Ejemplo n.º 1
0
// Begin UObject interface. 
void UDialogueWave::Serialize( FArchive& Ar )
{
	Super::Serialize( Ar );

	Ar.ThisRequiresLocalizationGather();

	bool bCooked = Ar.IsCooking();
	Ar << bCooked;

	if (FPlatformProperties::RequiresCookedData() && !bCooked && Ar.IsLoading())
	{
		UE_LOG(LogAudio, Fatal, TEXT("This platform requires cooked packages, and audio data was not cooked into %s."), *GetFullName());
	}
}