void LoginServer::Run(LoginServer *Instance) { ServerSocket runningSocket; if (runningSocket.Configure(Instance->m_ServerPort) == false) { printf("Unable to establish server socket, there is an issue with the server.\n"); return; } while (Instance->m_Running) { /* * Listen For New Connections. */ ClientConnection baseClient = runningSocket.Accept(); LoginClient* client = new LoginClient(baseClient); /* * Lock client array and place the client in the queue */ Instance->m_ClientsLock.lock(); Instance->m_Clients.push_back(client); Instance->m_ClientsLock.unlock(); } runningSocket.Flush(); }