コード例 #1
0
//
// Check min server is correct
//
void MinServerReqCheck ( CScriptArgReader& argStream, const char* szVersionReq, const char* szReason )
{
    CLuaMain* pLuaMain = g_pGame->GetLuaManager()->GetVirtualMachine ( argStream.m_luaVM );
    if ( pLuaMain )
    {
        CResource* pResource = pLuaMain->GetResource();
        if ( pResource )
        {
            if ( pResource->GetMinServerReqFromMetaXml () < szVersionReq )
            {
                #if MTASA_VERSION_TYPE == VERSION_TYPE_RELEASE
                    argStream.SetVersionWarning ( szVersionReq, "server", szReason );
                #endif
            }
        }
    }
}
コード例 #2
0
//
// Check min client is correct
// Return false if below required
//
bool MinClientReqCheck(CScriptArgReader& argStream, const char* szVersionReq, const char* szReason)
{
    CLuaMain* pLuaMain = g_pClientGame->GetLuaManager()->GetVirtualMachine(argStream.m_luaVM);
    if (pLuaMain)
    {
        CResource* pResource = pLuaMain->GetResource();
        if (pResource)
        {
            if (pResource->GetMinClientReq() < szVersionReq)
            {
                #if MTASA_VERSION_TYPE == VERSION_TYPE_RELEASE
                if (szReason)
                    argStream.SetVersionWarning(szVersionReq, "client", szReason);
                #endif
                return false;
            }
        }
    }
    return true;
}