Exemple #1
0
bool IOBan::isIpBanned(uint32_t clientip, BanInfo& banInfo)
{
	if (clientip == 0) {
		return false;
	}

	Database& db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `reason`, `expires_at`, (SELECT `name` FROM `players` WHERE `id` = `banned_by`) AS `name` FROM `ip_bans` WHERE `ip` = " << clientip;

	DBResult_ptr result = db.storeQuery(query.str());
	if (!result) {
		return false;
	}

	int64_t expiresAt = result->getNumber<int64_t>("expires_at");
	if (expiresAt != 0 && time(nullptr) > expiresAt) {
		query.str(std::string());
		query << "DELETE FROM `ip_bans` WHERE `ip` = " << clientip;
		g_databaseTasks.addTask(query.str());
		return false;
	}

	banInfo.expiresAt = expiresAt;
	banInfo.reason = result->getString("reason");
	banInfo.bannedBy = result->getString("name");
	return true;
}
Exemple #2
0
bool IOLoginData::loginserverAuthentication(const std::string& name, const std::string& password, Account& account)
{
	Database* db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `id`, `name`, `password`, `type`, `premdays`, `lastday` FROM `accounts` WHERE `name` = " << db->escapeString(name);
	DBResult_ptr result = db->storeQuery(query.str());
	if (!result) {
		return false;
	}

	if (transformToSHA1(password) != result->getString("password")) {
		return false;
	}

	account.id = result->getNumber<uint32_t>("id");
	account.name = result->getString("name");
	account.accountType = static_cast<AccountType_t>(result->getNumber<int32_t>("type"));
	account.premiumDays = result->getNumber<uint16_t>("premdays");
	account.lastDay = result->getNumber<time_t>("lastday");

	query.str(std::string());
	query << "SELECT `name`, `deletion` FROM `players` WHERE `account_id` = " << account.id;
	result = db->storeQuery(query.str());
	if (result) {
		do {
			if (result->getNumber<uint64_t>("deletion") == 0) {
				account.characters.push_back(result->getString("name"));
			}
		} while (result->next());
		std::sort(account.characters.begin(), account.characters.end());
	}
	return true;
}
Exemple #3
0
bool IOBan::isAccountBanned(uint32_t accountId, BanInfo& banInfo)
{
	Database& db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `reason`, `expires_at`, `banned_at`, `banned_by`, (SELECT `name` FROM `players` WHERE `id` = `banned_by`) AS `name` FROM `account_bans` WHERE `account_id` = " << accountId;

	DBResult_ptr result = db.storeQuery(query.str());
	if (!result) {
		return false;
	}

	int64_t expiresAt = result->getNumber<int64_t>("expires_at");
	if (expiresAt != 0 && time(nullptr) > expiresAt) {
		// Move the ban to history if it has expired
		query.str(std::string());
		query << "INSERT INTO `account_ban_history` (`account_id`, `reason`, `banned_at`, `expired_at`, `banned_by`) VALUES (" << accountId << ',' << db.escapeString(result->getString("reason")) << ',' << result->getNumber<time_t>("banned_at") << ',' << expiresAt << ',' << result->getNumber<uint32_t>("banned_by") << ')';
		g_databaseTasks.addTask(query.str());

		query.str(std::string());
		query << "DELETE FROM `account_bans` WHERE `account_id` = " << accountId;
		g_databaseTasks.addTask(query.str());
		return false;
	}

	banInfo.expiresAt = expiresAt;
	banInfo.reason = result->getString("reason");
	banInfo.bannedBy = result->getString("name");
	return true;
}
Exemple #4
0
uint32_t IOLoginData::gameworldAuthentication(const std::string& accountName, const std::string& password, std::string& characterName)
{
	Database* db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `id`, `password` FROM `accounts` WHERE `name` = " << db->escapeString(accountName);
	DBResult_ptr result = db->storeQuery(query.str());
	if (!result) {
		return 0;
	}

	if(password != result->getString("password")){
		if (transformToSHA1(password) != result->getString("password")) {
			return 0;
		}
	}

	uint32_t accountId = result->getNumber<uint32_t>("id");

	query.str(std::string());
	query << "SELECT `account_id`, `name`, `deletion` FROM `players` WHERE `name` = " << db->escapeString(characterName);
	result = db->storeQuery(query.str());
	if (!result) {
		return 0;
	}

