void EventLog::show() { qDebug() << "EventLog: show()"; qDebug() << "finding NavigationPane object from cache"; Navigator* nav = Navigator::getInstance(); NavigationPane* navpane = nav->getNavigationPane(); // refresh _root _root = _qml->createRootNode<AbstractPane>(); navpane->push(_root); //find and reconnect all the controls again, because we had to refresh the root pointer findAndConnectControls(); }
bool NavigatorVibration::vibrate(Navigator& navigator, const VibrationPattern& pattern) { if (!navigator.frame()) return false; Page* page = navigator.frame()->page(); if (!page) return false; if (page->visibilityState() != PageVisibilityStateVisible) return false; return NavigatorVibration::from(*page).vibrate(pattern); }
void NavigatorContentUtils::unregisterProtocolHandler(Navigator& navigator, const String& scheme, const String& url, ExceptionCode& ec) { if (!navigator.frame()) return; URL baseURL = navigator.frame()->document()->baseURL(); if (!verifyCustomHandlerURL(baseURL, url, ec)) return; if (!verifyProtocolHandlerScheme(scheme, ec)) return; NavigatorContentUtils::from(navigator.frame()->page())->client()->unregisterProtocolHandler(scheme, baseURL, URL(ParsedURLString, url)); }
void motion(int x, int y) { /* Real32 w = win->getWidth(), h = win->getHeight(); Real32 a = 2. * ( lastx / w - .5 ), b = 2. * ( .5 - lasty / h ), c = 2. * ( x / w - .5 ), d = 2. * ( .5 - y / h ); if ( mouseb & ( 1 << GLUT_LEFT_BUTTON ) ) { tball.updateRotation( a, b, c, d ); } else if ( mouseb & ( 1 << GLUT_MIDDLE_BUTTON ) ) { tball.updatePosition( a, b, c, d ); } else if ( mouseb & ( 1 << GLUT_RIGHT_BUTTON ) ) { tball.updatePositionNeg( a, b, c, d ); }*/ lastx = x; lasty = y; if ( buttonPressed ) trackball.moveTo(x,y); }
ExceptionOr<void> NavigatorContentUtils::registerProtocolHandler(Navigator& navigator, const String& scheme, const String& url, const String& title) { if (!navigator.frame()) return { }; URL baseURL = navigator.frame()->document()->baseURL(); if (!verifyCustomHandlerURL(baseURL, url)) return Exception { SyntaxError }; if (!verifyProtocolHandlerScheme(scheme)) return Exception { SecurityError }; NavigatorContentUtils::from(navigator.frame()->page())->client()->registerProtocolHandler(scheme, baseURL, URL({ }, url), navigator.frame()->displayStringModifiedByEncoding(title)); return { }; }
String NavigatorContentUtils::isProtocolHandlerRegistered(Navigator& navigator, const String& scheme, const String& url, ExceptionCode& ec) { static NeverDestroyed<String> declined(ASCIILiteral("declined")); if (!navigator.frame()) return declined; URL baseURL = navigator.frame()->document()->baseURL(); if (!verifyCustomHandlerURL(baseURL, url, ec)) return declined; if (!verifyProtocolHandlerScheme(scheme, ec)) return declined; return customHandlersStateString(NavigatorContentUtils::from(navigator.frame()->page())->client()->isProtocolHandlerRegistered(scheme, baseURL, URL(ParsedURLString, url))); }
ExceptionOr<String> NavigatorContentUtils::isProtocolHandlerRegistered(Navigator& navigator, const String& scheme, const String& url) { static NeverDestroyed<String> declined(MAKE_STATIC_STRING_IMPL("declined")); if (!navigator.frame()) return String { declined }; URL baseURL = navigator.frame()->document()->baseURL(); if (!verifyCustomHandlerURL(baseURL, url)) return Exception { SyntaxError }; if (!verifyProtocolHandlerScheme(scheme)) return Exception { SecurityError }; return customHandlersStateString(NavigatorContentUtils::from(navigator.frame()->page())->client()->isProtocolHandlerRegistered(scheme, baseURL, URL({ }, url))); }
