Example #1
0
 CBaseStateManager( LPDIRECT3DDEVICE9 pDevice )
     : m_lRef( 1UL ),
       m_pDevice( pDevice ),
       m_nTotalStateChanges( 0 ),
       m_nTotalStateChangesPerFrame( 0 )
 {
     // Increment the reference count on the device, because a pointer to it has
     // been copied for later use
     m_pDevice->AddRef();
     m_wszFrameStats[0] = 0;
 }
Example #2
0
HRESULT KG3DGraphicsEngine::UnInit()
{
    HRESULT hr = E_FAIL;
    HRESULT hrResult = E_FAIL;

    if (m_pDeviceCallback)
    {
        hr = m_pDeviceCallback->OnDestroyDevice();
        KGLOG_COM_PROCESS_ERROR(hr);
    }

    hr = UnInitVIM3D();
    KGLOG_COM_PROCESS_ERROR(hr);

	int k = g_pd3dDevice->AddRef();
	k = g_pd3dDevice->Release();
	VERIFY_RELEASE(g_pd3dDevice);	//如果到这里,就表明有资源没有释放干净

    VERIFY_RELEASE(m_pD3D);

    hrResult = S_OK;
Exit0:
	return hrResult;
}
Example #3
0
ULONG HookIDirect3DDevice9::AddRef(LPVOID _this)
{
	LOG_API();
	return pD3Dev->AddRef();
}