	if (result->getNumber<uint32_t>("account_id") != accountId || result->getNumber<uint64_t>("deletion") != 0) {
		return 0;
	}
	characterName = result->getString("name");
	return accountId;
}
Exemple #5
0
MarketOfferList IOMarket::getActiveOffers(MarketAction_t action, uint16_t itemId)
{
	MarketOfferList offerList;

	std::ostringstream query;
	query << "SELECT `id`, `amount`, `price`, `created`, `anonymous`, (SELECT `name` FROM `players` WHERE `id` = `player_id`) AS `player_name` FROM `market_offers` WHERE `sale` = " << action << " AND `itemtype` = " << itemId;

	DBResult_ptr result = Database::getInstance().storeQuery(query.str());
	if (!result) {
		return offerList;
	}

	const int32_t marketOfferDuration = g_config.getNumber(ConfigManager::MARKET_OFFER_DURATION);

	do {
		MarketOffer offer;
		offer.amount = result->getNumber<uint16_t>("amount");
		offer.price = result->getNumber<uint32_t>("price");
		offer.timestamp = result->getNumber<uint32_t>("created") + marketOfferDuration;
		offer.counter = result->getNumber<uint32_t>("id") & 0xFFFF;
		if (result->getNumber<uint16_t>("anonymous") == 0) {
			offer.playerName = result->getString("player_name");
		} else {
			offer.playerName = "Anonymous";
		}
		offerList.push_back(offer);
	} while (result->next());
	return offerList;
}
Exemple #6
0
MarketOfferEx IOMarket::getOfferByCounter(uint32_t timestamp, uint16_t counter)
{
	MarketOfferEx offer;

	const int32_t created = timestamp - g_config.getNumber(ConfigManager::MARKET_OFFER_DURATION);

	std::ostringstream query;
	query << "SELECT `id`, `sale`, `itemtype`, `amount`, `created`, `price`, `player_id`, `anonymous`, (SELECT `name` FROM `players` WHERE `id` = `player_id`) AS `player_name` FROM `market_offers` WHERE `created` = " << created << " AND (`id` & 65535) = " << counter << " LIMIT 1";

	DBResult_ptr result = Database::getInstance().storeQuery(query.str());
	if (!result) {
		offer.id = 0;
		return offer;
	}

	offer.id = result->getNumber<uint32_t>("id");
	offer.type = static_cast<MarketAction_t>(result->getNumber<uint16_t>("sale"));
	offer.amount = result->getNumber<uint16_t>("amount");
	offer.counter = result->getNumber<uint32_t>("id") & 0xFFFF;
	offer.timestamp = result->getNumber<uint32_t>("created");
	offer.price = result->getNumber<uint32_t>("price");
	offer.itemId = result->getNumber<uint16_t>("itemtype");
	offer.playerId = result->getNumber<uint32_t>("player_id");
	if (result->getNumber<uint16_t>("anonymous") == 0) {
		offer.playerName = result->getString("player_name");
	} else {
		offer.playerName = "Anonymous";
	}
	return offer;
}
bool IOMapSerialize::loadHouseInfo()
{
	Database& db = Database::getInstance();

	DBResult_ptr result = db.storeQuery("SELECT `id`, `owner`, `paid`, `warnings` FROM `houses`");
	if (!result) {
		return false;
	}

	do {
		House* house = g_game.map.houses.getHouse(result->getNumber<uint32_t>("id"));
		if (house) {
			house->setOwner(result->getNumber<uint32_t>("owner"), false);
			house->setPaidUntil(result->getNumber<time_t>("paid"));
			house->setPayRentWarnings(result->getNumber<uint32_t>("warnings"));
		}
	} while (result->next());

	result = db.storeQuery("SELECT `house_id`, `listid`, `list` FROM `house_lists`");
	if (result) {
		do {
			House* house = g_game.map.houses.getHouse(result->getNumber<uint32_t>("house_id"));
			if (house) {
				house->setAccessList(result->getNumber<uint32_t>("listid"), result->getString("list"));
			}
		} while (result->next());
	}
	return true;
}
Exemple #8
0
bool IOLoginData::getGuidByNameEx(uint32_t& guid, bool& specialVip, std::string& name)
{
	Database* db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `name`, `id`, `group_id`, `account_id` FROM `players` WHERE `name` = " << db->escapeString(name);
	DBResult_ptr result = db->storeQuery(query.str());
	if (!result) {
		return false;
	}

