Beispiel #1
0
bool Spawns::loadFromXml(const std::string& _filename)
{
	if (isLoaded()) {
		return true;
	}

	filename = _filename;

	xmlDocPtr doc = xmlParseFile(filename.c_str());

	if (doc) {
		xmlNodePtr root, spawnNode;
		root = xmlDocGetRootElement(doc);

		if (xmlStrcmp(root->name, (const xmlChar*)"spawns") != 0) {
			xmlFreeDoc(doc);
			return false;
		}

		int32_t intValue;
		std::string strValue;

		spawnNode = root->children;

		while (spawnNode) {
			if (xmlStrcmp(spawnNode->name, (const xmlChar*)"spawn") == 0) {
				Position centerPos;
				int32_t radius = -1;

				if (readXMLInteger(spawnNode, "centerx", intValue)) {
					centerPos.x = intValue;
				} else {
					xmlFreeDoc(doc);
					return false;
				}

				if (readXMLInteger(spawnNode, "centery", intValue)) {
					centerPos.y = intValue;
				} else {
					xmlFreeDoc(doc);
					return false;
				}

				if (readXMLInteger(spawnNode, "centerz", intValue)) {
					centerPos.z = intValue;
				} else {
					xmlFreeDoc(doc);
					return false;
				}

				if (readXMLInteger(spawnNode, "radius", intValue)) {
					radius = intValue;
				} else {
					xmlFreeDoc(doc);
					return false;
				}

				Spawn* spawn = new Spawn(centerPos, radius);
				spawnList.push_back(spawn);

				xmlNodePtr tmpNode = spawnNode->children;

				while (tmpNode) {
					if (xmlStrcmp(tmpNode->name, (const xmlChar*)"monster") == 0) {
						std::string name = "";
						Position pos = centerPos;
						Direction dir = NORTH;
						uint32_t interval = 0;

						if (readXMLString(tmpNode, "name", strValue)) {
							name = strValue;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						if (readXMLInteger(tmpNode, "direction", intValue)) {
							switch (intValue) {
								case 0:
									dir = NORTH;
									break;
								case 1:
									dir = EAST;
									break;
								case 2:
									dir = SOUTH;
									break;
								case 3:
									dir = WEST;
									break;
							}
						}

						if (readXMLInteger(tmpNode, "x", intValue)) {
							pos.x += intValue;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						if (readXMLInteger(tmpNode, "y", intValue)) {
							pos.y += intValue;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						if (readXMLInteger(tmpNode, "spawntime", intValue) || readXMLInteger(tmpNode, "interval", intValue)) {
							interval = intValue * 1000;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						if (interval > MINSPAWN_INTERVAL) {
							spawn->addMonster(name, pos, dir, interval);
						} else {
							std::cout << "[Warning] Spawns::loadFromXml " << name << " " << pos << " spawntime can not be less than " << MINSPAWN_INTERVAL / 1000 << " seconds." << std::endl;
						}
					} else if (xmlStrcmp(tmpNode->name, (const xmlChar*)"npc") == 0) {
						Direction direction = NORTH;
						std::string name = "";
						Position placePos = centerPos;

						if (readXMLString(tmpNode, "name", strValue)) {
							name = strValue;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						if (readXMLInteger(tmpNode, "direction", intValue)) {
							switch (intValue) {
								case 0:
									direction = NORTH;
									break;
								case 1:
									direction = EAST;
									break;
								case 2:
									direction = SOUTH;
									break;
								case 3:
									direction = WEST;
									break;
							}
						}

						if (readXMLInteger(tmpNode, "x", intValue)) {
							placePos.x += intValue;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						if (readXMLInteger(tmpNode, "y", intValue)) {
							placePos.y += intValue;
						} else {
							tmpNode = tmpNode->next;
							continue;
						}

						Npc* npc = Npc::createNpc(name);

						if (!npc) {
							tmpNode = tmpNode->next;
							continue;
						}

						npc->setDirection(direction);
						npc->setMasterPos(placePos, radius);
						npcList.push_back(npc);
					}

					tmpNode = tmpNode->next;
				}
			}

			spawnNode = spawnNode->next;
		}

		xmlFreeDoc(doc);
		loaded = true;
		return true;
	}

	return false;
}
Beispiel #2
0
bool Spawns::parseSpawnNode(xmlNodePtr p, bool checkDuplicate)
{
	if(xmlStrcmp(p->name, (const xmlChar*)"spawn"))
		return false;

	int32_t intValue;
	std::string strValue;

