoxTestSceneBase::init();
	setTitle("CCheckBoxExclusionTest");
	setDescription("checkbox exclusion test");

	CREATE_CHECKBOX(pCheckBox1, CCPoint(480, 490));
	pCheckBox1->setTag(1);
	pCheckBox1->setExclusion(1);
	pCheckBox1->setChecked(true);
	pCheckBox1->setEnabled(false);
	m_pWindow->addChild(pCheckBox1);

	CREATE_CHECKBOX(pCheckBox2, CCPoint(480, 425));
	pCheckBox2->setExclusion(1);
	m_pWindow->addChild(pCheckBox2);
	
	CREATE_CHECKBOX(pCheckBox3, CCPoint(480, 360));
	pCheckBox3->setExclusion(1);
	m_pWindow->addChild(pCheckBox3);

	CREATE_CHECKBOX(pCheckBox4, CCPoint(480, 295));
	pCheckBox4->setExclusion(1);
	m_pWindow->addChild(pCheckBox4);

	CREATE_CHECKBOX(pCheckBox5, CCPoint(480, 230));
	pCheckBox5->setExclusion(1);
	m_pWindow->addChild(pCheckBox5);

	CREATE_CHECKBOX(pCheckBox6, CCPoint(480, 165));
	pCheckBox6->setExclusion(1);
	m_pWindow->addChild(pCheckBox6);

	CButton* pButton = CButton::createWith9Sprite(CCSize(280, 60),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton->setPosition(CCPoint(200, 450));
	pButton->setUserTag(1);
	pButton->setOnClickListener(this, ccw_click_selector(CCheckBoxExclusionTest::onClick));
	pButton->initText("set true for first", "", 30);
	m_pWindow->addChild(pButton);

	return true;
}
Esempio n. 19
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bool CListViewBasicTest::init()
{
	CListViewTestSceneBase::init();
	setTitle("CListViewBasicTest");
	setDescription("ListView Test");

	//test data
	tagItem tag1 = { Size(480, 10), Color3B::WHITE };
	tagItem tag2 = { Size(480, 20), Color3B::RED };
	tagItem tag3 = { Size(480, 30), Color3B::GREEN };
	tagItem tag4 = { Size(100, 40), Color3B::ORANGE };
	tagItem tag5 = { Size(480, 50), Color3B::MAGENTA };
	tagItem tag6 = { Size(400, 60), Color3B::BLUE };
	tagItem tag7 = { Size(300, 80), Color3B::RED };
	tagItem tag8 = { Size(480, 30), Color3B::GRAY };
	tagItem tag9 = { Size(480, 40), Color3B::YELLOW };
	m_lDatas.push_back(tag1);
	m_lDatas.push_back(tag2);
	m_lDatas.push_back(tag3);
	m_lDatas.push_back(tag4);
	m_lDatas.push_back(tag5);
	m_lDatas.push_back(tag6);
	m_lDatas.push_back(tag7);
	m_lDatas.push_back(tag8);
	m_lDatas.push_back(tag9);
	//<<

	m_pListView = CListView::create(Size(480, 320));
	m_pListView->setBackgroundImage("background.png");
	m_pListView->setPosition(Vec2(480, 320));
	m_pListView->setDirection(eScrollViewDirectionVertical);
	m_pWindow->addChild(m_pListView);

	CButton* pButton = CButton::createWith9Sprite(Size(150, 50),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton->setPosition(Vec2(150, 320));
	pButton->setOnClickListener(this, ccw_click_selector(CListViewBasicTest::onClick));
	pButton->initText("Add", "", 30);
	m_pWindow->addChild(pButton);

	return true;
}
Esempio n. 20
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void CHandBookPanel::onEnter()
{
	BaseLayer::onEnter();

	//选项卡
	CRadioBtnGroup *radioGroup = (CRadioBtnGroup *)m_ui->findWidgetById("radio");
	for (unsigned int i=0; i<HandBookTabMax; i++)
	{
		CRadioButton *radioBtn= (CRadioButton*)(radioGroup->getChildByTag(i));
		radioBtn->setOnCheckListener(this,ccw_check_selector(CHandBookPanel::onSwitchBtn));
	}

	//退出
	CButton* pClose = CButton::create("common/back.png", "common/back.png");
	pClose->getSelectedImage()->setScale(1.1f);
	pClose->setPosition(VLEFT+50, VTOP-50);
	pClose->setOnClickListener(this,ccw_click_selector(CHandBookPanel::onClose));
	this->addChild(pClose, 999);

