void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_REMOVE"); uint32 arenaTeamId; std::string name; recvData >> arenaTeamId; recvData >> name; // Check for valid arena team ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Only captain can remove members if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; // Check if team member exists ArenaTeamMember* member = arenaTeam->GetMember(name); if (!member) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } // Captain cannot be removed if (arenaTeam->GetCaptain() == member->Guid) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } arenaTeam->DelMember(member->Guid, true); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, 0, 3, name, arenaTeam->GetName(), _player->GetName()); }
void WorldSession::HandleArenaTeamRemoveFromTeamOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_REMOVE_FROM_TEAM"); uint32 ArenaTeamId; std::string name; recv_data >> ArenaTeamId; recv_data >> name; ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId); if (!at) // arena team not found return; if (at->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; ArenaTeamMember* member = at->GetMember(name); if (!member) // member not found { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if (at->GetCaptain() == member->guid) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } Player *player = ObjectAccessor::FindPlayer(member->guid); if (player && player->InArena()) return; at->DelMember(member->guid); // event at->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, name.c_str(), at->GetName().c_str(), _player->GetName()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_LEAVE"); //recv_data.hexlike(); CHECK_PACKET_SIZE(recv_data, 1); uint8 team_slot; // slot? recv_data >> team_slot; uint32 at_id = _player->GetArenaTeamId(team_slot); if(!at_id) // not in arena team { // send command result return; } ArenaTeam *at = objmgr.GetArenaTeamById(at_id); if(!at) { // send command result return; } if(_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1) { // check for correctness SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // arena team has only one member (=captain) if(_player->GetGUID() == at->GetCaptain()) { at->Disband(this); delete at; return; } at->DelMember(_player->GetGUID()); // event WorldPacket data; BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_LEAVE_SS, 2, _player->GetName(), at->GetName(), ""); at->BroadcastPacket(&data); //SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0); }
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER"); #endif uint32 arenaTeamId; std::string name; recvData >> arenaTeamId; recvData >> name; // Check for valid arena team ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Only captain can pass leadership if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; // Check if team member exists ArenaTeamMember* member = arenaTeam->GetMember(name); if (!member) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } // Check if the target is already team captain if (arenaTeam->GetCaptain() == member->Guid) return; arenaTeam->SetCaptain(member->Guid); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, 0, 3, _player->GetName().c_str(), name, arenaTeam->GetName()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE"); #endif uint32 arenaTeamId; recvData >> arenaTeamId; ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Disallow leave team while in arena if (arenaTeam->IsFighting()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL); return; } // Team captain can't leave the team if other members are still present if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // If team consists only of the captain, disband the team if (_player->GetGUID() == arenaTeam->GetCaptain()) { arenaTeam->Disband(this); delete arenaTeam; return; } else arenaTeam->DelMember(_player->GetGUID(), true); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName().c_str(), arenaTeam->GetName(), ""); // Inform player who left SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0); }
void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_REMOVE"); uint32 ArenaTeamId; std::string name; recv_data >> ArenaTeamId; recv_data >> name; ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId); if(!at) // arena team not found return; if(at->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if(!normalizePlayerName(name)) return; ArenaTeamMember* member = at->GetMember(name); if(!member) // member not found { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if(at->GetCaptain() == member->guid) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } at->DelMember(member->guid); // event WorldPacket data; BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_REMOVE_SSS, 3, name, at->GetName(), _player->GetName()); at->BroadcastPacket(&data); }
void WorldSession::HandleArenaTeamPromoteToCaptainOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_PROMOTE_TO_CAPTAIN"); CHECK_PACKET_SIZE(recv_data, 4+1); uint32 ArenaTeamId; std::string name; recv_data >> ArenaTeamId; recv_data >> name; ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId); if (!at) // arena team not found return; if (at->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; ArenaTeamMember* member = at->GetMember(name); if (!member) // member not found { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if (at->GetCaptain() == member->guid) // target player already captain return; at->SetCaptain(member->guid); // event WorldPacket data; BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_LEADER_CHANGED_SSS, 3, _player->GetName(), name, at->GetName()); at->BroadcastPacket(&data); }
