//NOTICE:this can only be done by one thread //write out all the elements to hard disk. bool LRUCache::flush() { #ifdef DEBUG_VSTREE cout<<"to flush in LRUCache"<<endl; #endif FILE* filePtr = fopen(this->dataFilePath.c_str(), "r+b"); if (filePtr == NULL) { cerr << "error, can't open file. @LRUCache::flush" << endl; return false; } int startIndex = LRUCache::DEFAULT_NUM; int endIndex = startIndex + this->size; size_t vNodeSize = VNode::VNODE_SIZE; //size_t vNodeSize = sizeof(VNode); //NOTICE:values are continuous for (int i = startIndex; i < endIndex; ++i) { VNode* nodePtr = this->values[i]; int line = this->keys[i]; //cout<<"file line to write "<<line<<endl; #ifdef DEBUG if (nodePtr->getFileLine() != line) { cout << "line error at !!!" << line << " " << nodePtr->getFileLine() << endl; } #endif if (nodePtr == NULL) { cerr << "error, VNode do not exist. @LRUCache::flush" << endl; return false; } if(!nodePtr->isDirty()) { continue; } int flag = 0; long long seekPos = (long long)line * vNodeSize; flag = fseek(filePtr, seekPos, SEEK_SET); if (flag != 0) { cerr << "error, can't seek to the fileLine. @LRUCache::flush" << endl; return false; } //fwrite((char *)nodePtr, vNodeSize, 1, filePtr); nodePtr->writeNode(filePtr); } fclose(filePtr); return true; }
//just write the values[_pos] to the hard disk, the VNode in memory will not be free. bool LRUCache::writeOut(int _pos, int _fileLine) { VNode* nodePtr = this->values[_pos]; FILE* filePtr = fopen(this->dataFilePath.c_str(), "r+b"); if (nodePtr == NULL) { cerr << "error, VNode do not exist. @LRUCache::writeOut" << endl; return false; } if (filePtr == NULL) { cerr << "error, can't open file. @LRUCache::writeOut" << endl; return false; } if (nodePtr->getFileLine() != _fileLine) { cerr << "error, fileLine " << _fileLine <<" "<< nodePtr->getFileLine() << " wrong. @LRUCache::writeOut" << endl; } if(!nodePtr->isDirty()) { //cout<<"the node not dirty!"<<endl; fclose(filePtr); return true; } else //is modified { nodePtr->setDirty(false); } int line = _fileLine == -1 ? nodePtr->getFileLine() : _fileLine; size_t vNodeSize = VNode::VNODE_SIZE; //size_t vNodeSize = sizeof(VNode); int flag = 0; long long seekPos = (long long)line * vNodeSize; flag = fseek(filePtr, seekPos, SEEK_SET); if (flag != 0) { cerr << "error, can't seek to the fileLine. @LRUCache::writeOut" << endl; return false; } //fwrite((char *)nodePtr, vNodeSize, 1, filePtr); nodePtr->writeNode(filePtr); fclose(filePtr); return true; }
//read the value from hard disk, and put it to the values[_pos]. //before use it, you must make sure that the _pos element in cache is free(unoccupied). bool LRUCache::readIn(int _pos, int _fileLine) { #ifdef DEBUG_LRUCACHE //cout<<"pos: "<<_pos<<" "<<"fileline: "<<_fileLine<<endl; #endif VNode* nodePtr = new VNode(true); //VNode* nodePtr = NULL; FILE* filePtr = fopen(this->dataFilePath.c_str(), "rb"); //if (nodePtr == NULL) //{ //cerr << "error, can not new a VNode. @LRUCache::readIn" << endl; //return false; //} if (filePtr == NULL) { cerr << "error, can't open " << "[" << this->dataFilePath << "]" << ". @LRUCache::readIn" << endl; return false; } int line = _fileLine; size_t vNodeSize = VNode::VNODE_SIZE; //size_t vNodeSize = sizeof(VNode); int flag = 0; long long seekPos = (long long)line * vNodeSize; flag = fseek(filePtr, seekPos, SEEK_SET); if (flag != 0) { cerr << "error,can't seek to the fileLine. @LRUCache::readIn" << endl; return false; } //bool is_node_read = (fread((char *)nodePtr, vNodeSize, 1, filePtr) == 1); //fread((char *)nodePtr, vNodeSize, 1, filePtr); nodePtr->readNode(filePtr); fclose(filePtr); if (nodePtr == NULL || nodePtr->getFileLine() != _fileLine) { cout<<"node file line: "<<nodePtr->getFileLine()<<endl; cerr << "error,node fileLine error. @LRUCache::readIn" << endl; } this->setElem(_pos, _fileLine, nodePtr); return true; }
