Esempio n. 1
0
void GIProbe::_find_meshes(Node *p_at_node,Baker *p_baker){

	MeshInstance *mi = p_at_node->cast_to<MeshInstance>();
	if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) {
		Ref<Mesh> mesh = mi->get_mesh();
		if (mesh.is_valid()) {

			Rect3 aabb = mesh->get_aabb();

			Transform xf = get_global_transform().affine_inverse() * mi->get_global_transform();

			if (Rect3(-extents,extents*2).intersects(xf.xform(aabb))) {
				Baker::PlotMesh pm;
				pm.local_xform=xf;
				pm.mesh=mesh;
				for(int i=0;i<mesh->get_surface_count();i++) {
					pm.instance_materials.push_back(mi->get_surface_material(i));
				}
				pm.override_material=mi->get_material_override();
				p_baker->mesh_list.push_back(pm);

			}
		}
	}

	for(int i=0;i<p_at_node->get_child_count();i++) {

		Node *child = p_at_node->get_child(i);
		if (!child->get_owner())
			continue; //maybe a helper

		_find_meshes(child,p_baker);

	}
}
Esempio n. 2
0
void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights) {

	MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node);
	if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) && mi->is_visible_in_tree()) {
		Ref<Mesh> mesh = mi->get_mesh();
		if (mesh.is_valid()) {

			bool all_have_uv2 = true;
			for (int i = 0; i < mesh->get_surface_count(); i++) {
				if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_TEX_UV2)) {
					all_have_uv2 = false;
					break;
				}
			}

			if (all_have_uv2 && mesh->get_lightmap_size_hint() != Size2()) {
				//READY TO BAKE! size hint could be computed if not found, actually..

				AABB aabb = mesh->get_aabb();

				Transform xf = get_global_transform().affine_inverse() * mi->get_global_transform();

				if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) {
					PlotMesh pm;
					pm.local_xform = xf;
					pm.mesh = mesh;
					pm.path = get_path_to(mi);
					pm.instance_idx = -1;
					for (int i = 0; i < mesh->get_surface_count(); i++) {
						pm.instance_materials.push_back(mi->get_surface_material(i));
					}
					pm.override_material = mi->get_material_override();
					plot_meshes.push_back(pm);
				}
			}
		}
	}

	Spatial *s = Object::cast_to<Spatial>(p_at_node);

	if (!mi && s) {
		Array meshes = p_at_node->call("get_bake_meshes");
		if (meshes.size() && (meshes.size() & 1) == 0) {
			Transform xf = get_global_transform().affine_inverse() * s->get_global_transform();
			for (int i = 0; i < meshes.size(); i += 2) {
				PlotMesh pm;
				Transform mesh_xf = meshes[i + 1];
				pm.local_xform = xf * mesh_xf;
				pm.mesh = meshes[i];
				pm.instance_idx = i / 2;
				if (!pm.mesh.is_valid())
					continue;
				pm.path = get_path_to(s);
				plot_meshes.push_back(pm);
			}
		}
	}

	Light *light = Object::cast_to<Light>(p_at_node);

	if (light && light->get_bake_mode() != Light::BAKE_DISABLED) {
		PlotLight pl;
		Transform xf = get_global_transform().affine_inverse() * light->get_global_transform();

		pl.local_xform = xf;
		pl.light = light;
		plot_lights.push_back(pl);
	}
	for (int i = 0; i < p_at_node->get_child_count(); i++) {

		Node *child = p_at_node->get_child(i);
		if (!child->get_owner())
			continue; //maybe a helper

		_find_meshes_and_lights(child, plot_meshes, plot_lights);
	}
}