	//默认选择一个
	selectTabPanel(HandBookTabHero);
}
Esempio n. 21
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NS_BAG_BEGIN

void Bagui::onLoadScene()
{
	SpriteFrameCache::getInstance()->addSpriteFramesWithFile("bag/bagui.plist");
	TuiManager::getInstance()->parseScene(this, "panel_bag", PATH_BAG);

	CGridView* pGridView = (CGridView*)this->getControl(PANEL_BAG, GV_BAG);
	pGridView->setDataSourceAdapter(this, ccw_datasource_adapter_selector(Bagui::event_adapt_gvBag));
	pGridView->reloadData();

	CTableView* pTblView = (CTableView*)this->getControl(PANEL_BAG, TBL_BAG);
	pTblView->setDataSourceAdapter(this, ccw_datasource_adapter_selector(Bagui::event_adapt_tblBag));
	pTblView->reloadData();

	CPageView* pPageView = (CPageView*)this->getControl(PANEL_BAG, PV_BAG);
	pPageView->setDataSourceAdapter(this, ccw_datasource_adapter_selector(Bagui::event_adapt_pageBag));
	pPageView->reloadData();

	CButton* pBtnView = (CButton*)this->getControl(PANEL_BAG, BTN_BACK);
	pBtnView->setOnClickListener(this, ccw_click_selector(Bagui::event_btn_back));
}
Esempio n. 22
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CCObject* MainScene::gridviewDataSource(CCObject* pConvertView, unsigned int idx){
	CGridViewCell* pCell = (CGridViewCell*) pConvertView;
	CButton* pButton = NULL;
	CCLog("idx %d",idx);
	if(!pCell)
	{
		pCell = new CGridViewCell();
		pCell->autorelease();

		pButton = CButton::create("strangedesign/main_clincher.png","strangedesign/main_clincher_down.png");
		pButton->setPosition(CCPoint(360/2, 350-pButton->getContentSize().height/2));
		pButton->getLabel()->setFontSize(40.0f);
		pButton->setTag(1);

		pCell->addChild(pButton,10);

		CCSprite* sprite = CCSprite::create("strangedesign/table4mul4.png");
		sprite->setContentSize(CCSize(320,320));
		sprite->setPosition(CCPoint(360/2,350/2));
		pCell->addChild(sprite,1);
		
		CCLog("idx %d",idx);
		vector<vector<string> > groupCharacter = SQLiteData::getUnit(unit_ids.at(idx));

		CCPoint positions[16] = {ccp(40,280),ccp(120,280),ccp(200,280),ccp(280,280),
			ccp(40,200),ccp(120,200),ccp(200,200),ccp(280,200),
			ccp(40,120),ccp(120,120),ccp(200,120),ccp(280,120),
			ccp(40,40),ccp(120,40),ccp(200,40),ccp(280,40)
		};
		for (unsigned int i = 0; i < groupCharacter.size(); i++)
		{
			string hanzi = groupCharacter.at(i).at(0);
			CCLabelTTF* clabel = CCLabelTTF::create(hanzi.c_str(),"Arial",40);
			clabel->setPosition(positions[i]);
			clabel->setColor(ccc3(0,0,0));
			sprite->addChild(clabel);
		}
	}
	else
	{
		pButton = CButton::create("strangedesign/main_clincher.png","strangedesign/main_clincher_down.png");
		pButton->setPosition(CCPoint(360/2, 350-pButton->getContentSize().height/2));
		pButton->getLabel()->setFontSize(40.0f);
		pButton->setTag(1);

		pCell->addChild(pButton,10);

		CCSprite* sprite = CCSprite::create("strangedesign/table4mul4.png");
		sprite->setContentSize(CCSize(320,320));
		sprite->setPosition(CCPoint(360/2,350/2));
		pCell->addChild(sprite,1);

		CCLog("idx %d",idx);
		vector<vector<string> > groupCharacter = SQLiteData::getUnit(unit_ids.at(idx));