	name = result->getString("name");
	guid = result->getNumber<uint32_t>("id");
	Group* group = g_game.groups.getGroup(result->getNumber<uint16_t>("group_id"));

	uint64_t flags;
	if (group) {
		flags = group->flags;
	} else {
		flags = 0;
	}

	specialVip = (flags & PlayerFlag_SpecialVIP) != 0;
	return true;
}
Exemple #9
0
std::string IOLoginData::getNameByGuid(uint32_t guid)
{
	std::ostringstream query;
	query << "SELECT `name` FROM `players` WHERE `id` = " << guid;
	DBResult_ptr result = Database::getInstance()->storeQuery(query.str());
	if (!result) {
		return std::string();
	}
	return result->getString("name");
}
Exemple #10
0
std::string IOLoginData::generateFlashSessionKey(const std::string& token)
{
	if (token.empty()) {
		return 0;
	}

	Database* db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `name`, `password` FROM `accounts` WHERE `authToken` = " << db->escapeString(token);
	DBResult_ptr result = db->storeQuery(query.str());
	if (!result) {
		return "0 \n 0"; // Dirty fix for debug on flash client multi-client
	}

	std::string accountName = result->getString("name");
	std::string password = result->getString("password");

	return accountName + "\n" + password;
}
Exemple #11
0
int LuaBinder::luaResultGetString(lua_State* L)
{
	DBResult_ptr res = LuaBinder::getDBResult(L);
	if (!res) {
		lua_pushnil(L);
		return 1;
	}

	String rowName = LuaBinder::getString(L, 2);
	LuaBinder::pushString(L, res->getString(rowName));
	return 1;
}
Exemple #12
0
std::forward_list<VIPEntry> IOLoginData::getVIPEntries(uint32_t accountId)
{
	std::forward_list<VIPEntry> entries;

	std::ostringstream query;
	query << "SELECT `player_id`, (SELECT `name` FROM `players` WHERE `id` = `player_id`) AS `name`, `description`, `icon`, `notify` FROM `account_viplist` WHERE `account_id` = " << accountId;

	DBResult_ptr result = Database::getInstance()->storeQuery(query.str());
	if (result) {
		do {
			entries.emplace_front(
				result->getNumber<uint32_t>("player_id"),
				result->getString("name"),
				result->getString("description"),
				result->getNumber<uint32_t>("icon"),
				result->getNumber<uint16_t>("notify") != 0
			);
		} while (result->next());
	}
	return entries;
}
Exemple #13
0
bool IOLoginData::formatPlayerName(std::string& name)
{
	Database* db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `name` FROM `players` WHERE `name` = " << db->escapeString(name);

	DBResult_ptr result = db->storeQuery(query.str());
	if (!result) {
		return false;
	}

	name = result->getString("name");
	return true;
}
Exemple #14
0
Account IOLoginData::loadAccount(uint32_t accno)
{
	Account account;

	std::ostringstream query;
	query << "SELECT `id`, `name`, `password`, `type`, `premdays`, `lastday` FROM `accounts` WHERE `id` = " << accno;
	DBResult_ptr result = Database::getInstance()->storeQuery(query.str());
	if (!result) {
		return account;
	}

	account.id = result->getNumber<uint32_t>("id");
	account.name = result->getString("name");
	account.accountType = static_cast<AccountType_t>(result->getNumber<int32_t>("type"));
	account.premiumDays = result->getNumber<uint16_t>("premdays");
	account.lastDay = result->getNumber<time_t>("lastday");
	return account;
}
Exemple #15
0
bool IOLoginData::loadPlayer(Player* player, DBResult_ptr result)
{
	if (!result) {
		return false;
	}

	Database* db = Database::getInstance();

	uint32_t accno = result->getNumber<uint32_t>("account_id");
	Account acc = loadAccount(accno);

	player->setGUID(result->getNumber<uint32_t>("id"));
	player->name = result->getString("name");
	player->accountNumber = accno;

	player->accountType = acc.accountType;

	if (g_config.getBoolean(ConfigManager::FREE_PREMIUM)) {
		player->premiumDays = std::numeric_limits<uint16_t>::max();
	} else {
		player->premiumDays = acc.premiumDays;
	}

