Exemple #1
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static void create(){
    armor::create();
    SetKeyName("bearsuit");
    SetId(({"costume","bear costume","suit","bear suit"}));
Exemple #2
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static void create(){
    armor::create();
    SetKeyName("scarf");
    SetId(({"scarf"}));
Exemple #3
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static void create(){
    armor::create();
    SetKeyName("steel helmet");
    SetId(({"helmet","cover","steel"}));
Exemple #4
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static void create() {
    pole::create();
    item::create();
    SetKeyName("bamboo pole");
    SetId( ({ "pole", "bamboo pole", "stick"  }) );
static void create(){
    armor::create();

    SetKeyName("studded leather jerkin");
    SetId(({"leather", "jerkin", "studded", "studded leather jerkin"}));
Exemple #6
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static void create() {
    fish::create();
    SetKeyName("herring");
    SetId( ({ "fish" }) );
Exemple #7
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static void create() {
    armor::create();
    SetKeyName("white glove");
    SetId( ({ "glove" }) );
Exemple #8
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static void create() {
    meal::create();
    SetKeyName("sandwich");
    SetId(({"sandwich","ham sandwich"}));
static void create() {
    sentient::create();

    SetKeyName("the Mayor");
    SetId( ({"mayor"}) );
Exemple #10
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static void create(){
    ::create();
    SetKeyName("breathing mask");
    SetId(({"mask","breather","a98","apparatus","device"}));
Exemple #11
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static void create()  {
    meal::create();
    SetKeyName("water");
    SetId(({ "bottle","water"}));
static void create() {
    meal::create();
    
    SetKeyName("mushroom");
    SetId( ({"mushroom", "shroom", "fungus"}) );
Exemple #13
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static void create() {
    sentient::create();
    SetKeyName("Cor");
    SetId(({"cor"}));
Exemple #14
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void create(){
    clip::create();
    SetKeyName("9mm clip");
    SetId(({"clip","magazine"}));
Exemple #15
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static void create(){
    npc::create();
    SetKeyName("dummy");
    SetId( ({"dummy","mokujin"}) );
Exemple #16
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static void create(){
    armor::create();
    SetKeyName("paisley vest");
    SetId(({"vest"}));
Exemple #17
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static void create() {
    sentient::create();
    SetKeyName("faerie");
    SetAdjectives( ({"fragile", "beautiful", "incredibly beautiful", "insubstantial", "tiny"}) );
Exemple #18
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void create() {
    ::create();
    SetKeyName("wardrobe");
    SetId(({"wardrobe"}));
Exemple #19
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static void create(){
    ::create();
    if(!Directions) Directions = ([]);
    SetKeyName("rocket pack");
    SetId(({"pack","rocket","rocketpack"}));
void create(){
    ::create();

    SetKeyName("chalkboard");
    SetId(({ "board", "chalkboard" }));
Exemple #21
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static void create() {
    item::create();
    SetKeyName("short sword");
    SetId( ({ "sword", "short sword" }) );
Exemple #22
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void create() {
    ::create();
    SetKeyName("chest");
    SetId(({"chest","wooden chest"}));
Exemple #23
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static void create() {
    ::create();
    SetKeyName("beat up couch");
    SetId( ({ "couch","sofa","recliner" }) );
Exemple #24
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void create() {
    chair::create();
    SetKeyName("wooden table");
    SetId( ({ "table" }) );
Exemple #25
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void create(){
    ::create();
    SetKeyName("curing slip");
    SetId( ({"slip","leaf","paper","healer token"}) );
Exemple #26
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static void create(){
    armor::create();
    SetKeyName("gold necklace");
    SetId(({"necklace"}));
Exemple #27
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static void create() {
    item::create();
    SetKeyName("battle axe");
    SetId(({"axe","battleaxe"}));
Exemple #28
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static void create(){
    armor::create();
    SetKeyName("jade ring");
    SetId(({"ring","ward","jade"}));
Exemple #29
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static void create() {
    sentient::create();
    SetKeyName("Wim");
    SetId(({"wim"}));
Exemple #30
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void create() {
    ::create();
    SetKeyName("locker");
    SetId(({"locker","object"}));