CUtlVectormyVector; myVector.AddToTail(1); myVector.AddToTail(2); myVector.AddToTail(3); myVector.AddToTail(4); int index = myVector.Find(3); if (index != -1) { myVector.FindAndRemove(3); }
CUtlVectorThis code creates a vector of strings, adds 4 elements to it, and then searches for the element "banana". If "banana" is found, it is removed from the vector using the FindAndRemove function. Package Library: CUtlVector is a class defined in the Valve Source SDK, which is a proprietary library for game development. It is not available as a standalone package or library.myVector; myVector.AddToTail("apple"); myVector.AddToTail("banana"); myVector.AddToTail("orange"); myVector.AddToTail("pear"); int index = myVector.Find("banana"); if (index != -1) { myVector.FindAndRemove("banana"); }