	Group* group = g_game.groups.getGroup(result->getNumber<uint16_t>("group_id"));
	if (!group) {
		std::cout << "[Error - IOLoginData::loadPlayer] " << player->name << " has Group ID " << result->getNumber<uint16_t>("group_id") << " which doesn't exist" << std::endl;
		return false;
	}
	player->setGroup(group);

	player->bankBalance = result->getNumber<uint64_t>("balance");

	player->setSex(static_cast<PlayerSex_t>(result->getNumber<uint16_t>("sex")));
	player->level = std::max<uint32_t>(1, result->getNumber<uint32_t>("level"));

	uint64_t experience = result->getNumber<uint64_t>("experience");

	uint64_t currExpCount = Player::getExpForLevel(player->level);
	uint64_t nextExpCount = Player::getExpForLevel(player->level + 1);
	if (experience < currExpCount || experience > nextExpCount) {
		experience = currExpCount;
	}

	player->experience = experience;

	if (currExpCount < nextExpCount) {
		player->levelPercent = Player::getPercentLevel(player->experience - currExpCount, nextExpCount - currExpCount);
	} else {
		player->levelPercent = 0;
	}

	player->soul = result->getNumber<uint16_t>("soul");
	player->capacity = result->getNumber<uint32_t>("cap") * 100;
	player->blessings = result->getNumber<uint16_t>("blessings");

	unsigned long conditionsSize;
	const char* conditions = result->getStream("conditions", conditionsSize);
	PropStream propStream;
	propStream.init(conditions, conditionsSize);

	Condition* condition = Condition::createCondition(propStream);
	while (condition) {
		if (condition->unserialize(propStream)) {
			player->storedConditionList.push_front(condition);
		} else {
			delete condition;
		}
		condition = Condition::createCondition(propStream);
	}

	if (!player->setVocation(result->getNumber<uint16_t>("vocation"))) {
		std::cout << "[Error - IOLoginData::loadPlayer] " << player->name << " has Vocation ID " << result->getNumber<uint16_t>("vocation") << " which doesn't exist" << std::endl;
		return false;
	}

	player->mana = result->getNumber<uint32_t>("mana");
	player->manaMax = result->getNumber<uint32_t>("manamax");
	player->magLevel = result->getNumber<uint32_t>("maglevel");

	uint64_t nextManaCount = player->vocation->getReqMana(player->magLevel + 1);
	uint64_t manaSpent = result->getNumber<uint64_t>("manaspent");
	if (manaSpent > nextManaCount) {
		manaSpent = 0;
	}

	player->manaSpent = manaSpent;
	player->magLevelPercent = Player::getPercentLevel(player->manaSpent, nextManaCount);

	player->health = result->getNumber<int32_t>("health");
	player->healthMax = result->getNumber<int32_t>("healthmax");

	player->defaultOutfit.lookType = result->getNumber<uint16_t>("looktype");
	player->defaultOutfit.lookHead = result->getNumber<uint16_t>("lookhead");
	player->defaultOutfit.lookBody = result->getNumber<uint16_t>("lookbody");
	player->defaultOutfit.lookLegs = result->getNumber<uint16_t>("looklegs");
	player->defaultOutfit.lookFeet = result->getNumber<uint16_t>("lookfeet");
	player->defaultOutfit.lookAddons = result->getNumber<uint16_t>("lookaddons");
	player->currentOutfit = player->defaultOutfit;

	if (g_game.getWorldType() != WORLD_TYPE_PVP_ENFORCED) {
		const time_t skullSeconds = result->getNumber<time_t>("skulltime") - time(nullptr);
		if (skullSeconds > 0) {
			//ensure that we round up the number of ticks
			player->skullTicks = (skullSeconds + 2) * 1000;

			uint16_t skull = result->getNumber<uint16_t>("skull");
			if (skull == SKULL_RED) {
				player->skull = SKULL_RED;
			} else if (skull == SKULL_BLACK) {
				player->skull = SKULL_BLACK;
			}
		}
	}

	player->loginPosition.x = result->getNumber<uint16_t>("posx");
	player->loginPosition.y = result->getNumber<uint16_t>("posy");
	player->loginPosition.z = result->getNumber<uint16_t>("posz");

	player->lastLoginSaved = result->getNumber<time_t>("lastlogin");
	player->lastLogout = result->getNumber<time_t>("lastlogout");

	player->offlineTrainingTime = result->getNumber<int32_t>("offlinetraining_time") * 1000;
	player->offlineTrainingSkill = result->getNumber<int32_t>("offlinetraining_skill");

