void CGUIWindowDebugInfo::Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) { g_graphicsContext.SetRenderingResolution(g_graphicsContext.GetResInfo(), false); g_cpuInfo.getUsedPercentage(); // must call it to recalculate pct values static int yShift = 20; static int xShift = 40; static unsigned int lastShift = time(nullptr); time_t now = time(nullptr); if (now - lastShift > 10) { yShift *= -1; if (now % 5 == 0) xShift *= -1; lastShift = now; MarkDirtyRegion(); } if (!m_layout) { CGUIFont *font13 = g_fontManager.GetDefaultFont(); CGUIFont *font13border = g_fontManager.GetDefaultFont(true); if (font13) m_layout = new CGUITextLayout(font13, true, 0, font13border); } if (!m_layout) return; std::string info; if (LOG_LEVEL_DEBUG_FREEMEM <= g_advancedSettings.m_logLevel) { MEMORYSTATUSEX stat; stat.dwLength = sizeof(MEMORYSTATUSEX); GlobalMemoryStatusEx(&stat); std::string profiling = CGUIControlProfiler::IsRunning() ? " (profiling)" : ""; std::string strCores = g_cpuInfo.GetCoresUsageString(); std::string lcAppName = CCompileInfo::GetAppName(); StringUtils::ToLower(lcAppName); #if !defined(TARGET_POSIX) info = StringUtils::Format("LOG: %s%s.log\nMEM: %" PRIu64"/%" PRIu64" KB - FPS: %2.1f fps\nCPU: %s%s", CSpecialProtocol::TranslatePath("special://logpath").c_str(), lcAppName.c_str(), stat.ullAvailPhys/1024, stat.ullTotalPhys/1024, g_infoManager.GetFPS(), strCores.c_str(), profiling.c_str()); #else double dCPU = m_resourceCounter.GetCPUUsage(); std::string ucAppName = lcAppName; StringUtils::ToUpper(ucAppName); info = StringUtils::Format("LOG: %s%s.log\n" "MEM: %" PRIu64"/%" PRIu64" KB - FPS: %2.1f fps\n" "CPU: %s (CPU-%s %4.2f%%%s)", CSpecialProtocol::TranslatePath("special://logpath").c_str(), lcAppName.c_str(), stat.ullAvailPhys/1024, stat.ullTotalPhys/1024, g_infoManager.GetFPS(), strCores.c_str(), ucAppName.c_str(), dCPU, profiling.c_str()); #endif } // render the skin debug info if (g_SkinInfo->IsDebugging()) { if (!info.empty()) info += "\n"; CGUIWindow *window = g_windowManager.GetWindow(g_windowManager.GetFocusedWindow()); CGUIWindow *pointer = g_windowManager.GetWindow(WINDOW_DIALOG_POINTER); CPoint point; if (pointer) point = CPoint(pointer->GetXPosition(), pointer->GetYPosition()); if (window) { std::string windowName = CWindowTranslator::TranslateWindow(window->GetID()); if (!windowName.empty()) windowName += " (" + std::string(window->GetProperty("xmlfile").asString()) + ")"; else windowName = window->GetProperty("xmlfile").asString(); info += "Window: " + windowName + "\n"; // transform the mouse coordinates to this window's coordinates g_graphicsContext.SetScalingResolution(window->GetCoordsRes(), true); point.x *= g_graphicsContext.GetGUIScaleX(); point.y *= g_graphicsContext.GetGUIScaleY(); g_graphicsContext.SetRenderingResolution(g_graphicsContext.GetResInfo(), false); } info += StringUtils::Format("Mouse: (%d,%d) ", static_cast<int>(point.x), static_cast<int>(point.y)); if (window) { CGUIControl *control = window->GetFocusedControl(); if (control) info += StringUtils::Format("Focused: %i (%s)", control->GetID(), CGUIControlFactory::TranslateControlType(control->GetControlType()).c_str()); } } float w, h; if (m_layout->Update(info)) MarkDirtyRegion(); m_layout->GetTextExtent(w, h); float x = xShift + 0.04f * g_graphicsContext.GetWidth(); float y = yShift + 0.04f * g_graphicsContext.GetHeight(); m_renderRegion.SetRect(x, y, x+w, y+h); }