		CCPoint positions[16] = {ccp(40,280),ccp(120,280),ccp(200,280),ccp(280,280),
			ccp(40,200),ccp(120,200),ccp(200,200),ccp(280,200),
			ccp(40,120),ccp(120,120),ccp(200,120),ccp(280,120),
			ccp(40,40),ccp(120,40),ccp(200,40),ccp(280,40)
		};
		for (unsigned int i = 0; i < groupCharacter.size(); i++)
		{
			string hanzi = groupCharacter.at(i).at(0);
			CCLabelTTF* clabel = CCLabelTTF::create(hanzi.c_str(),"Arial",40);
			clabel->setPosition(positions[i]);
			clabel->setColor(ccc3(0,0,0));
			sprite->addChild(clabel);
		}
	}

	char buff[64];
	unsigned int labelidx = idx+1;
	sprintf(buff, "%u", labelidx);
	pButton->getLabel()->setString(buff);
	pButton->setUserTag(idx);

	pButton->setOnClickListener(this,ccw_click_selector(MainScene::buttonClick));
	pButton->setOnLongClickListener(this,ccw_longclick_selector(MainScene::buttonLongClick));
	return pCell;
}
Esempio n. 23
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void CMainCityUI::onEnter()
{
	BaseLayer::onEnter();

	UserData *user = DataCenter::sharedData()->getUser()->getUserData();
	
	//角色信息相对位置处理
	CLayout* headPart = (CLayout*)m_ui->findWidgetById("head_part");
	headPart->setPosition(m_ui->convertToNodeSpace(ccp(VLEFT+headPart->getContentSize().width/2, VTOP-headPart->getContentSize().height/2)));

	//显示角色名,等级,体力,金币
	CLabel *nameLabel = (CLabel*)headPart->getChildByTag(10);
	nameLabel->setString(user->getRoleName().c_str());
	nameLabel->setColor(RGB_ROLE_COLOR);	
	
	CLabel *level = (CLabel*)(headPart->findWidgetById("level"));
	level->setString(CCString::createWithFormat("Lv%d",user->getLevel())->getCString());
	
	CProgressBar *progressBar = (CProgressBar*)(headPart->getChildByTag(11));
	progressBar->setMaxValue(user->getNextExp());
	progressBar->startProgress(user->getExp(),0.3f);

	CLabelAtlas *vip_level = (CLabelAtlas*)(headPart->findWidgetById("level_vip"));
	vip_level->setString(ToString(user->getVip()));
	if (user->getVip()==0)
	{
		vip_level->setVisible(false);
		CLabelAtlas *vip_font = (CLabelAtlas*)(headPart->findWidgetById("vip_font"));
		vip_font->setVisible(false);
	}

	CImageView *headbg = (CImageView *)(headPart->findWidgetById("headbg"));
	headbg->setTouchEnabled(true);
	headbg->setOnClickListener(this, ccw_click_selector(CMainCityUI::onHeadImgBtn));

	CButton *button = nullptr;
	int i = 1;
	for (; i<=9; ++i)
	{
		CCNode *lay = dynamic_cast<CCNode*>( m_ui->getChildByTag(i));
		button = dynamic_cast<CButton*>(lay->getChildByTag(i));
// 			button->setEnabled(false);
		button->setOnClickListener(this, ccw_click_selector(CMainCityUI::onClickBtn));
		button->setSelectedTexture(((CCSprite*)(button->getNormalImage()))->getTexture());
		button->getSelectedImage()->setScale(1.1f);
		m_btnPos[i] = button->getPosition();
	}

	CCSprite* head = (CCSprite*)headPart->getChildByTag(15);

	if (user->getThumb()>0)
	{
		CCTexture2D *texture = CCTextureCache::sharedTextureCache()
		->addImage(CCString::createWithFormat("headIcon/%d.png", user->getThumb())->getCString());
		if (texture)
		{
			head->setTexture(texture);
		}
	}
	else
	{
		string fbName = user->getFbId()+".jpg";
		string fullName = CCFileUtils::sharedFileUtils()->fullPathForFilename(fbName.c_str());
		bool isFileExist = CCFileUtils::sharedFileUtils()->isFileExist(fullName);
		if(isFileExist)
		{
			CCSprite *headBg = (CCSprite *)(headPart->findWidgetById("headbg"));
			CCSprite *sp = CCSprite::create(fbName.c_str());
			CCSprite* spr = MakeFaceBookHeadToCircle(sp);
			spr->setPosition(headBg->getPosition());
			headPart->removeChild(head);
		    spr->setTag(15);
			headPart->addChild(spr);
		}
		else
		{
			HttpLoadImage::getInstance()->bindUiTarget(this);
			CCString *imgUrl = CCString::createWithFormat(FACEBOOKIMG_106,user->getFbId().c_str());
			HttpLoadImage::getInstance()->requestUrlImage(imgUrl->getCString(),user->getFbId().c_str());
		}
	}