//traverse the tree_node_file_path file, load the mapping from entity id to file line. bool VSTree::loadEntityID2FileLineMap() { FILE* filePtr = fopen(VSTree::tree_node_file_path.c_str(), "rb"); if (filePtr == NULL) { cerr << "error, can not open tree node file. @VSTree::loadEntityID2FileLineMap" << endl; return false; } size_t vNodeSize = sizeof(VNode); int flag = 0; flag = fseek(filePtr, 0, SEEK_SET); if (flag != 0) { cerr << "error,can't seek to the fileLine. @VSTree::loadEntityID2FileLineMap" << endl; return false; } this->entityID2FileLineMap.clear(); VNode* nodePtr = new VNode(); int cycle_count = 0; while (!feof(filePtr)) { bool is_node_read = (fread((char *)nodePtr,vNodeSize,1,filePtr) == 1); if (is_node_read) { this->updateEntityID2FileLineMap(nodePtr); //debug { stringstream _ss; if (cycle_count != nodePtr->getFileLine()) { _ss << "line=" << cycle_count << " nodeLine=" << nodePtr->getFileLine() << endl; Util::logging(_ss.str()); } } cycle_count ++; } } delete nodePtr; fclose(filePtr); return true; }
bool LRUCache::freeDisk(int _pos) { VNode* nodePtr = this->values[_pos]; FILE* filePtr = fopen(this->dataFilePath.c_str(), "r+b"); if (nodePtr == NULL) { cerr << "error, VNode do not exist. @LRUCache::freeDisk" << endl; return false; } if (filePtr == NULL) { cerr << "error, can't open file. @LRUCache::freeDisk" << endl; return false; } //size_t vNodeSize = sizeof(VNode); size_t vNodeSize = VNode::VNODE_SIZE; int line = nodePtr->getFileLine(); int flag = 0; long long seekPos = (long long)line * vNodeSize; flag = fseek(filePtr, seekPos, SEEK_SET); if (flag != 0) { cerr << "error, can't seek to the fileLine. @LRUCache::writeOut" << endl; return false; } nodePtr->setFileLine(-1); //fwrite((char *)nodePtr, vNodeSize, 1, filePtr); nodePtr->writeNode(filePtr); fclose(filePtr); return true; }
void VSTree::split(VNode* _p_node_being_split, const SigEntry& _insert_entry, VNode* _p_insert_node) { #ifdef DEBUG_VSTREE stringstream _ss; _ss << "**********************split happen at " << _p_node_being_split->getFileLine() << endl; _ss << _p_node_being_split->to_str() << endl; Util::logging(_ss.str()); #endif // first, add the new child node(if not leaf) or child entry(if leaf) to the full node. bool just_insert_entry = (_p_insert_node == NULL); if(just_insert_entry) { _p_node_being_split->addChildEntry(_insert_entry, true); } else { _p_node_being_split->addChildNode(_p_insert_node, true); } SigEntry entryA, entryB; //BETTER: use hanming, xor result or the vector included angle to guess the distince. //And then also use the farest two as seeds. // //two seeds to generate two new nodes. //seedA kernel: the SigEntry with the minimal count of signature. //seedB kernel: the SigEntry with the maximal count of signature. int maxCount = 0; // record the minimal signature count. int entryA_index = 0; // record the seedA kernel index. for(int i = 0; i < VNode::MAX_CHILD_NUM; i++) { int currentCount = (int) _p_node_being_split->getChildEntry(i).getSigCount(); if(maxCount < currentCount) { maxCount = currentCount; entryA_index = i; } } entryA = _p_node_being_split->getChildEntry(entryA_index); maxCount = 0; int entryB_index = 0; // record the seedB kernel index. for(int i = 0; i < VNode::MAX_CHILD_NUM; i++) { //NOTICE:I think xOR should be used here to choose the farest two int currentCount = entryA.xOR(_p_node_being_split->getChildEntry(i)); //int currentCount = entryA.xEpsilen(_p_node_being_split->getChildEntry(i)); if(i != entryA_index && maxCount <= currentCount) { maxCount = currentCount; entryB_index = i; } } entryB = _p_node_being_split->getChildEntry(entryB_index); // AEntryIndex: