UProperty, short for Unreal Property, is a data member that defines the characteristics and behavior of a variable in the Unreal Engine's C++ programming language. It allows developers to create and manipulate properties such as variables, functions, and components within an Unreal Engine project. UProperty provides a wide range of attributes and modifiers that can be applied to customize the behavior and accessibility of variables, including setting default values, specifying replication and serialization, implementing event-driven callbacks, and controlling access levels. UProperty is an essential component in creating and managing game objects, actors, and components in Unreal Engine development.
C++ (Cpp) UProperty - 30 examples found. These are the top rated real world C++ (Cpp) examples of UProperty extracted from open source projects. You can rate examples to help us improve the quality of examples.