/**
	* Sets a creatue's mental state.
	*
	* @param env		    Java environment
	* @param self		    class calling this function
	* @param target	    id of creature to access
	* @param mentalState		mental state we are interested in
	* @param value			value to set the mental state to
	*
	* @return true on success, false on fail
*/
jboolean JNICALL ScriptMethodsMentalStatesNamespace::setMentalState(JNIEnv *env, jobject self, jlong mob, jint mentalState, jfloat value)
{
	UNREF(self);

	if (mentalState < 0 || mentalState >= MentalStates::NumberOfMentalStates)
		return JNI_FALSE;

	CreatureObject * creature = 0;
	if (!JavaLibrary::getObject(mob, creature))
		return JNI_FALSE;

	creature->setMentalState(static_cast<MentalStates::Enumerator>(mentalState),
		static_cast<MentalStates::Value>(value));
	return JNI_TRUE;
}	// JavaLibrary::setAttrib
	/**
	* Sets the mental states for a creature.
	*
	* @param env		    Java environment
	* @param self		    class calling this function
	* @param mob	    id of creature to access
	* @param values		mental state/value pairs to set
	*
	* @return true on success, false on fail
*/
jboolean JNICALL ScriptMethodsMentalStatesNamespace::setMentalStates(JNIEnv *env, jobject self, jlong mob, jobjectArray values)
{
	UNREF(self);

	CreatureObject * creature = 0;
	if (!JavaLibrary::getObject(mob, creature))
		return JNI_FALSE;

	int count = env->GetArrayLength(values);
	for (int i = 0; i < count; ++i)
	{
		LocalRefPtr mentalState = getObjectArrayElement(LocalObjectArrayRefParam(values), i);
		if (mentalState == LocalRef::cms_nullPtr)
			return JNI_FALSE;
		int type = getIntField(*mentalState, JavaLibrary::getFidMentalStateType());
		if (type < 0 || type >= MentalStates::NumberOfMentalStates)
			return JNI_FALSE;
		creature->setMentalState(static_cast<MentalStates::Enumerator>(type),
			static_cast<MentalStates::Value>(getFloatField(*mentalState,
			JavaLibrary::getFidMentalStateValue())));
	}
	return JNI_TRUE;
}	// JavaLibrary::setMentalStates