	CImageView* vip = (CImageView*)headPart->findWidgetById("vip");
	vip->setTouchEnabled(true);
	vip->setOnClickListener(this,ccw_click_selector(CMainCityUI::onVip));

	//添加签到,充值等其他入口
	CAccessLayer* pAccess = CAccessLayer::create();
	this->addChild(pAccess, 99);

	CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_HERO,this,GameMsghandler_selector(CMainCityUI::updateRoleProperty));
	CSceneManager::sharedSceneManager()->addMsgObserver(TASK_NOTICE,this,GameMsghandler_selector(CMainCityUI::updateTaskNotice));
	CSceneManager::sharedSceneManager()->addMsgObserver(MAIL_NOTICE,this,GameMsghandler_selector(CMainCityUI::updateMailNotice));
	CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_FUNCTIONOPEN,this,GameMsghandler_selector(CMainCityUI::updateFuctionOpen));
	CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_GAMETIP,this,GameMsghandler_selector(CMainCityUI::updateGameTip));
	CSceneManager::sharedSceneManager()->addMsgObserver(SHOW_HEAD,this,GameMsghandler_selector(CMainCityUI::showHead));

	CCSprite *red = (CCSprite*)(m_ui->findWidgetById("redPoint"));

	CCSprite *mailPoint = (CCSprite*)(m_ui->findWidgetById("mailPoint"));

	if (user->getRoleAction()<user->getActionLimit())
	{
		this->schedule(schedule_selector(CMainCityUI::updateActionTime),user->getInterval()*60);
	}
    GetTcpNet->registerMsgHandler(FriendReqNumMsg,this,CMsgHandler_selector(CMainCityUI::processNetMsg));
	GetTcpNet->registerMsgHandler(CBExchangeMsg,this,CMsgHandler_selector(CMainCityUI::exchangeMsg));

	//正在引导,不自动弹窗
	if(user->getNewStep()==2||user->getNewStep()==17/*CGuideManager::getInstance()->getIsRunGuide()*/)
	{
		DataCenter::sharedData()->setCityActionType(CA_None);
	}
	else if(user->getNewStep()<=0 || user->getNewStep()>=100)
	{
		//自动弹签到
		runAction(CCSequence::createWithTwoActions(CCDelayTime::create(0.7f), CCCallFunc::create(this, callfunc_selector(CMainCityUI::autoShowSign))));
	}

	switch (DataCenter::sharedData()->getCityActionType())
	{
	case CA_Levelup:
		{
			CButton *btn = (CButton*)m_ui->getChildByTag(HeroInfo_Btn);
			btn->runAction(CCSequence::create(CCDelayTime::create(0.6f),
				CCCallFuncN::create(this, callfuncN_selector(CMainCityUI::onTimeWaitCityAction)),
				NULL));
			DataCenter::sharedData()->setCityActionType(CA_None);
		}
		break;
	case CA_GoToChapater:
		{
			CButton *btn = (CButton*)m_ui->getChildByTag(Battle_Btn);
			btn->runAction(CCSequence::create(CCDelayTime::create(0.2f),
				CCCallFuncN::create(this, callfuncN_selector(CMainCityUI::onTimeWaitCityAction)),
				NULL));
			m_bShowChapterFlag = true;
			DataCenter::sharedData()->setCityActionType(CA_None);
		}
		break;
	case CA_GoToStage:
		{
			this->runAction(CCSequence::create(CCDelayTime::create(0.8f),
				CCCallFunc::create(this, callfunc_selector(CMainCityUI::runTollgatepreviewCallBack)),
				NULL));
			DataCenter::sharedData()->setCityActionType(CA_None);
		}break;
	default:
		break;
	}

	//绑定场景隐藏和显示的消息
	NOTIFICATION->addObserver(this, callfuncO_selector(CMainCityUI::show), SHOW_MAIN_SCENE, nullptr);
	NOTIFICATION->addObserver(this, callfuncO_selector(CMainCityUI::hide), HIDE_MAIN_SCENE, nullptr);
	NOTIFICATION->addObserver(this, callfuncO_selector(CMainCityUI::checkShowActivity), "CheckShowActivity", nullptr);