	Town* town = g_game.map.towns.getTown(result->getNumber<uint32_t>("town_id"));
	if (!town) {
		std::cout << "[Error - IOLoginData::loadPlayer] " << player->name << " has Town ID " << result->getNumber<uint32_t>("town_id") << " which doesn't exist" << std::endl;
		return false;
	}

	player->town = town;

	const Position& loginPos = player->loginPosition;
	if (loginPos.x == 0 && loginPos.y == 0 && loginPos.z == 0) {
		player->loginPosition = player->getTemplePosition();
	}

	player->staminaMinutes = result->getNumber<uint16_t>("stamina");

	static const std::string skillNames[] = {"skill_fist", "skill_club", "skill_sword", "skill_axe", "skill_dist", "skill_shielding", "skill_fishing"};
	static const std::string skillNameTries[] = {"skill_fist_tries", "skill_club_tries", "skill_sword_tries", "skill_axe_tries", "skill_dist_tries", "skill_shielding_tries", "skill_fishing_tries"};
	static const size_t size = sizeof(skillNames) / sizeof(std::string);
	for (uint8_t i = 0; i < size; ++i) {
		uint16_t skillLevel = result->getNumber<uint16_t>(skillNames[i]);
		uint64_t skillTries = result->getNumber<uint64_t>(skillNameTries[i]);
		uint64_t nextSkillTries = player->vocation->getReqSkillTries(i, skillLevel + 1);
		if (skillTries > nextSkillTries) {
			skillTries = 0;
		}

		player->skills[i].level = skillLevel;
		player->skills[i].tries = skillTries;
		player->skills[i].percent = Player::getPercentLevel(skillTries, nextSkillTries);
	}

	std::ostringstream query;
	query << "SELECT `guild_id`, `rank_id`, `nick` FROM `guild_membership` WHERE `player_id` = " << player->getGUID();
	if ((result = db->storeQuery(query.str()))) {
		uint32_t guildId = result->getNumber<uint32_t>("guild_id");
		uint32_t playerRankId = result->getNumber<uint32_t>("rank_id");
		player->guildNick = result->getString("nick");

		Guild* guild = g_game.getGuild(guildId);
		if (!guild) {
			query.str(std::string());
			query << "SELECT `name` FROM `guilds` WHERE `id` = " << guildId;
			if ((result = db->storeQuery(query.str()))) {
				guild = new Guild(guildId, result->getString("name"));
				g_game.addGuild(guild);

				query.str(std::string());
				query << "SELECT `id`, `name`, `level` FROM `guild_ranks` WHERE `guild_id` = " << guildId << " LIMIT 3";

				if ((result = db->storeQuery(query.str()))) {
					do {
						guild->addRank(result->getNumber<uint32_t>("id"), result->getString("name"), result->getNumber<uint16_t>("level"));
					} while (result->next());
				}
			}
		}

		if (guild) {
			player->guild = guild;
			GuildRank* rank = guild->getRankById(playerRankId);
			if (rank) {
				player->guildLevel = rank->level;
			} else {
				player->guildLevel = 1;
			}

			IOGuild::getWarList(guildId, player->guildWarList);

			query.str(std::string());
			query << "SELECT COUNT(*) AS `members` FROM `guild_membership` WHERE `guild_id` = " << guildId;
			if ((result = db->storeQuery(query.str()))) {
				guild->setMemberCount(result->getNumber<uint32_t>("members"));
			}
		}
	}

	query.str(std::string());
	query << "SELECT `player_id`, `name` FROM `player_spells` WHERE `player_id` = " << player->getGUID();
	if ((result = db->storeQuery(query.str()))) {
		do {
			player->learnedInstantSpellList.emplace_front(result->getString("name"));
		} while (result->next());
	}