the entry index near seedA. // BEntryIndex: the entry index near seedB. std::vector<int> entryIndex_nearA, entryIndex_nearB; entryIndex_nearA.clear(); entryIndex_nearB.clear(); entryIndex_nearA.push_back(entryA_index); entryIndex_nearB.push_back(entryB_index); int nearA_max_size, nearB_max_size; bool nearA_tooSmall, nearB_tooSmall; for(int i = 0; i < VNode::MAX_CHILD_NUM; i++) { if(i == entryA_index || i == entryB_index) continue; //should guarantee that each new node has at least MIN_CHILD_NUM children. nearA_max_size = VNode::MAX_CHILD_NUM - entryIndex_nearB.size(); nearA_tooSmall = (nearA_max_size <= VNode::MIN_CHILD_NUM); if(nearA_tooSmall) { for(; i < VNode::MAX_CHILD_NUM; i++) { if (i == entryA_index || i == entryB_index) continue; entryIndex_nearA.push_back(i); } break; } nearB_max_size = VNode::MAX_CHILD_NUM - entryIndex_nearA.size(); nearB_tooSmall = (nearB_max_size <= VNode::MIN_CHILD_NUM); if(nearB_tooSmall) { for(; i < VNode::MAX_CHILD_NUM; i++) { if(i == entryA_index || i == entryB_index) continue; entryIndex_nearB.push_back(i); } break; } //calculate the distance from //the i-th child entry signature to seedA(or seedB). //NOTICE:we should expect that the candidate can be almost contained! //However, the precondition there are not too many 1s int disToSeedA = entryA.xEpsilen(_p_node_being_split->getChildEntry(i)); int disToSeedB = entryB.xEpsilen(_p_node_being_split->getChildEntry(i)); // choose the near one seed to add into if(disToSeedA <= disToSeedB) { entryIndex_nearA.push_back(i); } else { entryIndex_nearB.push_back(i); } } // then create a new node to act as BEntryIndex's father. VNode* newNodePtr = this->createNode(); #ifdef DEBUG_VSTREE stringstream _ss2; _ss2 << "new Node is :[" << newNodePtr->getFileLine() << "]" << endl; Util::logging(_ss2.str()); #endif // the old one acts as AEntryIndex's father. VNode* oldNodePtr = _p_node_being_split; // if the old node is leaf, set the new node as a leaf. if(oldNodePtr->isLeaf()) { newNodePtr->setAsLeaf(true); } //add all the entries in BEntryIndex into the new node child entry array, //and calculate the new node's entry. for(unsigned i = 0; i < entryIndex_nearB.size(); i++) { if(oldNodePtr->isLeaf()) { newNodePtr->addChildEntry(oldNodePtr->getChildEntry(entryIndex_nearB[i]), false); } else { //debug target 2 VNode* childPtr = oldNodePtr->getChild(entryIndex_nearB[i], *(this->node_buffer)); newNodePtr->addChildNode(childPtr); } } newNodePtr->refreshSignature(); //label the child being removed with -1, //and update the old node's entry. sort(entryIndex_nearA.begin(), entryIndex_nearA.end(), less<int>()); #ifdef DEBUG_VSTREE stringstream _ss1; { _ss1 << "nearA: "; for(unsigned i = 0; i < entryIndex_nearA.size(); i++) { _ss1 << entryIndex_nearA[i] << " "; } _ss1 << endl; _ss1 << "nearB: "; for(unsigned i = 0; i < entryIndex_nearB.size(); i++) { _ss1 << entryIndex_nearB[i] << " "; } _ss1 << endl; } Util::logging(_ss1.str()); #endif for(unsigned i = 0; i < entryIndex_nearA.size(); i++) { oldNodePtr->setChildEntry(i, oldNodePtr->getChildEntry(entryIndex_nearA[i])); oldNodePtr->setChildFileLine(i, oldNodePtr->getChildFileLine(entryIndex_nearA[i])); } oldNodePtr->setChildNum(entryIndex_nearA.size()); oldNodePtr->refreshSignature(); int oldNode_index = oldNodePtr->getIndexInFatherNode(*(this->node_buffer)); // full node's father pointer. VNode* oldNodeFatherPtr = oldNodePtr->getFather(*(this->node_buffer)); if(oldNodePtr->isRoot()) { //if the old node is root, //split the root, create a new root, //and the tree height will be increased. VNode* RootNewPtr = this->createNode(); //change the old root node to not-root node, //and set the RootNew to root node. oldNodePtr->setAsRoot(false); RootNewPtr->setAsRoot(true); //set