Пример #1
0
void CGUIWindowManager::DumpTextureUse()
{
  CGUIWindow* pWindow = GetWindow(GetActiveWindow());
  if (pWindow)
    pWindow->DumpTextureUse();

  CSingleLock lock(g_graphicsContext);
  for (iDialog it = m_activeDialogs.begin(); it != m_activeDialogs.end(); ++it)
  {
    if ((*it)->IsDialogRunning())
      (*it)->DumpTextureUse();
  }
}
Пример #2
0
void CGUIWindowManager::DumpTextureUse()
{
  CGUIWindow* pWindow = GetWindow(GetActiveWindow());
  if (pWindow)
    pWindow->DumpTextureUse();

  CSingleLock lock(g_graphicsContext);
  for (const auto& window : m_activeDialogs)
  {
    if (window->IsDialogRunning())
      window->DumpTextureUse();
  }
}