#includeusing namespace Eigen; int main() { VectorXd v(3); // create a 3-dimensional vector v v << 1, 2, 3; // initialize v with values 1, 2, 3 return 0; }
#include#include using namespace Eigen; int main() { VectorXd v1(3); VectorXd v2(3); v1 << 1, 2, 3; v2 << 4, 5, 6; double dot_product = v1.dot(v2); // calculate dot product of v1 and v2 std::cout << "Dot product of v1 and v2 is: " << dot_product << std::endl; return 0; }
#includeIn all of these examples, we are using the VectorXd array from the Eigen library.#include using namespace Eigen; int main() { VectorXd v1(3); VectorXd v2(3); v1 << 1, 2, 3; v2 << 4, 5, 6; VectorXd cross_product = v1.cross(v2); // calculate cross product of v1 and v2 std::cout << "Cross product of v1 and v2 is: " << cross_product << std::endl; return 0; }