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEADER"); uint32 arenaTeamId; std::string name; recvData >> arenaTeamId; recvData >> name; // Check for valid arena team ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Only captain can pass leadership if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; // Check if team member exists ArenaTeamMember* member = arenaTeam->GetMember(name); if (!member) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } // Check if the target is already team captain if (arenaTeam->GetCaptain() == member->Guid) return; arenaTeam->SetCaptain(member->Guid); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, ObjectGuid::Empty, 3, _player->GetName(), name, arenaTeam->GetName()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_LEAVE"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; if(GetPlayer()->InArena()) return; ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId); if (!at) return; if (at->IsQueued()) return; if (_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1) { // check for correctness SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // arena team has only one member (=captain) if (_player->GetGUID() == at->GetCaptain()) { at->Disband(this); delete at; return; } at->DelMember(_player->GetGUID()); // event at->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), _player->GetName(), at->GetName().c_str()); // send you are no longer member of team SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData) { TC_LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEAVE"); uint32 arenaTeamId; recvData >> arenaTeamId; ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; // Disallow leave team while in arena if (_player->InArena()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_INTERNAL); return; } // Team captain can't leave the team if other members are still present if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // If team consists only of the captain, disband the team if (_player->GetGUID() == arenaTeam->GetCaptain()) { arenaTeam->Disband(this); delete arenaTeam; return; } else arenaTeam->DelMember(_player->GetGUID(), true); // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), ""); // Inform player who left SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0); }
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER"); uint32 ArenaTeamId; std::string name; recv_data >> ArenaTeamId; recv_data >> name; ArenaTeam *at = sObjectMgr->GetArenaTeamById(ArenaTeamId); if (!at) // arena team not found return; if (at->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } if (!normalizePlayerName(name)) return; ArenaTeamMember* member = at->GetMember(name); if (!member) // member not found { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if (at->GetCaptain() == member->guid) // target player already captain return; at->SetCaptain(member->guid); // event at->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, 0, 3, _player->GetName(), name, at->GetName()); }
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_LEAVE"); CHECK_PACKET_SIZE(recv_data, 4); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId); if (!at) return; if (_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1) { // check for correctness SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S); return; } // arena team has only one member (=captain) if (_player->GetGUID() == at->GetCaptain()) { at->Disband(this); delete at; return; } at->DelMember(_player->GetGUID()); // event WorldPacket data; BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_LEAVE_SS, 2, _player->GetName(), at->GetName(), ""); at->BroadcastPacket(&data); //send you are no longer member of team SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0); }
void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data) { sLog.outDebug("CMSG_ARENA_TEAM_DISBAND"); uint32 ArenaTeamId; // arena team id recv_data >> ArenaTeamId; ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId); if(!at) return; if(at->GetCaptain() != _player->GetGUID()) return; if (at->IsFighting()) return; at->Disband(this); delete at; }
void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!arenaTeam) return; // Check if player is already in another team of the same size if (_player->GetArenaTeamId(arenaTeam->GetSlot())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM); return; } // Only allow members of the other faction to join the team if cross faction interaction is enabled if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(arenaTeam->GetCaptain())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED); return; } // Add player to team if (!arenaTeam->AddMember(_player->GetGUID())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_INTERNAL); return; } // Broadcast event arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), ""); }
void WorldSession::HandleArenaTeamInviteAcceptOpcode(WorldPacket & /*recv_data*/) { sLog.outDebug("CMSG_ARENA_TEAM_INVITE_ACCEPT"); // empty opcode ArenaTeam *at = sObjectMgr.GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!at) return; if (_player->GetArenaTeamIdFromDB(_player->GetGUIDLow(), at->GetType())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ALREADY_IN_ARENA_TEAM); // already in arena team that size return; } if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(at->GetCaptain())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_NOT_ALLIED);// not let enemies sign petition return; } if (!at->AddMember(_player->GetGUID())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL);// arena team not found return; } // event WorldPacket data; BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_JOIN_SS, 2, _player->GetName(), at->GetName(), ""); at->BroadcastPacket(&data); }
void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_INVITE"); uint32 arenaTeamId; // arena team id std::string invitedName; Player* player = NULL; recvData >> arenaTeamId >> invitedName; if (!invitedName.empty()) { if (!normalizePlayerName(invitedName)) return; player = sObjectAccessor->FindPlayerByName(invitedName); } if (!player) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", invitedName, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S); return; } if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S); return; } ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM); return; } if (arenaTeam->GetCaptain() != _player->GetGUID()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS); return; } // OK result but don't send invite if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) return; if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); return; } if (player->GetArenaTeamId(arenaTeam->GetSlot())) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S); return; } if (player->GetArenaTeamIdInvited()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S); return; } if (arenaTeam->GetMembersSize() >= arenaTeam->GetType() * 2) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenaTeam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S); return; } sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str()); player->SetArenaTeamIdInvited(arenaTeam->GetId()); WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8+10)); data << GetPlayer()->GetName(); data << arenaTeam->GetName(); player->GetSession()->SendPacket(&data); sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ARENA_TEAM_INVITE"); }