void NavigatorMediaStream::getMediaDevices(Navigator& navigator, PassOwnPtr<MediaDeviceInfoCallback> callback, ExceptionState& exceptionState) { UserMediaController* userMedia = UserMediaController::from(navigator.frame()); if (!userMedia) { exceptionState.throwDOMException(NotSupportedError, "No media device controller available; is this a detached window?"); return; } MediaDevicesRequest* request = MediaDevicesRequest::create(navigator.frame()->document(), userMedia, callback, exceptionState); if (!request) { if (!exceptionState.hadException()) exceptionState.throwDOMException(NotSupportedError, "Failed to request media devices."); return; } request->start(); }
void NavigatorMediaStream::webkitGetUserMedia(Navigator& navigator, const MediaStreamConstraints& options, NavigatorUserMediaSuccessCallback* successCallback, NavigatorUserMediaErrorCallback* errorCallback, ExceptionState& exceptionState) { if (!successCallback) return; UserMediaController* userMedia = UserMediaController::from(navigator.frame()); if (!userMedia) { exceptionState.throwDOMException(NotSupportedError, "No user media controller available; is this a detached window?"); return; } String errorMessage; if (navigator.frame()->document()->isPrivilegedContext(errorMessage)) { UseCounter::count(navigator.frame(), UseCounter::GetUserMediaSecureOrigin); } else { UseCounter::countDeprecation(navigator.frame(), UseCounter::GetUserMediaInsecureOrigin); OriginsUsingFeatures::countAnyWorld(*navigator.frame()->document(), OriginsUsingFeatures::Feature::GetUserMediaInsecureOrigin); if (navigator.frame()->settings()->strictPowerfulFeatureRestrictions()) { exceptionState.throwSecurityError(ExceptionMessages::failedToExecute("webkitGetUserMedia", "Navigator", errorMessage)); return; } } UserMediaRequest* request = UserMediaRequest::create(navigator.frame()->document(), userMedia, options, successCallback, errorCallback, exceptionState); if (!request) { ASSERT(exceptionState.hadException()); return; } request->start(); }
m2::AnyRectD ToRotated(m2::RectD const & rect, Navigator const & navigator) { double const dx = rect.SizeX(); double const dy = rect.SizeY(); return m2::AnyRectD(rect.Center(), navigator.Screen().GetAngle(), m2::RectD(-dx/2, -dy/2, dx/2, dy/2)); }
bool NavigatorVibration::vibrate(Navigator& navigator, const VibrationPattern& pattern) { if (!navigator.frame()) return false; UseCounter::count(navigator.frame(), UseCounter::NavigatorVibrate); if (!navigator.frame()->isMainFrame()) UseCounter::count(navigator.frame(), UseCounter::NavigatorVibrateSubFrame); Page* page = navigator.frame()->page(); if (!page) return false; if (!page->isPageVisible()) return false; return NavigatorVibration::from(*page).vibrate(pattern); }
void NavigatorMediaStream::webkitGetUserMedia(Navigator& navigator, const Dictionary& options, PassOwnPtr<NavigatorUserMediaSuccessCallback> successCallback, PassOwnPtr<NavigatorUserMediaErrorCallback> errorCallback, ExceptionState& exceptionState) { if (!successCallback) return; UserMediaController* userMedia = UserMediaController::from(navigator.frame()); if (!userMedia) { exceptionState.throwDOMException(NotSupportedError, "No user media controller available; is this a detached window?"); return; } UserMediaRequest* request = UserMediaRequest::create(navigator.frame()->document(), userMedia, options, successCallback, errorCallback, exceptionState); if (!request) { ASSERT(exceptionState.hadException()); return; } request->start(); }
void Menu::run() { Navigator<ContinuousRobotDriver> navigator; Orientation* orientation = Orientation::getInstance(); gUserInterface.waitForHand(); startMelody(); enc_left_front_write(0); enc_right_front_write(0); enc_left_back_write(0); enc_right_back_write(0); orientation->resetHeading(); navigator.findBox(PersistantStorage::getTargetXLocation(), PersistantStorage::getTargetYLocation()); searchFinishMelody(); navigator.findBox(0, 0); stopMelody(); }
virtual bool close() { mHandlerPort.interrupt(); mHandlerPort.close(); //mNavThread->shutdown(); mNavThread->stop(); delete mNavThread; mNavThread=NULL; return true; }