	CCNode *lay = dynamic_cast<CCNode*>( m_ui->getChildByTag(6));
	button = dynamic_cast<CButton*>(lay->getChildByTag(6));
	CCAnimation *batAnim = AnimationManager::sharedAction()->getAnimation("9015");
	batAnim->setDelayPerUnit(0.1f);
	CCSprite *batLight = createAnimationSprite("skill/9015.png",button->getPosition(),batAnim,true);
	batLight->setScale(1.4f);
	m_ui->addChild(batLight);

	showNoticeTip(CTaskControl::getInstance()->getGameTips());
// 	CCSprite *spr = CCSprite::create("headImg/506.png");
// 	spr->setScale(1.2f);
// 	CCSprite *sp = maskedSprite(spr);
// 	CCSprite *headBg = (CCSprite *)(headPart->findWidgetById("headbg"));
// 	sp->setPosition(headBg->getPosition());
// 	headPart->addChild(sp);

	//在线礼包
	int iNexTime = user->getOnlinePrizeTime();
	if (iNexTime!=-1)
	{
		if (m_pTimeGift==nullptr)
		{
			m_pTimeGift = CTimeGift::create();
			m_pTimeGift->setTouchPriority(-3);
			this->addChild(m_pTimeGift, 2);
		}
		m_pTimeGift->setTime(iNexTime);
	}

}
Esempio n. 24
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void LoginLayerUC::initLogin()
{
	CCLOG("LoginLayerUC::initLogin");

	if(m_ui!=nullptr)
	{
		return;
	}

	//播放背景音乐
	PlayBackgroundMusic(BGM_Login,true);

	m_ui = LoadComponent("EnterGameUC.xaml");
	m_ui->setTag(1);
	m_ui->setPosition(VCENTER);
	m_LayoutRoot->addChild(m_ui, 2);

	//自己的登陆框隐藏
	m_pLoginLay = (CLayout *)m_ui->getChildByTag(10);
	m_pLoginLay->setVisible(false);

	//选择好的服务器列表
	m_pCurrentServerUI = (CLayout *)m_ui->findWidgetById("current_server");
	m_pCurrentServerUI->setVisible(true);


	//默认服务器
	updateSelectServer();

	//服务器选区
	CLayout* pLayout = (CLayout*)m_ui->findWidgetById("serverCell");
	pLayout->retain();
	m_ui->removeChild(pLayout);
	m_pCell = pLayout;

	//获取空的滑动列表Scroll
	m_pTableView = (CTableView*)m_ui->findWidgetById("serverScroll");
	m_pTableView->setDirection(eScrollViewDirectionVertical);
	m_pTableView->setSizeOfCell(m_pCell->getContentSize());
	m_pTableView->setCountOfCell(m_serverInfo.server_list().size());
	m_pTableView->setBounceable(true);
	m_pTableView->setDataSourceAdapter(this, ccw_datasource_adapter_selector(LoginLayerUC::tableviewDataSource));
	m_pTableView->reloadData();


	//按钮打开服务器列表
	CImageView* pBtnServer = (CImageView*)m_ui->findWidgetById("serverBtn");


	//快速登录按钮
	CButton * pQuickLogin = (CButton *)m_ui->getChildByTag(1);
	pQuickLogin->setOnClickListener(this,ccw_click_selector(LoginLayerUC::onQuickLogin));
	CCActionInterval *scaleSmall = CCScaleTo::create(0.9f,0.98f);
	CCFadeTo *out = CCFadeTo::create(0.9f,60);
	CCSpawn *spawn = CCSpawn::createWithTwoActions(scaleSmall,out);
	CCActionInterval *scaleBig = CCScaleTo::create(1.2f,1.0f);
	CCFadeTo *in = CCFadeTo::create(1.2f,255);
	CCSpawn *spawn1 = CCSpawn::createWithTwoActions(scaleBig,in);
	CCSequence *seque = CCSequence::createWithTwoActions(spawn,spawn1);
	CCRepeatForever *action = CCRepeatForever::create(seque);
	pQuickLogin->runAction(action);
	pQuickLogin->setVisible(true);

	//清除用户信息
	DataCenter::sharedData()->getUser()->clear();

