void display(void) { Matrix m1, m2, m3; m1=trackball.getMatrix(); // m1.transpose(); // m2.setTranslate(0,0,8); // m1.mult(m2); cam_trans->editSFMatrix()->setValue( m1 ); win->draw( ract ); }
void display(void) { Matrix m1, m2, m3; m1=trackball.getMatrix(); // m1.transpose(); // m2.setTranslate(0,0,8); // m1.mult(m2); cam_trans->editSFMatrix()->setValue( m1 ); win->draw( ract ); }