void __stdcall FrameStageNotify(ClientFrameStage_t curStage)
{
	originalFrameStageNotify(interfaces::client, curStage);

	if (curStage == FRAME_NET_UPDATE_POSTDATAUPDATE_START)
	{
		if (cvar::misc_skinchanger)
		{
			player_info_t info;

			CBaseEntity* local = interfaces::entitylist->GetClientEntity(interfaces::engine->GetLocalPlayer());
			if (!local
				|| local->GetLifeState() != LIFE_ALIVE
				|| !interfaces::engine->GetPlayerInfo(local->GetIndex(), &info))
				return;

			for (int i = 1; i <= interfaces::entitylist->GetHighestEntityIndex(); i++)
			{
				if (i == local->GetIndex())
					continue;

				CBaseEntity* entity = interfaces::entitylist->GetClientEntity(i);
				if (!entity)
					continue;

				std::string modelName = interfaces::modelinfo->GetModelName(entity->GetModel());
				if (modelName.find(charenc("models/weapons")) == std::string::npos)
					continue;

				CBaseEntity* owner = interfaces::entitylist->GetClientEntityFromHandle(entity->GetOwner());
				if (!owner
					|| owner != local)
					continue;

				CBaseCombatWeapon* weapon = (CBaseCombatWeapon*)entity;
				if (!weapon)
					return;

				if (!weapon->IsKnife())
				{
					weapon->SetPattern(info, config.skincfg[weapon->GetItemDefinitionIndex()].skin, config.skincfg[weapon->GetItemDefinitionIndex()].wear, config.skincfg[weapon->GetItemDefinitionIndex()].seed, config.skincfg[weapon->GetItemDefinitionIndex()].stattrak, config.skincfg[weapon->GetItemDefinitionIndex()].name);
				}
				else
				{
					if (cvar::misc_knifechanger)
					{
						if (cvar::misc_knifechanger_model == 0)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_BAYONET;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_BAYONET].skin, config.skincfg[WEAPON_KNIFE_BAYONET].wear, config.skincfg[WEAPON_KNIFE_BAYONET].seed, config.skincfg[WEAPON_KNIFE_BAYONET].stattrak, config.skincfg[WEAPON_KNIFE_BAYONET].name);
						}
						else if (cvar::misc_knifechanger_model == 1)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_FLIP;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_FLIP].skin, config.skincfg[WEAPON_KNIFE_FLIP].wear, config.skincfg[WEAPON_KNIFE_FLIP].seed, config.skincfg[WEAPON_KNIFE_FLIP].stattrak, config.skincfg[WEAPON_KNIFE_FLIP].name);
						}
						else if (cvar::misc_knifechanger_model == 2)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_GUT;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_GUT].skin, config.skincfg[WEAPON_KNIFE_GUT].wear, config.skincfg[WEAPON_KNIFE_GUT].seed, config.skincfg[WEAPON_KNIFE_GUT].stattrak, config.skincfg[WEAPON_KNIFE_GUT].name);
						}
						else if (cvar::misc_knifechanger_model == 3)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_KARAMBIT;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_KARAMBIT].skin, config.skincfg[WEAPON_KNIFE_KARAMBIT].wear, config.skincfg[WEAPON_KNIFE_KARAMBIT].seed, config.skincfg[WEAPON_KNIFE_KARAMBIT].stattrak, config.skincfg[WEAPON_KNIFE_KARAMBIT].name);
						}
						else if (cvar::misc_knifechanger_model == 4)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_M9BAYONET;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_M9BAYONET].skin, config.skincfg[WEAPON_KNIFE_M9BAYONET].wear, config.skincfg[WEAPON_KNIFE_M9BAYONET].seed, config.skincfg[WEAPON_KNIFE_M9BAYONET].stattrak, config.skincfg[WEAPON_KNIFE_M9BAYONET].name);
						}
						else if (cvar::misc_knifechanger_model == 5)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_HUNTSMAN;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_HUNTSMAN].skin, config.skincfg[WEAPON_KNIFE_HUNTSMAN].wear, config.skincfg[WEAPON_KNIFE_HUNTSMAN].seed, config.skincfg[WEAPON_KNIFE_HUNTSMAN].stattrak, config.skincfg[WEAPON_KNIFE_HUNTSMAN].name);
						}
						else if (cvar::misc_knifechanger_model == 6)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_FALCHION;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_FALCHION].skin, config.skincfg[WEAPON_KNIFE_FALCHION].wear, config.skincfg[WEAPON_KNIFE_FALCHION].seed, config.skincfg[WEAPON_KNIFE_FALCHION].stattrak, config.skincfg[WEAPON_KNIFE_FALCHION].name);
						}
						else if (cvar::misc_knifechanger_model == 7)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_BUTTERFLY;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_BUTTERFLY].skin, config.skincfg[WEAPON_KNIFE_BUTTERFLY].wear, config.skincfg[WEAPON_KNIFE_BUTTERFLY].seed, config.skincfg[WEAPON_KNIFE_BUTTERFLY].stattrak, config.skincfg[WEAPON_KNIFE_BUTTERFLY].name);
						}
						else if (cvar::misc_knifechanger_model == 8)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_DAGGER;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_DAGGER].skin, config.skincfg[WEAPON_KNIFE_DAGGER].wear, config.skincfg[WEAPON_KNIFE_DAGGER].seed, config.skincfg[WEAPON_KNIFE_DAGGER].stattrak, config.skincfg[WEAPON_KNIFE_DAGGER].name);
						}
						else if (cvar::misc_knifechanger_model == 9)
						{
							*(int*)((DWORD)weapon + offsets::weapon::m_iItemDefinitionIndex) = WEAPON_KNIFE_BOWIE;
							weapon->SetPattern(info, config.skincfg[WEAPON_KNIFE_BOWIE].skin, config.skincfg[WEAPON_KNIFE_BOWIE].wear, config.skincfg[WEAPON_KNIFE_BOWIE].seed, config.skincfg[WEAPON_KNIFE_BOWIE].stattrak, config.skincfg[WEAPON_KNIFE_BOWIE].name);
						}
					}
				}
			}
		}
	}
}