void CGUIWindowDebugInfo::Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) { g_graphicsContext.SetRenderingResolution(g_graphicsContext.GetResInfo(), false); g_cpuInfo.getUsedPercentage(); // must call it to recalculate pct values static int yShift = 20; static int xShift = 40; static unsigned int lastShift = time(NULL); time_t now = time(NULL); if (now - lastShift > 10) { yShift *= -1; if (now % 5 == 0) xShift *= -1; lastShift = now; MarkDirtyRegion(); } if (!m_layout) { CGUIFont *font13 = g_fontManager.GetDefaultFont(); CGUIFont *font13border = g_fontManager.GetDefaultFont(true); if (font13) m_layout = new CGUITextLayout(font13, true, 0, font13border); } if (!m_layout) return; CStdString info; if (LOG_LEVEL_DEBUG_FREEMEM <= g_advancedSettings.m_logLevel) { MEMORYSTATUS stat; GlobalMemoryStatus(&stat); CStdString profiling = CGUIControlProfiler::IsRunning() ? " (profiling)" : ""; CStdString strCores = g_cpuInfo.GetCoresUsageString(); #if !defined(_LINUX) info.Format("LOG: %sxbmc.log\nMEM: %d/%d KB - FPS: %2.1f fps\nCPU: %s%s", g_settings.m_logFolder.c_str(), stat.dwAvailPhys/1024, stat.dwTotalPhys/1024, g_infoManager.GetFPS(), strCores.c_str(), profiling.c_str()); #else double dCPU = m_resourceCounter.GetCPUUsage(); info.Format("LOG: %sxbmc.log\nMEM: %"PRIu64"/%"PRIu64" KB - FPS: %2.1f fps\nCPU: %s (CPU-XBMC %4.2f%%%s)", g_settings.m_logFolder.c_str(), stat.dwAvailPhys/1024, stat.dwTotalPhys/1024, g_infoManager.GetFPS(), strCores.c_str(), dCPU, profiling.c_str()); #endif } // render the skin debug info if (g_SkinInfo->IsDebugging()) { if (!info.IsEmpty()) info += "\n"; CGUIWindow *window = g_windowManager.GetWindow(g_windowManager.GetFocusedWindow()); CGUIWindow *pointer = g_windowManager.GetWindow(WINDOW_DIALOG_POINTER); CPoint point; if (pointer) point = CPoint(pointer->GetXPosition(), pointer->GetYPosition()); if (window) { CStdString windowName = CButtonTranslator::TranslateWindow(window->GetID()); if (!windowName.IsEmpty()) windowName += " (" + window->GetProperty("xmlfile") + ")"; else windowName = window->GetProperty("xmlfile"); info += "Window: " + windowName + " "; // transform the mouse coordinates to this window's coordinates g_graphicsContext.SetScalingResolution(window->GetCoordsRes(), true); point.x *= g_graphicsContext.GetGUIScaleX(); point.y *= g_graphicsContext.GetGUIScaleY(); g_graphicsContext.SetRenderingResolution(g_graphicsContext.GetResInfo(), false); } info.AppendFormat("Mouse: (%d,%d) ", (int)point.x, (int)point.y); if (window) { CGUIControl *control = window->GetFocusedControl(); if (control) info.AppendFormat("Focused: %i (%s)", control->GetID(), CGUIControlFactory::TranslateControlType(control->GetControlType()).c_str()); } } float w, h; if (m_layout->Update(info)) MarkDirtyRegion(); m_layout->GetTextExtent(w, h); float x = xShift + 0.04f * g_graphicsContext.GetWidth(); float y = yShift + 0.04f * g_graphicsContext.GetHeight(); m_renderRegion.SetRect(x, y, x+w, y+h); }