Esempio n. 1
0
void PlaybackManager::stopSounds()
{
    std::vector< LayerSound* > kSoundLayers;
    for ( int i = 0; i < object()->getLayerCount(); ++i )
    {
        Layer* layer = object()->getLayer( i );
        if ( layer->type() == Layer::SOUND )
        {
            kSoundLayers.push_back( static_cast< LayerSound* >( layer ) );
        }
    }

    for ( LayerSound* layer : kSoundLayers )
    {
        layer->foreachKeyFrame( []( KeyFrame* key )
        {
            SoundClip* clip = static_cast< SoundClip* >( key );
            clip->stop();
        } );
    }
}