The UProperty.GetName function in C++ is used to retrieve the name of a property within the Unreal Engine framework. This function allows developers to access and manipulate the name of a specific property in their game or application. By using this function, developers can obtain the name of a property programmatically, enabling them to perform further operations or retrieve information based on the specific property's name.
C++ (Cpp) UProperty::GetName - 30 examples found. These are the top rated real world C++ (Cpp) examples of UProperty::GetName extracted from open source projects. You can rate examples to help us improve the quality of examples.