	Position centerPos;
	if(!readXMLString(p, "centerpos", strValue))
	{
		if(!readXMLInteger(p, "centerx", intValue))
			return false;

		centerPos.x = intValue;
		if(!readXMLInteger(p, "centery", intValue))
			return false;

		centerPos.y = intValue;
		if(!readXMLInteger(p, "centerz", intValue))
			return false;

		centerPos.z = intValue;
	}
	else
	{
		IntegerVec posVec = vectorAtoi(explodeString(",", strValue));
		if(posVec.size() < 3)
			return false;

		centerPos = Position(posVec[0], posVec[1], posVec[2]);
	}

	if(!readXMLInteger(p, "radius", intValue))
		return false;

	int32_t radius = intValue;
	Spawn* spawn = new Spawn(centerPos, radius);
	if(checkDuplicate)
	{
		for(SpawnList::iterator it = spawnList.begin(); it != spawnList.end(); ++it)
		{
			if((*it)->getPosition() == centerPos)
				delete *it;
		}
	}

	spawnList.push_back(spawn);
	xmlNodePtr tmpNode = p->children;
	while(tmpNode)
	{
		if(!xmlStrcmp(tmpNode->name, (const xmlChar*)"monster"))
		{
			std::string name;
			if(!readXMLString(tmpNode, "name", strValue))
			{
				tmpNode = tmpNode->next;
				continue;
			}

			name = strValue;
			int32_t interval = MINSPAWN_INTERVAL / 1000;
			if(readXMLInteger(tmpNode, "spawntime", intValue) || readXMLInteger(tmpNode, "interval", intValue))
			{
				if(intValue <= interval)
				{
					std::cout << "[Warning - Spawns::loadFromXml] " << name << " " << centerPos << " spawntime cannot";
					std::cout << " be less than " << interval << " seconds." << std::endl;

					tmpNode = tmpNode->next;
					continue;
				}

				interval = intValue;
			}

			interval *= 1000;
			Position placePos = centerPos;
			if(readXMLInteger(tmpNode, "x", intValue))
				placePos.x += intValue;

			if(readXMLInteger(tmpNode, "y", intValue))
				placePos.y += intValue;

			if(readXMLInteger(tmpNode, "z", intValue))
				placePos.z /*+*/= intValue;

			Direction direction = NORTH;
			if(readXMLInteger(tmpNode, "direction", intValue) && direction >= EAST && direction <= WEST)
				direction = (Direction)intValue;

			spawn->addMonster(name, placePos, direction, interval);
		}
		else if(!xmlStrcmp(tmpNode->name, (const xmlChar*)"npc"))
		{
			std::string name;
			if(!readXMLString(tmpNode, "name", strValue))
			{
				tmpNode = tmpNode->next;
				continue;
			}

			name = strValue;
			Position placePos = centerPos;
			if(readXMLInteger(tmpNode, "x", intValue))
				placePos.x += intValue;

			if(readXMLInteger(tmpNode, "y", intValue))
				placePos.y += intValue;

			if(readXMLInteger(tmpNode, "z", intValue))
				placePos.z /*+*/= intValue;

			Direction direction = NORTH;
			if(readXMLInteger(tmpNode, "direction", intValue) && direction >= EAST && direction <= WEST)
				direction = (Direction)intValue;

			Npc* npc = Npc::createNpc(name);
			if(!npc)
			{
				tmpNode = tmpNode->next;
				continue;
			}

			npc->setMasterPos(placePos, radius);
			npc->setDirection(direction);
			npcList.push_back(npc);
		}

		tmpNode = tmpNode->next;
	}

	return true;
}
Beispiel #3
0
bool Spawns::loadFromXml(const std::string& filename)
{
	if (loaded) {
		return true;
	}

	pugi::xml_document doc;
	pugi::xml_parse_result result = doc.load_file(filename.c_str());
	if (!result) {
		printXMLError("Error - Spawns::loadFromXml", filename, result);
		return false;
	}

	this->filename = filename;
	loaded = true;

	for (auto spawnNode : doc.child("spawns").children()) {
		Position centerPos(
			pugi::cast<uint16_t>(spawnNode.attribute("centerx").value()),
			pugi::cast<uint16_t>(spawnNode.attribute("centery").value()),
			pugi::cast<uint16_t>(spawnNode.attribute("centerz").value())
		);

		int32_t radius;
		pugi::xml_attribute radiusAttribute = spawnNode.attribute("radius");
		if (radiusAttribute) {
			radius = pugi::cast<int32_t>(radiusAttribute.value());
		} else {
			radius = -1;
		}

		spawnList.emplace_front(centerPos, radius);
		Spawn& spawn = spawnList.front();

		for (auto childNode : spawnNode.children()) {
			if (strcasecmp(childNode.name(), "monster") == 0) {
				pugi::xml_attribute nameAttribute = childNode.attribute("name");
				if (!nameAttribute) {
					continue;
				}

				Direction dir;

				pugi::xml_attribute directionAttribute = childNode.attribute("direction");
				if (directionAttribute) {
					dir = static_cast<Direction>(pugi::cast<uint16_t>(directionAttribute.value()));
				} else {
					dir = DIRECTION_NORTH;
				}

