Exemplo n.º 1
0
void AI_Manager::init() {
	Xml xml;
	const Json::Value &server_misc = SERVER_CONFIG->server_misc();
	xml.load_xml(server_misc["ai_behavior_path"].asString().c_str());
	TiXmlNode *node = xml.get_root_node();
	XML_LOOP_BEGIN(node)
		std::string label = xml.get_key(node);
		int monster_id = xml.get_attr_int(node, "id");
		Behavior_Tree *tree = new Behavior_Tree(monster_id);
		tree->init(xml, xml.enter_node(node, label.c_str()));
		behavior_tree_map_[tree->monster_id()] = tree;
	XML_LOOP_END(node)
}