static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); // Ticket must exist and not be closed. if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned. if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer && assignedPlayer->IsInWorld()) security = assignedPlayer->GetSession()->GetSecurity(); else { uint64 guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security. If no m_session present it means we're issuing this command from the console. uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } // Set the ticket as unassigned and the text and save it. SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SetResponse("Your ticket will be serviced shortly."); ticket->SaveToDB(trans); // Update the last change time. sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, ticket->GetAssignedToName().c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName() : "Console", NULL); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer) security = assignedPlayer->GetSession()->GetSecurity(); else { ObjectGuid guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } std::string assignedTo = ticket->GetAssignedToName(); // copy assignedto name because we need it after the ticket has been unnassigned SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, assignedTo.c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); return true; }
bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket *ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer && assignedPlayer->IsInWorld()) security = assignedPlayer->GetSession()->GetSecurity(); else { uint64 guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), m_session ? m_session->GetPlayer()->GetName() : "Console", NULL); SendGlobalGMSysMessage(msg.c_str()); return true; }
static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer && assignedPlayer->IsInWorld()) security = assignedPlayer->GetSession()->GetSecurity(); else { ObjectGuid guid = ticket->GetAssignedToGUID(); uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } std::string assignedTo = ticket->GetAssignedToName(); // copy assignedto name because we need it after the ticket has been unnassigned SQLTransaction trans = SQLTransaction(NULL); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, NULL, assignedTo.c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0) { std::string ircchan = "#"; std::ostringstream smsg; ircchan += sIRC->ticann; smsg << "[\00304Ticket Assigned\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Unssigned From: \00304" << assignedTo.c_str() << " \003][By: \00304" << (GetSession() ? GetSession()->GetPLayer()->GetName().c_str() : 'Console') << " \003]"; /* Keeping old line incase i fubar this :D << assignedTo.c_str() << " \003][By: \00304" << handler->GetSession()->GetPlayer()->GetName().c_str() << " \003]"; */ sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true); } return true; }