	//版本做相对位置处理
	CLabel* pLabel = (CLabel *)m_ui->findWidgetById("version");
	pLabel->setAnchorPoint(ccp(1.0f, 0.0f));
	pLabel->setPosition(ccp(VRIGHT-20, VBOTTOM+20));
	CC_SAFE_RETAIN(pLabel);
	pLabel->removeFromParentAndCleanup(true);
	this->addChild(pLabel);
	CC_SAFE_RELEASE(pLabel);
	pLabel->setString(CCString::createWithFormat("Version:%s", m_serverInfo.game_version().c_str())->getCString());


	//隐藏服务器列表
	showServerList();
	hideServerList();


	//TODO
	//初始化UC_SDK?-放在最前面
	//还是点击登录再初始化?
	//点击登录再初始化吧
	//初始化完直接请求登录


	//先连接连接服务器
	const Server& gameServer = m_serverInfo.server_list().Get(m_iSelectServerIndex);

	//检查服务器是否可用
	if(!checkServerStatus(gameServer))	
	{
		return;
	}

	LinkedGameServer(gameServer);
}
Esempio n. 25
0
CCObject* ViewScene::gridViewDataSource(CCObject* pContentView, unsigned int idx){
	CGridViewCell* pCell = (CGridViewCell*) pContentView;
	CButton* pButton = NULL;
	CCheckBox* pCheckbox = NULL;
	Notes = SQLiteData::getNote(unit_id,zi_id);
	vector<string> oneNote = Notes.at(idx);			//oneNote 中第一个元素为ID,第二个元素为笔画序列

	if (!pCell)
	{
		pCell = new CGridViewCell();
		pCell->autorelease();

		pButton = CButton::create("strangedesign/Dlg_cancel_button.png","strangedesign/Dlg_cancel_button_down.png");
		pButton->setPosition(CCPoint(360/2, 350-pButton->getContentSize().height/2));

		pCheckbox = CCheckBox::create();
		pCheckbox->setNormalImage("ckb_normal_01.png");
		pCheckbox->setNormalPressImage("ckb_normal_02.png");
		pCheckbox->setCheckedImage("ckb_selected_01.png");
		pCheckbox->setCheckedPressImage("ckb_selected_02.png");
		pCheckbox->setDisabledNormalImage("ckb_disable_01.png");
		pCheckbox->setDisabledCheckedImage("ckb_disable_02.png");
		pCheckbox->setPosition(CCPoint(360-pCheckbox->getContentSize().width, 350-pButton->getContentSize().height/2));

		pCell->addChild(pCheckbox,10);
		//pCell->addChild(pButton,10);

		HcharacterDrawnode* handwritingHz = HcharacterDrawnode::create();
		
		vector< vector<CCPoint> > strokesvec = DataTool::spliteString(oneNote.at(1));
		for (unsigned int i = 0; i < strokesvec.size(); i++)
		{
			vector<CCPoint> oneStrokeVec = strokesvec[i];
			Stroke stroke(oneStrokeVec);
			handwritingHz->addStroke(stroke);
		}
		
		handwritingHz->setContentSize(CCSize(320,320));
		CCPoint position = ccp(360/2- handwritingHz->getContentSize().width/2, 350/2- handwritingHz->getContentSize().height/2);
		handwritingHz->setPosition(position);
		pCell->addChild(handwritingHz,1);



	}else
	{
		pButton = CButton::create("strangedesign/Dlg_cancel_button.png","strangedesign/Dlg_cancel_button_down.png");
		pButton->setPosition(CCPoint(360/2, 350-pButton->getContentSize().height/2));

		pCheckbox = CCheckBox::create();
		pCheckbox->setNormalImage("ckb_normal_01.png");
		pCheckbox->setNormalPressImage("ckb_normal_02.png");
		pCheckbox->setCheckedImage("ckb_selected_01.png");
		pCheckbox->setCheckedPressImage("ckb_selected_02.png");
		pCheckbox->setDisabledNormalImage("ckb_disable_01.png");
		pCheckbox->setDisabledCheckedImage("ckb_disable_02.png");
		pCheckbox->setPosition(CCPoint(360-pCheckbox->getContentSize().width, 350-pButton->getContentSize().height/2));

		pCell->addChild(pCheckbox,10);

		//pCell->addChild(pButton,10);