	//load inventory items
	ItemMap itemMap;

	query.str(std::string());
	query << "SELECT `pid`, `sid`, `itemtype`, `count`, `attributes` FROM `player_items` WHERE `player_id` = " << player->getGUID() << " ORDER BY `sid` DESC";
	if ((result = db->storeQuery(query.str()))) {
		loadItems(itemMap, result);

		for (ItemMap::const_reverse_iterator it = itemMap.rbegin(), end = itemMap.rend(); it != end; ++it) {
			const std::pair<Item*, int32_t>& pair = it->second;
			Item* item = pair.first;
			int32_t pid = pair.second;
			if (pid >= 1 && pid <= 10) {
				player->internalAddThing(pid, item);
			} else {
				ItemMap::const_iterator it2 = itemMap.find(pid);
				if (it2 == itemMap.end()) {
					continue;
				}

				Container* container = it2->second.first->getContainer();
				if (container) {
					container->internalAddThing(item);
				}
			}
		}
	}

	//load depot items
	itemMap.clear();

	query.str(std::string());
	query << "SELECT `pid`, `sid`, `itemtype`, `count`, `attributes` FROM `player_depotitems` WHERE `player_id` = " << player->getGUID() << " ORDER BY `sid` DESC";
	if ((result = db->storeQuery(query.str()))) {
		loadItems(itemMap, result);

		for (ItemMap::const_reverse_iterator it = itemMap.rbegin(), end = itemMap.rend(); it != end; ++it) {
			const std::pair<Item*, int32_t>& pair = it->second;
			Item* item = pair.first;

			int32_t pid = pair.second;
			if (pid >= 0 && pid < 100) {
				DepotChest* depotChest = player->getDepotChest(pid, true);
				if (depotChest) {
					depotChest->internalAddThing(item);
				}
			} else {
				ItemMap::const_iterator it2 = itemMap.find(pid);
				if (it2 == itemMap.end()) {
					continue;
				}

				Container* container = it2->second.first->getContainer();
				if (container) {
					container->internalAddThing(item);
				}
			}
		}
	}

	//load inbox items
	itemMap.clear();

	query.str(std::string());
	query << "SELECT `pid`, `sid`, `itemtype`, `count`, `attributes` FROM `player_inboxitems` WHERE `player_id` = " << player->getGUID() << " ORDER BY `sid` DESC";
	if ((result = db->storeQuery(query.str()))) {
		loadItems(itemMap, result);

		for (ItemMap::const_reverse_iterator it = itemMap.rbegin(), end = itemMap.rend(); it != end; ++it) {
			const std::pair<Item*, int32_t>& pair = it->second;
			Item* item = pair.first;
			int32_t pid = pair.second;

			if (pid >= 0 && pid < 100) {
				player->getInbox()->internalAddThing(item);
			} else {
				ItemMap::const_iterator it2 = itemMap.find(pid);

				if (it2 == itemMap.end()) {
					continue;
				}

				Container* container = it2->second.first->getContainer();
				if (container) {
					container->internalAddThing(item);
				}
			}
		}
	}

	//load storage map
	query.str(std::string());
	query << "SELECT `key`, `value` FROM `player_storage` WHERE `player_id` = " << player->getGUID();
	if ((result = db->storeQuery(query.str()))) {
		do {
			player->addStorageValue(result->getNumber<uint32_t>("key"), result->getNumber<int32_t>("value"), true);
		} while (result->next());
	}

	//load vip
	query.str(std::string());
	query << "SELECT `player_id` FROM `account_viplist` WHERE `account_id` = " << player->getAccount();
	if ((result = db->storeQuery(query.str()))) {
		do {
			player->addVIPInternal(result->getNumber<uint32_t>("player_id"));
		} while (result->next());
	}

	player->updateBaseSpeed();
	player->updateInventoryWeight();
	player->updateItemsLight(true);
	return true;
}
Exemple #16
0
void Store::getTransactionHistory(uint32_t accountId, uint16_t page, uint32_t entriesPerPage, std::vector<StoreTransaction>& out) const
{
	Database* db = Database::getInstance();

	std::ostringstream query;
	query << "SELECT `id`, `coins`, `description`, `timestamp` FROM `store_history` WHERE `account_id` = " << accountId << " ORDER BY `timestamp` DESC LIMIT " << entriesPerPage + 1 << " OFFSET " << (page * entriesPerPage);
	
	DBResult_ptr result = db->storeQuery(query.str());
	if (result) {
		do {
			out.emplace_back(result->getNumber<uint32_t>("id"), result->getNumber<int32_t>("coins"), result->getString("description"), result->getNumber<time_t>("timestamp"));
		} while (result->next());
	}	
}