void mouse(int button, int state, int x, int y) { if ( state == 0 ) { switch ( button ) { case GLUT_LEFT_BUTTON: trackball.buttonPress(Navigator::LEFT_MOUSE,x,y); break; case GLUT_MIDDLE_BUTTON:trackball.buttonPress(Navigator::MIDDLE_MOUSE,x,y); break; case GLUT_RIGHT_BUTTON: trackball.buttonPress(Navigator::RIGHT_MOUSE,x,y); break; } mouseb |= 1 << button; buttonPressed=true; } else if ( state == 1 ) { switch ( button ) { case GLUT_LEFT_BUTTON: trackball.buttonRelease(Navigator::LEFT_MOUSE,x,y); break; case GLUT_MIDDLE_BUTTON:trackball.buttonRelease(Navigator::MIDDLE_MOUSE,x,y); break; case GLUT_RIGHT_BUTTON: trackball.buttonRelease(Navigator::RIGHT_MOUSE,x,y); break; } mouseb &= ~(1 << button); buttonPressed=false; } lastx = x; lasty = y; }
int main(int argc, char **argv) { osgInit(argc,argv); int winid = setupGLUT(&argc, argv); GLUTWindowPtr gwin= GLUTWindow::create(); gwin->setId(winid); gwin->init(); scene =createScenegraph(); mgr = new SimpleSceneManager; mgr->setWindow(gwin ); mgr->setRoot (scene); mgr->showAll(); Navigator * nav = mgr->getNavigator(); nav->setFrom(nav->getFrom()+Vec3f(0,50,0)); glutMainLoop(); return 0; }
void display(void) { Matrix m1, m2, m3; m1=trackball.getMatrix(); // m1.transpose(); // m2.setTranslate(0,0,8); // m1.mult(m2); cam_trans->editSFMatrix()->setValue( m1 ); win->draw( ract ); }
virtual bool updateModule() { if (isStopping()) { mNavThread->stop(); return false; } /* if (!mNavThread->checkResetAlive()) { mNavThread->emergencyStop(); } */ return true; }
virtual bool configure(yarp::os::ResourceFinder &rf) { yarp::os::Time::turboBoost(); mNavThread=new Navigator(&rf); if (!mNavThread->start()) { delete mNavThread; return false; } std::string local=rf.check("local",yarp::os::Value("/ikartnav")).asString().c_str(); mHandlerPort.open(local.c_str()); attach(mHandlerPort); //attachTerminal(); return true; }
NavigatorBeacon::NavigatorBeacon(Navigator& navigator) : LocalFrameLifecycleObserver(navigator.frame()) , m_transmittedBytes(0) { }
int main(int argc, char **argv) { osgInit(argc,argv); // GLUT init glutInit(&argc, argv); bool stereobuffer = false; bool amberblue = false; if(argc >= 2 && !strcmp(argv[1],"-s")) { stereobuffer = true; --argc, ++argv; } if(argc >= 2 && !strcmp(argv[1],"-a")) { amberblue = true; --argc, ++argv; } glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | (stereobuffer?GLUT_STEREO:0) ); glutCreateWindow("OpenSG"); glutReshapeFunc(reshape); glutDisplayFunc(display); glutIdleFunc(display); glutMouseFunc(mouse); glutMotionFunc(motion); glutKeyboardFunc(keyboard); PassiveWindowPtr pwin=PassiveWindow::create(); pwin->init(); // create the scene NodePtr scene; if(argc > 1) { scene = SceneFileHandler::the().read(argv[1]); } else { scene = makeBox(2,2,2, 1,1,1); } // create the SimpleSceneManager helper mgr = new SimpleSceneManager; // create the window and initial camera/viewport mgr->setWindow(pwin ); // tell the manager what to manage mgr->setRoot (scene); // now create the second vp for stereo ViewportPtr vp = pwin->getPort(0); PerspectiveCameraPtr cam = PerspectiveCameraPtr::dcast(vp->getCamera()); beginEditCP(cam); cam->setFov(deg2rad(90)); cam->setAspect(1); endEditCP (cam); Navigator *nav = mgr->getNavigator(); nav->setAt(Pnt3f(0,0,0)); nav->setDistance(1.5); mgr->showAll(); // create the decorators and the second viewport ViewportPtr vpleft,vpright; decoleft = ShearedStereoCameraDecorator::create(); decoright = ShearedStereoCameraDecorator::create(); beginEditCP(decoleft); decoleft->setEyeSeparation(ed); decoleft->setZeroParallaxDistance(zpp); decoleft->setLeftEye(true); decoleft->setDecoratee(cam); endEditCP (decoleft); beginEditCP(decoright); decoright->setEyeSeparation(ed); decoright->setZeroParallaxDistance(zpp); decoright->setLeftEye(false); decoright->setDecoratee(cam); endEditCP (decoright); if(amberblue) { ColorBufferViewportPtr svpleft = ColorBufferViewport::create(); ColorBufferViewportPtr svpright = ColorBufferViewport::create(); beginEditCP(svpleft); svpleft->setLeft(0); svpleft->setRight(1); svpleft->setBottom(0); svpleft->setTop(1); svpleft->setCamera(decoleft); svpleft->setBackground(vp->getBackground()); svpleft->setRoot(vp->getRoot()); svpleft->setRed(GL_TRUE); svpleft->setGreen(GL_TRUE); svpleft->setBlue(GL_FALSE); svpleft->setAlpha(GL_TRUE); endEditCP (svpleft); beginEditCP(svpright); svpright->setLeft(0); svpright->setRight(1); svpright->setBottom(0); svpright->setTop(1); svpright->setCamera(decoright); svpright->setBackground(vp->getBackground()); svpright->setRoot(vp->getRoot()); svpright->setRed(GL_FALSE); svpright->setGreen(GL_FALSE); svpright->setBlue(GL_TRUE); svpright->setAlpha(GL_FALSE); endEditCP (svpright); vpleft = svpleft; vpright = svpright; } else if(stereobuffer) { StereoBufferViewportPtr svpleft = StereoBufferViewport::create(); StereoBufferViewportPtr svpright = StereoBufferViewport::create(); beginEditCP(svpleft); svpleft->setLeft(0); svpleft->setRight(1); svpleft->setBottom(0); svpleft->setTop(1); svpleft->setCamera(decoleft); svpleft->setBackground(vp->getBackground()); svpleft->setRoot(vp->getRoot()); svpleft->setLeftBuffer(true); svpleft->setRightBuffer(false); endEditCP (svpleft); beginEditCP(svpright); svpright->setLeft(0); svpright->setRight(1); svpright->setBottom(0); svpright->setTop(1); svpright->setCamera(decoright); svpright->setBackground(vp->getBackground()); svpright->setRoot(vp->getRoot()); svpright->setLeftBuffer(false); svpright->setRightBuffer(true); endEditCP (svpright); vpleft = svpleft; vpright = svpright; } else { vpleft = vp; vpright = Viewport::create(); beginEditCP(vpleft); vpleft->setLeft(0); vpleft->setRight(1); vpleft->setBottom(0); vpleft->setTop(0.5); endEditCP (vpleft); beginEditCP(vpright); vpright->setLeft(0); vpright->setRight(1); vpright->setBottom(0.5); vpright->setTop(1); vpright->setBackground(vp->getBackground()); vpright->setRoot(vp->getRoot()); endEditCP (vpright); } beginEditCP(vpleft); vpleft->setCamera(decoleft); endEditCP (vpleft); beginEditCP(vpright); vpright->setCamera(decoright); endEditCP (vpright); beginEditCP(pwin); pwin->subPort(vp); pwin->addPort(vpleft); pwin->addPort(vpright); endEditCP (pwin); // make it notice the changes mgr->setWindow(pwin ); // show the whole scene mgr->showAll(); // OpenGL info GLint val; #define cv(v)\ glGetIntegerv((v),&val);\ printf("%s: %d\n", #v, val) cv(GL_RED_BITS); cv(GL_GREEN_BITS); cv(GL_BLUE_BITS); cv(GL_DEPTH_BITS); glEnable(GL_DEPTH_TEST); // GLUT main loop glutMainLoop(); return 0; }
ListView::ListView() : Gtk::TreeView() { // поиграемся с TreeView // создаём модель m_refTreeModel = Gtk::ListStore::create( m_Columns ); set_model( m_refTreeModel ); // Теперь добавляем столбцы для отображения append_column( "Name", m_Columns.m_col_name ); append_column( "Size", m_Columns.m_col_size ); append_column( "User/Group", m_Columns.m_col_users ); append_column( "Permission", m_Columns.m_col_permission ); append_column( "Type", m_Columns.m_col_type ); append_column( "Modified", m_Columns.m_col_modified ); //Set the sort column of the Tree model: m_refTreeModel->set_sort_column(0, Gtk::SORT_ASCENDING); Gtk::TreeView::Column* pColumn; pColumn = get_column(0); if( pColumn ) pColumn->set_sort_column( m_Columns.m_col_name ); pColumn = get_column(1); if( pColumn ) pColumn->set_sort_column( m_Columns.m_col_size ); pColumn = get_column(2); if( pColumn ) pColumn->set_sort_column( m_Columns.m_col_users ); pColumn = get_column(3); if( pColumn ) pColumn->set_sort_column( m_Columns.m_col_permission ); pColumn = get_column(4); if( pColumn ) pColumn->set_sort_column( m_Columns.m_col_type ); pColumn = get_column(5); if( pColumn ) pColumn->set_sort_column( m_Columns.m_col_modified ); //Fill popup menu: Gtk::MenuItem* item = Gtk::manage(new Gtk::MenuItem("_Open", true)); item->signal_activate().connect( sigc::mem_fun(*this, &ListView::on_menu_file_popup_generic) ); m_Menu_Popup.append(*item); item = Gtk::manage(new Gtk::MenuItem("_Open with…", true)); item->signal_activate().connect( sigc::mem_fun(*this, &ListView::on_menu_file_popup_generic) ); m_Menu_Popup.append(*item); item = Gtk::manage(new Gtk::MenuItem("_Properties", true)); item->signal_activate().connect( sigc::mem_fun(*this, &ListView::on_menu_file_popup_generic) ); m_Menu_Popup.append(*item); m_Menu_Popup.accelerate(*this); m_Menu_Popup.show_all(); //Show all menu items when the menu pops up signal_button_press_event() .connect(sigc::mem_fun(*this, &ListView::on_button_press_event), false); Navigator nvg; show_file_list( nvg.get_file_list() ); }
static v8::Handle<v8::Value> platformAttrGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) { Navigator* imp = V8Navigator::toNative(info.Holder()); return v8String(imp->platform(), info.GetIsolate()); }
static v8::Handle<v8::Value> getStorageUpdatesCallback(const v8::Arguments& args) { Navigator* imp = V8Navigator::toNative(args.Holder()); imp->getStorageUpdates(); return v8Undefined(); }
static v8::Handle<v8::Value> javaEnabledCallback(const v8::Arguments& args) { Navigator* imp = V8Navigator::toNative(args.Holder()); return v8Boolean(imp->javaEnabled(), args.GetIsolate()); }
static v8::Handle<v8::Value> cookieEnabledAttrGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) { Navigator* imp = V8Navigator::toNative(info.Holder()); return v8Boolean(imp->cookieEnabled(), info.GetIsolate()); }
inline m2::PointD GtoP(m2::PointD const & p) const { return m_navigator.GtoP(p); }
inline m2::PointD PtoG(m2::PointD const & p) const { return m_navigator.PtoG(p); }
NavigatorServiceWorker::NavigatorServiceWorker(Navigator& navigator) : DOMWindowProperty(navigator.frame()) { }
int Game::run(int argc, char* argv[]) { /* INITIALIZATION */ SDL_Init(SDL_INIT_EVERYTHING); atexit(SDL_Quit); SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 8); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); screen = SDL_SetVideoMode(mScreenSize.width, mScreenSize.height, 0, SDL_OPENGL); SDL_WM_SetCaption("gl2d", "gl2d"); SDL_EnableUNICODE(1); glViewport(0, 0, screen->w, screen->h); glFrustum(0.0, screen->w, screen->h, 0.0, 300.0, 500.0); glTranslatef(0.0, 0.0, -300.0); glClearColor(0.0, 0.0, 0.0, 0.0); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); glEnable(GL_MULTISAMPLE_ARB); /* INIT JS */ v8::HandleScope handle_scope; v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(); Script::initializeGlobalTemplate(global); v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); v8::Context::Scope context_scope(context); Script::setContext(context); Script::load("main.js"); /* ALL CLEAR -- START HAVING FUN */ Background bg; bg.setZIndex(-100.0); bg.setTexture(Texture::fromFile("heineken.jpg")); bg.setClipSize(Vector(600, 400)); triangle = new RotatingTriangle; triangle->setZIndex(-1.0); widget = new Button; Texture* tex = Texture::fromFile("salmon.png"); Block* b1 = new Block(Rect(300, 300, 50, 80), -60); b1->setTexture(tex); Block* b2 = new Block(Rect(200, 200, 100, 20), 15); Block* simon = new Block(Rect(1000, 500, 800, 800), 80); simon->setTexture(Texture::fromFile("foto.jpg")); YinYang* yy = new YinYang(Point(500, 500), 24); Navigator nav; nav.setZIndex(100); nav.setHeight(100); /* GAME LOOP */ while (!done) { int now = SDL_GetTicks(); handleEvents(); if (b1->contains(mMousePosition)) { b1->setTexture(NULL); } else { b1->setTexture(tex); } update(); render(); // Maintain a stable FPS. now -= SDL_GetTicks(); if (now < MILLISECONDS_PER_FRAME && !done) { SDL_Delay(MILLISECONDS_PER_FRAME - now); } calculateFps(); ++frames; } /* CLEANUP */ delete tex; delete b1; delete b2; context.Dispose(); SDL_Quit(); return 0; }