		HcharacterDrawnode* handwritingHz = HcharacterDrawnode::create();
		vector<string> oneNote = Notes.at(idx);			//oneNote 中第一个元素为ID,第二个元素为笔画序列
		vector< vector<CCPoint> > strokesvec = DataTool::spliteString(oneNote.at(1));
		for (unsigned int i = 0; i < strokesvec.size(); i++)
		{
			vector<CCPoint> oneStrokeVec = strokesvec[i];
			Stroke stroke(oneStrokeVec);
			handwritingHz->addStroke(stroke);
		}

 		handwritingHz->setContentSize(CCSize(320,320));
		CCPoint position = ccp(360/2- handwritingHz->getContentSize().width/2, 350/2- handwritingHz->getContentSize().height/2);
		handwritingHz->setPosition(position);
		pCell->addChild(handwritingHz,1);
	}

	char buff[64];
	sprintf(buff, "%u", idx);
	pButton->getLabel()->setString(buff);
	int userTag = DataTool::stringToInt(oneNote.at(0));
	pButton->setUserTag(userTag);
	pCheckbox->setUserTag(userTag);

	pButton->setOnClickListener(this,ccw_click_selector(ViewScene::buttonClick));
	pCheckbox->setOnClickListener(this,ccw_click_selector(ViewScene::checkBoxClick));

	return pCell;
}
Esempio n. 26
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bool CProgressBarBasicTest::init()
{
	CProgressBarTestSceneBase::init();
	setTitle("CProgressBarBasicTest");
	setDescription("click the button to changed progress");

	Sprite* m_pBg = Sprite::create("background.png");
	m_pBg->setScale(1.3f);
	m_pBg->setPosition(Vec2(480, 320));
	m_pWindow->addChild(m_pBg);

	m_pProgressBar = CProgressBar::create("progress.png");
	m_pProgressBar->setBackgroundImage("progress_bg.png");
	m_pProgressBar->setPosition(Vec2(480, 320));
	m_pProgressBar->setMaxValue(100);
	m_pProgressBar->setMinValue(0);
	m_pProgressBar->setDirection(eProgressBarDirectionLeftToRight);
	m_pProgressBar->setOnValueChangedListener(
		this, ccw_valuechanged_selector(CProgressBarBasicTest::onProgressing));
	m_pProgressBar->setContentSize(Size(960, 640));
	m_pWindow->addChild(m_pProgressBar);

	CButton* pButton = CButton::createWith9Sprite(Size(150, 60),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton->setPosition(Vec2(250, 450));
	pButton->setUserTag(1);
	pButton->setOnClickListener(this, ccw_click_selector(CProgressBarBasicTest::onClick));
	pButton->initText("Add", "", 30);
	m_pWindow->addChild(pButton);

	CButton* pButton2 = CButton::createWith9Sprite(Size(150, 60),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton2->setPosition(Vec2(450, 450));
	pButton2->setUserTag(2);
	pButton2->setOnClickListener(this, ccw_click_selector(CProgressBarBasicTest::onClick));
	pButton2->initText("Less", "", 30);
	m_pWindow->addChild(pButton2);

	CButton* pButton3 = CButton::createWith9Sprite(Size(200, 60),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton3->setPosition(Vec2(670, 450));
	pButton3->setUserTag(3);
	pButton3->setOnClickListener(this, ccw_click_selector(CProgressBarBasicTest::onClick));
	pButton3->initText("change direction", "", 30);
	m_pWindow->addChild(pButton3);

	CButton* pButton4 = CButton::createWith9Sprite(Size(150, 60),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton4->setPosition(Vec2(350, 200));
	pButton4->setUserTag(4);
	pButton4->setOnClickListener(this, ccw_click_selector(CProgressBarBasicTest::onClick));
	pButton4->initText("startProgress", "", 30);
	pButton4->setCascadeTextSizeEnabled(true, Size(50, 30));
	m_pWindow->addChild(pButton4);

	CButton* pButton5 = CButton::createWith9Sprite(Size(150, 60),
		"sprite9_btn1.png", "sprite9_btn2.png");
	pButton5->setPosition(Vec2(650, 200));
	pButton5->setUserTag(5);
	pButton5->setOnClickListener(this, ccw_click_selector(CProgressBarBasicTest::onClick));
	pButton5->initText("stopProgress", "", 30);
	pButton5->setCascadeTextSizeEnabled(true, Size(50, 30));
	m_pWindow->addChild(pButton5);
	
	m_pText = CLabel::create();
	m_pText->setAnchorPoint(Vec2(0, 0.5));
	m_pText->setPosition(Vec2(200, 400));
	//m_pText->setFontSize(35.0f);
	m_pText->setString("none");
	m_pWindow->addChild(m_pText);

	return true;
}