Esempio n. 1
0
void GD_API ChangeSceneBackground( RuntimeScene & scene, std::string newColor )
{
    vector < string > colors = SplitString <string> (newColor, ';');
    if ( colors.size() > 2 ) scene.SetBackgroundColor( ToInt(colors[0]), ToInt(colors[1]), ToInt(colors[2]) );

    return;
}
Esempio n. 2
0
void GD_API ChangeSceneBackground( RuntimeScene & scene, gd::String newColor )
{
    std::vector < gd::String > colors = newColor.Split(U';');
    if ( colors.size() > 2 ) scene.SetBackgroundColor( colors[0].To<int>(), colors[1].To<int>(), colors[2].To<int>() );

    return;
}