the split two node(old node and new node) as the new root's child, //and update signatures. RootNewPtr->addChildNode(oldNodePtr); RootNewPtr->addChildNode(newNodePtr); RootNewPtr->refreshSignature(); //debug // { // stringstream _ss; // _ss << "create new root:" << endl; // _ss << "before swap file line, two sons are: " << oldNodePtr->getFileLine() << " " << newNodePtr->getFileLine() << endl; // Util::logging(_ss.str()); // } //should keep the root node always being //at the first line(line zero) of the tree node file. this->swapNodeFileLine(RootNewPtr, oldNodePtr); this->height++; //debug // { // stringstream _ss; // _ss << "create new root:" << endl; // _ss << "two sons are: " << oldNodePtr->getFileLine() << " " << newNodePtr->getFileLine() << endl; // _ss << Signature::BitSet2str(oldNodePtr->getEntry().getEntitySig().entityBitSet) << endl; // _ss << RootNewPtr->to_str() << endl; // Util::logging(_ss.str()); // } } else { //if the (OldNode) is not Root, //change the old node's signature to A's signature. oldNodeFatherPtr->setChildEntry(oldNode_index, oldNodePtr->getEntry()); if(oldNodeFatherPtr->isFull()) { oldNodeFatherPtr->refreshAncestorSignature(*(this->node_buffer)); this->split(oldNodeFatherPtr, newNodePtr->getEntry(), newNodePtr); } else { oldNodeFatherPtr->addChildNode(newNodePtr); oldNodeFatherPtr->refreshAncestorSignature(*(this->node_buffer)); } } //debug // if (!oldNodePtr->checkState()) // { // stringstream _ss; // _ss << "node " << oldNodePtr->getFileLine() << " childFileLine error. oldNode when split" << endl; // Util::logging(_ss.str()); // } // if (!newNodePtr->checkState()) // { // stringstream _ss; // _ss << "node " << newNodePtr->getFileLine() << " childFileLine error. newNode when split" << endl; // Util::logging(_ss.str()); // } // update the entityID2FileLineMap by these two nodes. this->updateEntityID2FileLineMap(oldNodePtr); this->updateEntityID2FileLineMap(newNodePtr); }
//insert an new Entry, whose entity doesn't exist before bool VSTree::insertEntry(const SigEntry& _entry) { //choose the best leaf node to insert the _entry VNode* choosedNodePtr = this->chooseNode(this->getRoot(), _entry); #ifdef DEBUG_VSTREE if (_entry.getEntityId() == 4000001) { stringstream _ss; if (choosedNodePtr) { _ss << "insert " << _entry.getEntityId() << " into [" << choosedNodePtr->getFileLine() << "],\t"; _ss << "whose childnum is " << choosedNodePtr->getChildNum() << endl; } else { _ss << "insert " << _entry.getEntityId() << " , can not choose a leaf node to insert entry. @VSTree::insert" << endl; } Util::logging(_ss.str()); } #endif if (choosedNodePtr == NULL) { cerr << "error, can not choose a leaf node to insert entry. @VSTree::insert" << endl; return false; } if (choosedNodePtr->isFull()) { //if the choosed leaf node to insert is full, the node should be split. this->split(choosedNodePtr, _entry, NULL); //debug // if (!choosedNodePtr->checkState()) // { // stringstream _ss; // _ss << "node " << choosedNodePtr->getFileLine() << " childFileLine error. after split" << endl; // Util::logging(_ss.str()); // } } else { choosedNodePtr->addChildEntry(_entry, false); choosedNodePtr->refreshAncestorSignature(*(this->node_buffer)); //debug // if (!choosedNodePtr->checkState()) // { // stringstream _ss; // _ss << "node " << choosedNodePtr->getFileLine() << " childFileLine error. after addChildEntry" << endl; // _ss <<"child num=" << choosedNodePtr->getChildNum() << endl; // _ss <<"node num=" << this->node_num << " entry num=" << this->entry_num << endl; // Util::logging(_ss.str()); // } // update the entityID2FileLineMap. this->entityID2FileLineMap[_entry.getEntityId()] = choosedNodePtr->getFileLine(); } this->entry_num ++; return true; }
