The `GetPositionX` function is used to retrieve the X coordinate of a given object's position. This is typically used in game development and graphical applications where objects need to be positioned on a two-dimensional plane.
Here is an example of using the `GetPositionX` function in C++:
```c++
#include
int main()
{
// Create a new point object at position (100, 200)
Point p(100, 200);
// Get the X coordinate of the point's position
int x = p.GetPositionX();
// Output the X coordinate to the console
cout << "The point's X coordinate is: " << x << endl;
return 0;
}
```
In this example, we create a new point object and retrieve its X coordinate using the `GetPositionX` function. We then output the result to the console.
The package/library used in this example is `graphics.h`, which is a C++ graphics library used for creating graphical applications.
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