virtual void resourceOffers(SchedulerDriver* driver,
                              const vector<Offer>& offers)
  {
    foreach (const Offer& offer, offers) {
      LOG(INFO) << "Received offer " << offer.id() << " with "
                << offer.resources();

      // If the framework got this offer for the first time, the state is
      // `State::INIT`; framework will reserve it (sending RESERVE operation
      // to master) in this loop.
      if (!states.contains(offer.slave_id())) {
        // If all tasks were launched, do not reserve more resources; wait
        // for them to finish and unreserve resources.
        if (tasksLaunched == totalTasks) {
          continue;
        }

        states[offer.slave_id()] = State::INIT;
      }

      const State state = states[offer.slave_id()];

      Filters filters;
      filters.set_refuse_seconds(0);

      switch (state) {
        case State::INIT: {
          // Framework reserves resources from this offer for only one task;
          // the task'll be dispatched when reserved resources are re-offered
          // to this framework.
          Resources resources = offer.resources();
          Offer::Operation reserve = RESERVE(taskResources);

          Try<Resources> apply = resources.apply(reserve);
          if (apply.isError()) {
            LOG(INFO) << "Failed to reserve resources for task in offer "
                      << stringify(offer.id()) << ": " << apply.error();
            break;
          }

          driver->acceptOffers({offer.id()}, {reserve}, filters);
          states[offer.slave_id()] = State::RESERVING;
          break;
        }
        case State::RESERVING: {
          Resources resources = offer.resources();
          Resources reserved = resources.reserved(role);
          if (!reserved.contains(taskResources)) {
            break;
          }
          states[offer.slave_id()] = State::RESERVED;

          // We fallthrough here to save an offer cycle.
        }
        case State::RESERVED: {
          Resources resources = offer.resources();
          Resources reserved = resources.reserved(role);

          CHECK(reserved.contains(taskResources));

          // If all tasks were launched, unreserve those resources.
          if (tasksLaunched == totalTasks) {
            driver->acceptOffers(
                {offer.id()}, {UNRESERVE(taskResources)}, filters);
            states[offer.slave_id()] = State::UNRESERVING;
            break;
          }

          // Framework dispatches task on the reserved resources.
          CHECK(tasksLaunched < totalTasks);

          // Launch tasks on reserved resources.
          const string& taskId = stringify(tasksLaunched++);
          LOG(INFO) << "Launching task " << taskId << " using offer "
                    << offer.id();
          TaskInfo task;
          task.set_name("Task " + taskId + ": " + command);
          task.mutable_task_id()->set_value(taskId);
          task.mutable_slave_id()->MergeFrom(offer.slave_id());
          task.mutable_command()->set_shell(true);
          task.mutable_command()->set_value(command);
          task.mutable_resources()->MergeFrom(taskResources);
          driver->launchTasks(offer.id(), {task}, filters);
          states[offer.slave_id()] = State::TASK_RUNNING;
          break;
        }
        case State::TASK_RUNNING:
          LOG(INFO) << "The task on " << offer.slave_id()
                    << " is running, waiting for task done";
          break;
        case State::UNRESERVING: {
          Resources resources = offer.resources();
          Resources reserved = resources.reserved(role);
          if (!reserved.contains(taskResources)) {
            states[offer.slave_id()] = State::UNRESERVED;
          }
          break;
        }
        case State::UNRESERVED:
          // If state of slave is UNRESERVED, ignore it. The driver is stopped
          // when all tasks are done and all resources are unreserved.
          break;
      }
    }