//the _entry_index in _child is to be removed. //node can only be deleted in this function. void VSTree::coalesce(VNode* _child, int _entry_index) { #ifdef DEBUG cout << "coalesce happen" <<endl; #endif //found the father and index VNode* _father = _child->getFather(*(this->node_buffer)); int cn = _child->getChildNum(); if(_father == NULL) //this is already root { //NOTICE:when root is leaf, at least one key, otherwise the tree is empty //But when root is internal, at least two key, if one key then shrink //(1-key internal root is not permitted) // //Notice that leaf-root case has been discussed in upper function removeEntry() //so here the root must be internal node _child->removeChild(_entry_index); if(cn == 2) { //only one key after remove, shrink root VNode* newRoot = _child->getChild(0, *(this->node_buffer)); newRoot->setAsRoot(true); cout<<"shrink root in coalesce() -- to swap node file"<<endl; this->swapNodeFileLine(newRoot, _child); this->root_file_line = newRoot->getFileLine(); this->height--; this->removeNode(_child); } return; } if(cn > VNode::MIN_CHILD_NUM) { cout<<"no need to move or union in coalesce()"<<endl; _child->removeChild(_entry_index); _child->refreshAncestorSignature(*(this->node_buffer)); return; } int fn = _father->getChildNum(); int i, _child_index = -1; for (i = 0; i < fn; ++i) { if (_father->getChildFileLine(i) == _child->getFileLine()) { break; } } if(i == fn) { cerr << "not found the leaf node in VSTree::coalesce()" << endl; return; } else { _child_index = i; } //_child->removeChild(_entry_index); //_child->setChildNum(cn); //NOTICE:we do not consider the efficiency here, so just ensure the operation is right //BETTER:find good way to ensure signatures are separated(maybe similar ones together) int ccase = 0; VNode* p = NULL; int n = 0; if(_child_index < fn - 1) { p = _father->getChild(_child_index+1, *(this->node_buffer)); n = p->getChildNum(); if(n > VNode::MIN_CHILD_NUM) { ccase = 2; } else { ccase = 1; } } if(_child_index > 0) { VNode* tp = _father->getChild(_child_index-1, *(this->node_buffer)); int tn = tp->getChildNum(); if(ccase < 2) { if(ccase == 0) ccase = 3; if(tn > VNode::MIN_CHILD_NUM) ccase = 4; } if(ccase > 2) { p = tp; n = tn; } } VNode* tmp = NULL; int child_no = _child->getFileLine(); int father_no = _father->getFileLine(); #ifdef DEBUG if(ccase == 1 || ccase == 3) { cout << "union happened" << endl; } else if(ccase == 2 || ccase == 4) { cout << "move happened" << endl; } cout<< "father num: "<<fn<<" child num: "<<cn<<" neighbor num: "<<n<<endl; cout<<"child file line "<<child_no<<endl; cout<<"neighbor file line "<<p->getFileLine()<<endl; #endif switch(ccase) { case 1: //union right to this if(_child->isLeaf()) { _child->setChildFileLine(_entry_index, p->getChildFileLine(0)); _child->setChildEntry(_entry_index, p->getChildEntry(0)); for(int i = 1; i < n; ++i) { _child->setChildFileLine(cn+i-1, p->getChildFileLine(i)); _child->addChildEntry(p->getChildEntry(i)); } } else { _child->setChildFileLine(_entry_index, p->getChildFileLine(0)); _child->setChildEntry(_entry_index, p->getChildEntry(0)); tmp = p->getChild(0, *(this->node_buffer)); tmp->setFatherFileLine(child_no); for(int i = 1; i < n; ++i) { tmp = p->getChild(i, *(this->node_buffer)); //cout<<i<<" "<<_child->getChildNum()<<endl; _child->addChildNode(tmp); //_child->setChildNum(cn+i); //tmp->setFatherFileLine(child_no); } } this->removeNode(p); _child->refreshSignature(); //recursive:to remove child index+1 in father this->coalesce(_father, _child_index+1); break; case 2: //move one from right _child->setChildFileLine(_entry_index, p->getChildFileLine(n-1)); _child->setChildEntry(_entry_index, p->getChildEntry(n-1)); _child->refreshSignature(); if(!