void CBotInstrCall::RestoreState(CBotStack* &pj, bool bMain) { if ( !bMain ) return; CBotStack* pile = pj->RestoreStack(this); if ( pile == NULL ) return; // CBotStack* pile1 = pile; int i = 0; CBotVar* ppVars[1000]; CBotInstr* p = m_Parameters; // evaluate parameters // and place the values on the stack // for allow of interruption at any time if ( p != NULL) while ( true ) { pile = pile->RestoreStack(); // place on the stack for the results if ( pile == NULL ) return; if ( pile->GetState() == 0 ) { p->RestoreState(pile, bMain); // interrupt here! return; } ppVars[i++] = pile->GetVar(); // constructs the list of parameters p = p->GetNext(); if ( p == NULL) break; } ppVars[i] = NULL; CBotStack* pile2 = pile->RestoreStack(); if ( pile2 == NULL ) return; pile2->RestoreCall(m_nFuncIdent, GetToken(), ppVars); }
void CBotFunction::RestoreCall(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppVars, CBotStack* pStack, CBotClass* pClass) { CBotTypResult type; CBotFunction* pt = FindLocalOrPublic(nIdent, name, ppVars, type); if ( pt != NULL ) { CBotStack* pStk = pStack->RestoreStack(pt); if ( pStk == NULL ) return; pStk->SetBotCall(pt->m_pProg); // it may have changed module CBotVar* pthis = pStk->FindVar("this"); pthis->SetUniqNum(-2); CBotStack* pStk3 = pStk->RestoreStack(NULL); // to set parameters passed if ( pStk3 == NULL ) return; pt->m_Param->RestoreState(pStk3, true); // parameters if ( pStk->GetState() > 1 && // latching is effective? pt->m_bSynchro ) { CBotProgram* pProgBase = pStk->GetBotCall(true); pClass->Lock(pProgBase); // locks the class } // finally calls the found function pt->m_Block->RestoreState(pStk3, true); // interrupt ! } }
void CBotFunction::RestoreState(CBotVar** ppVars, CBotStack* &pj, CBotVar* pInstance) { CBotStack* pile = pj->RestoreStack(this); // one end of stack local to this function if ( pile == NULL ) return; CBotStack* pile2 = pile; pile->SetBotCall(m_pProg); // bases for routines if ( pile->GetBlock() < 2 ) { CBotStack* pile2 = pile->RestoreStack(NULL); // one end of stack local to this function if ( pile2 == NULL ) return; pile->SetState(pile->GetState() + pile2->GetState()); pile2->Delete(); } m_Param->RestoreState(pile2, true); // parameters if ( !m_MasterClass.IsEmpty() ) { CBotVar* pThis = pile->FindVar("this"); pThis->SetInit(2); pThis->SetUniqNum(-2); } m_Block->RestoreState(pile2, true); }
void CBotInstrCall::RestoreState(CBotStack* &pj, bool bMain) { if ( !bMain ) return; CBotStack* pile = pj->RestoreStack(this); if ( pile == nullptr ) return; if (m_exprRetVar != nullptr) // func().member { CBotStack* pile3 = pile->AddStack2(); if (pile3->GetState() == 1) // function call is done? { m_exprRetVar->RestoreState(pile3, bMain); return; } } // CBotStack* pile1 = pile; int i = 0; CBotVar* ppVars[1000]; CBotInstr* p = m_parameters; // evaluate parameters // and place the values on the stack // for allow of interruption at any time if ( p != nullptr) while ( true ) { pile = pile->RestoreStack(); // place on the stack for the results if ( pile == nullptr ) return; if ( pile->GetState() == 0 ) { p->RestoreState(pile, bMain); // interrupt here! return; } ppVars[i++] = pile->GetVar(); // constructs the list of parameters p = p->GetNext(); if ( p == nullptr) break; } ppVars[i] = nullptr; CBotStack* pile2 = pile->RestoreStack(); if ( pile2 == nullptr ) return; pile2->RestoreCall(m_nFuncIdent, GetToken(), ppVars); }
void CBotDefArray::RestoreState(CBotStack* &pj, bool bMain) { CBotStack* pile1 = pj; CBotVar* var = pj->FindVar(m_var->GetToken()->GetString()); if (var != nullptr) var->SetUniqNum((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); if (bMain) { pile1 = pj->RestoreStack(this); CBotStack* pile = pile1; if (pile == nullptr) return; if (pile1->GetState() == 0) { // seek the maximum dimension of the table CBotInstr* p = GetNext3b(); while (p != nullptr) { pile = pile->RestoreStack(); if (pile == nullptr) return; if (pile->GetState() == 0) { p->RestoreState(pile, bMain); return; } p = p->GetNext3b(); } } if (pile1->GetState() == 1 && m_listass != nullptr) { m_listass->RestoreState(pile1, bMain); } } if (m_next2b ) m_next2b->RestoreState( pile1, bMain); }
void CBotNew::RestoreState(CBotStack* &pj, bool bMain) { if (!bMain) return; CBotStack* pile = pj->RestoreStack(this); //primary stack if (pile == nullptr) return; if (m_exprRetVar != nullptr) // new Class().method() { if (pile->GetState() == 2) { CBotStack* pile3 = pile->RestoreStack(); m_exprRetVar->RestoreState(pile3, bMain); return; } } CBotStack* pile1 = pj->AddStack2(); //secondary stack CBotToken* pt = &m_vartoken; CBotClass* pClass = CBotClass::Find(pt); // create the variable "this" pointer type to the object if ( pile->GetState()==0) { return; } CBotVar* pThis = pile1->GetVar(); // find the pointer pThis->SetUniqNum(-2); // is ther an assignment or parameters (constructor) if ( pile->GetState()==1) { // evaluates the constructor of the instance CBotVar* ppVars[1000]; CBotStack* pile2 = pile; int i = 0; CBotInstr* p = m_parameters; // evaluate the parameters // and places the values on the stack // to be interrupted at any time if (p != nullptr) while ( true) { pile2 = pile2->RestoreStack(); // space on the stack for the result if (pile2 == nullptr) return; if (pile2->GetState() == 0) { p->RestoreState(pile2, bMain); // interrupt here! return; } ppVars[i++] = pile2->GetVar(); p = p->GetNext(); if ( p == nullptr) break; } ppVars[i] = nullptr; pClass->RestoreMethode(m_nMethodeIdent, m_vartoken.GetString(), pThis, ppVars, pile2) ; // interrupt here! } }