Status LayerSound::loadSoundAtFrame( QString strFilePath, int frameNumber ) { if ( !QFile::exists( strFilePath ) ) { return Status::FILE_NOT_FOUND; } QFileInfo info( strFilePath ); if ( !info.isFile() ) { strFilePath = ""; } SoundClip* clip = new SoundClip; clip->init( strFilePath ); clip->setPos( frameNumber ); loadKey( clip ); return Status::OK; }