_child->isLeaf()) { tmp = p->getChild(n-1, *(this->node_buffer)); tmp->setFatherFileLine(child_no); } p->removeChild(n-1); p->refreshSignature(); _father->setChildEntry(_child_index, _child->getEntry()); _father->setChildEntry(_child_index+1, p->getEntry()); _father->refreshAncestorSignature(*(this->node_buffer)); break; case 3: //union left to this if(_child->isLeaf()) { _child->setChildFileLine(_entry_index, p->getChildFileLine(0)); _child->setChildEntry(_entry_index, p->getChildEntry(0)); for(int i = 1; i < n; ++i) { _child->setChildFileLine(cn+i-1, p->getChildFileLine(i)); _child->addChildEntry(p->getChildEntry(i)); } } else { _child->setChildFileLine(_entry_index, p->getChildFileLine(0)); _child->setChildEntry(_entry_index, p->getChildEntry(0)); tmp = p->getChild(0, *(this->node_buffer)); tmp->setFatherFileLine(child_no); for(int i = 1; i < n; ++i) { tmp = p->getChild(i, *(this->node_buffer)); //cout<<i<<" "<<_child->getChildNum()<<endl; _child->addChildNode(tmp); //_child->setChildNum(cn+i); //tmp->setFatherFileLine(child_no); } } this->removeNode(p); _child->refreshSignature(); //recursive:to remove child index-1 in father this->coalesce(_father, _child_index-1); break; case 4: //move one from left _child->setChildFileLine(_entry_index, p->getChildFileLine(n-1)); _child->setChildEntry(_entry_index, p->getChildEntry(n-1)); _child->refreshSignature(); if(!_child->isLeaf()) { VNode* tmp = p->getChild(n-1, *(this->node_buffer)); tmp->setFatherFileLine(child_no); } p->removeChild(n-1); p->refreshSignature(); _father->setChildEntry(_child_index, _child->getEntry()); _father->setChildEntry(_child_index-1, p->getEntry()); _father->refreshAncestorSignature(*(this->node_buffer)); break; default: cout << "error in coalesce: Invalid case!"; break; } //BETTER:this maybe very costly because many entity no need to update if(_child->isLeaf()) { this->updateEntityID2FileLineMap(_child); if(ccase == 2 || ccase == 4) { this->updateEntityID2FileLineMap(p); } } }
//NOTICE:this must be done in one thread(and only one time) //load cache's elements from an exist data file. bool LRUCache::loadCache(string _filePath) { this->dataFilePath = _filePath; FILE* filePtr = fopen(this->dataFilePath.c_str(), "rb"); if (filePtr == NULL) { cerr << "error, can not load an exist data file. @LRUCache::loadCache" << endl; return false; } //NOTICE:here we set it to the maxium, to ensure all VNODE in memory int defaultLoadSize = this->capacity; //int defaultLoadSize = this->capacity / 2; size_t vNodeSize = VNode::VNODE_SIZE; //size_t vNodeSize = sizeof(VNode); int flag = 0; flag = fseek(filePtr, 0, SEEK_SET); if (flag != 0) { cerr << "error,can't seek to the fileLine. @LRUCache::loadCache" << endl; return false; } //int _tmp_cycle_count = 0; while (this->size < defaultLoadSize) { bool is_reach_EOF = feof(filePtr); if(is_reach_EOF) { break; } VNode* nodePtr = new VNode(true); //VNode* nodePtr = NULL; //bool is_node_read = (fread((char *)nodePtr, vNodeSize, 1, filePtr) == 1); bool is_node_read = nodePtr->readNode(filePtr); if (!is_node_read) { delete nodePtr; break; } //NOTICE:not consider invalid node if(nodePtr->getFileLine() < 0) { //remove invalid node delete nodePtr; continue; } //this->size if the real size, while DEFAULT_NUM is the prefix //To maintain a double-linked list, the pos 0 is head, while the pos 1 is tail int pos = LRUCache::DEFAULT_NUM + this->size; this->setElem(pos, nodePtr->getFileLine(), nodePtr); //debug //{ //if (_tmp_cycle_count != nodePtr->getFileLine()) //{ //stringstream _ss; //_ss << "error file line: " << _tmp_cycle_count << " " << nodePtr->getFileLine() << " " << nodePtr->getChildNum() << endl; //Util::logging(_ss.str()); //} //} //_tmp_cycle_count++; } fclose(filePtr); return true; }