bool Script::GetRandomPosInRange(long regionId, int x, int y, int width, int height, long* randX, long* randY)
{	
	CServerRegion* region = NULL;
	region = GameManager::GetInstance()->GetRgnManager()->FindRgnByTemplateID(RGN_NORMAL, regionId);

	if(region == NULL)
		region = GameManager::GetInstance()->GetRgnManager()->FindRgnByTemplateID(RGN_PERSONAL, regionId);

	if(region == NULL)
		region = GameManager::GetInstance()->GetRgnManager()->FindRgnByTemplateID(RGN_PERSONAL_HOUSE, regionId);

	if(region == NULL)
		region = GameManager::GetInstance()->GetRgnManager()->FindRgnByTemplateID(RGN_TEAM, regionId);
	
	if(region == NULL)
		region = dynamic_cast<CServerRegion*>(m_RunEnv.region);

	if(region == NULL)
		return false;

	return region->GetRandomPosInRange(*randX, *randY, x, y, width, height);
}