Exemple #1
0
void PopupMenu::handleLink(const std::string &link)
{
    Being *being = actorSpriteManager->findBeing(mBeingId);

    // Talk To action
    if (link == "talk" && being && being->canTalk())
    {
        being->talkTo();
    }

    // Trade action
    else if (link == "trade" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        Net::getTradeHandler()->request(being);
        tradePartnerName = being->getName();
    }
    // Attack action
    else if (link == "attack" && being)
    {
        player_node->attack(being, true);
    }
    else if (link == "whisper" && being)
    {
        chatWindow->addInputText("/w \"" + being->getName() + "\" ");
    }
    else if (link == "unignore" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL);
    }

    else if (link == "ignore" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        player_relations.setRelation(being->getName(), PlayerRelation::IGNORED);
    }

    else if (link == "disregard" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED);
    }

    else if (link == "friend" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        player_relations.setRelation(being->getName(), PlayerRelation::FRIEND);
    }
    // Guild action
    else if (link == "guild" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        player_node->inviteToGuild(being);
    }

    // Follow Player action
    else if (link == "follow" && being)
    {
        player_node->setFollow(being->getName());
    }

    // Pick Up Floor Item action
    else if ((link == "pickup") && mFloorItem)
    {
        player_node->pickUp(mFloorItem);
    }

    // Look To action
    else if (link == "look")
    {
    }

    else if (link == "use")
    {
        assert(mItem);
        if (mItem->isEquipment())
        {
            if (mItem->isEquipped())
                Net::getInventoryHandler()->unequipItem(mItem);
            else
                Net::getInventoryHandler()->equipItem(mItem);
        }
        else
        {
            Net::getInventoryHandler()->useItem(mItem);
        }
    }

    else if (link == "chat")
    {
        if (mItem)
            chatWindow->addItemText(mItem->getInfo().getName());
        else if (mFloorItem)
            chatWindow->addItemText(mFloorItem->getInfo().getName());
    }

    else if (link == "split")
    {
        ItemAmountWindow::showWindow(ItemAmountWindow::ItemSplit,
                                     inventoryWindow, mItem);
    }

    else if (link == "drop")
    {
        ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop,
                                     inventoryWindow, mItem);
    }

    else if (link == "store")
    {
        ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd,
                                     inventoryWindow, mItem);
    }

    else if (link == "retrieve")
    {
        ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, mWindow,
                                     mItem);
    }

    else if (link == "party" && being &&
             being->getType() == ActorSprite::PLAYER)
    {
        Net::getPartyHandler()->invite(being);
    }

    else if (link == "name" && being)
    {
        const std::string &name = being->getName();
        chatWindow->addInputText(name);
    }

    else if (link == "admin-kick" &&
             being &&
             (being->getType() == ActorSprite::PLAYER ||
              being->getType() == ActorSprite::MONSTER))
    {
        Net::getAdminHandler()->kick(being->getId());
    }

    // Unknown actions
    else if (link != "cancel")
    {
        logger->log("PopupMenu: Warning, unknown action '%s'", link.c_str());
    }

    setVisible(false);

    mBeingId = 0;
    mFloorItem = NULL;
    mItem = NULL;
}