void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode ArenaTeam *at = sObjectMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!at) return; if (_player->GetArenaTeamId(at->GetSlot())) { // already in arena team that size SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM); return; } if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(at->GetCaptain())) { // not let enemies sign petition SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED); return; } if (!at->AddMember(_player->GetGUID())) { // arena team not found SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL); return; } // event at->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetGUID(), 2, _player->GetName(), at->GetName(), ""); }
static bool HandleArenaCreateCommand(ChatHandler* handler, char const* args) { if (!*args) return false; Player* target; if (!handler->extractPlayerTarget(*args != '"' ? (char*)args : NULL, &target)) return false; char* tailStr = *args != '"' ? strtok(NULL, "") : (char*)args; if (!tailStr) return false; char* name = handler->extractQuotedArg(tailStr); if (!name) return false; char* typeStr = strtok(NULL, ""); if (!typeStr) return false; int8 type = atoi(typeStr); if (sArenaTeamMgr->GetArenaTeamByName(name)) { handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_EXISTS, name); handler->SetSentErrorMessage(true); return false; } if (type == 2 || type == 3 || type == 5 ) { if (Player::GetArenaTeamIdFromDB(target->GetGUID(), type) != 0) { handler->PSendSysMessage(LANG_ARENA_ERROR_SIZE, target->GetName().c_str()); handler->SetSentErrorMessage(true); return false; } ArenaTeam* arena = new ArenaTeam(); if (!arena->Create(target->GetGUID(), type, name, 4293102085, 101, 4293253939, 4, 4284049911)) { delete arena; handler->SendSysMessage(LANG_BAD_VALUE); handler->SetSentErrorMessage(true); return false; } sArenaTeamMgr->AddArenaTeam(arena); handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName().c_str(), arena->GetId(), arena->GetType(), arena->GetCaptain().GetCounter()); } else { handler->SendSysMessage(LANG_BAD_VALUE); handler->SetSentErrorMessage(true); return false; } return true; }
static bool HandleArenaInfoCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 teamId = atoi((char*)args); if (!teamId) return false; ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId); if (!arena) { handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); handler->SetSentErrorMessage(true); return false; } handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, arena->GetName().c_str(), arena->GetId(), arena->GetRating(), arena->GetType(), arena->GetType()); for (ArenaTeam::MemberList::iterator itr = arena->m_membersBegin(); itr != arena->m_membersEnd(); ++itr) handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr->Name.c_str(), itr->Guid.GetCounter(), itr->PersonalRating, (arena->GetCaptain() == itr->Guid ? "- Captain" : "")); return true; }
static bool HandleArenaCaptainCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* idStr; char* nameStr; handler->extractOptFirstArg((char*)args, &idStr, &nameStr); if (!idStr) return false; uint32 teamId = atoi(idStr); if (!teamId) return false; Player* target; ObjectGuid targetGuid; if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid)) return false; ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId); if (!arena) { handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); handler->SetSentErrorMessage(true); return false; } if (!target) { handler->PSendSysMessage(LANG_PLAYER_NOT_EXIST_OR_OFFLINE, nameStr); handler->SetSentErrorMessage(true); return false; } if (arena->IsFighting()) { handler->SendSysMessage(LANG_ARENA_ERROR_COMBAT); handler->SetSentErrorMessage(true); return false; } if (!arena->IsMember(targetGuid)) { handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_MEMBER, nameStr, arena->GetName().c_str()); handler->SetSentErrorMessage(true); return false; } if (arena->GetCaptain() == targetGuid) { handler->PSendSysMessage(LANG_ARENA_ERROR_CAPTAIN, nameStr, arena->GetName().c_str()); handler->SetSentErrorMessage(true); return false; } arena->SetCaptain(targetGuid); CharacterNameData const* oldCaptainNameData = sWorld->GetCharacterNameData(arena->GetCaptain()); if (!oldCaptainNameData) { handler->SetSentErrorMessage(true); return false; } handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName().c_str(), arena->GetId(), oldCaptainNameData->m_name.c_str(), target->GetName().c_str()); if (handler->GetSession()) TC_LOG_DEBUG("bg.arena", "GameMaster: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), target->GetName().c_str(), target->GetGUID().GetCounter(), arena->GetName().c_str(), arena->GetId()); else TC_LOG_DEBUG("bg.arena", "Console: promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", target->GetName().c_str(), target->GetGUID().GetCounter(), arena->GetName().c_str(), arena->GetId()); return true; }
void WorldSession::HandleArenaTeamInviteAcceptOpcode(WorldPacket & /*recv_data*/) { sLog.outDebug("CMSG_ARENA_TEAM_INVITE_ACCEPT"); // empty opcode ArenaTeam *at = objmgr.GetArenaTeamById(_player->GetArenaTeamIdInvited()); if(!at) { // arena team not exist return; } if(_player->GetArenaTeamId(at->GetSlot())) { // already in arena team that size return; } // not let enemies sign petition if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != objmgr.GetPlayerTeamByGUID(at->GetCaptain())) return; if(!at->AddMember(_player->GetGUID())) return; // event WorldPacket data; BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_JOIN_SS, 2, _player->GetName(), at->GetName(), ""); at->BroadcastPacket(&data); }