				Position pos(
					centerPos.x + pugi::cast<uint16_t>(childNode.attribute("x").value()),
					centerPos.y + pugi::cast<uint16_t>(childNode.attribute("y").value()),
					centerPos.z
				);
				uint32_t interval = pugi::cast<uint32_t>(childNode.attribute("spawntime").value()) * 1000;
				if (interval > MINSPAWN_INTERVAL) {
					spawn.addMonster(nameAttribute.as_string(), pos, dir, interval);
				} else {
					std::cout << "[Warning - Spawns::loadFromXml] " << nameAttribute.as_string() << ' ' << pos << " spawntime can not be less than " << MINSPAWN_INTERVAL / 1000 << " seconds." << std::endl;
				}
			} else if (strcasecmp(childNode.name(), "npc") == 0) {
				pugi::xml_attribute nameAttribute = childNode.attribute("name");
				if (!nameAttribute) {
					continue;
				}

				Npc* npc = Npc::createNpc(nameAttribute.as_string());
				if (!npc) {
					continue;
				}

				pugi::xml_attribute directionAttribute = childNode.attribute("direction");
				if (directionAttribute) {
					npc->setDirection(static_cast<Direction>(pugi::cast<uint16_t>(directionAttribute.value())));
				}

				npc->setMasterPos(Position(
					centerPos.x + pugi::cast<uint16_t>(childNode.attribute("x").value()),
					centerPos.y + pugi::cast<uint16_t>(childNode.attribute("y").value()),
					centerPos.z
				), radius);
				npcList.push_front(npc);
			}
		}
	}
	return true;
}
Beispiel #4
0
bool Spawns::loadFromXml(const std::string& _filename)
{
	if (loaded) {
		return true;
	}

	pugi::xml_document doc;
	pugi::xml_parse_result result = doc.load_file(_filename.c_str());
	if (!result) {
		std::cout << "[Error - Spawns::loadFromXml] Failed to load " << _filename << ": " << result.description() << std::endl;
		return false;
	}

	filename = _filename;
	loaded = true;

	for (pugi::xml_node spawnNode = doc.child("spawns").first_child(); spawnNode; spawnNode = spawnNode.next_sibling()) {
		Position centerPos(
			pugi::cast<uint16_t>(spawnNode.attribute("centerx").value()),
			pugi::cast<uint16_t>(spawnNode.attribute("centery").value()),
			pugi::cast<uint16_t>(spawnNode.attribute("centerz").value())
		);

		int32_t radius;
		pugi::xml_attribute radiusAttribute = spawnNode.attribute("radius");
		if (radiusAttribute) {
			radius = pugi::cast<int32_t>(radiusAttribute.value());
		} else {
			radius = -1;
		}

		Spawn* spawn = new Spawn(centerPos, radius);
		spawnList.push_back(spawn);

		for (pugi::xml_node childNode = spawnNode.first_child(); childNode; childNode = childNode.next_sibling()) {
			if (strcasecmp(childNode.name(), "monster") == 0) {
				pugi::xml_attribute nameAttribute = childNode.attribute("name");
				if (!nameAttribute) {
					continue;
				}

				Direction dir;

				pugi::xml_attribute directionAttribute = childNode.attribute("direction");
				if (directionAttribute) {
					dir = static_cast<Direction>(pugi::cast<uint16_t>(directionAttribute.value()));
				} else {
					dir = NORTH;
				}

				Position pos(
					centerPos.x + pugi::cast<uint16_t>(childNode.attribute("x").value()),
					centerPos.y + pugi::cast<uint16_t>(childNode.attribute("y").value()),
					centerPos.z
				);
				uint32_t interval = pugi::cast<uint32_t>(childNode.attribute("spawntime").value()) * 1000;
				if (interval > MINSPAWN_INTERVAL) {
					spawn->addMonster(nameAttribute.as_string(), pos, dir, interval);
				} else {
					std::cout << "[Warning - Spawns::loadFromXml] " << nameAttribute.as_string() << ' ' << pos << " spawntime can not be less than " << MINSPAWN_INTERVAL / 1000 << " seconds." << std::endl;
				}
			} else if (strcasecmp(childNode.name(), "npc") == 0) {
				pugi::xml_attribute nameAttribute = childNode.attribute("name");
				if (!nameAttribute) {
					continue;
				}

				Npc* npc = Npc::createNpc(nameAttribute.as_string());
				if (!npc) {
					continue;
				}

				pugi::xml_attribute directionAttribute = childNode.attribute("direction");
				if (directionAttribute) {
					npc->setDirection(static_cast<Direction>(pugi::cast<uint16_t>(directionAttribute.value())));
				}

				npc->setMasterPos(Position(
					centerPos.x + pugi::cast<uint16_t>(childNode.attribute("x").value()),
					centerPos.y + pugi::cast<uint16_t>(childNode.attribute("y").value()),
					centerPos.z
				), radius);
				npcList.push_back(npc);
			}
		}
	}
	return true;
}