BOOL ForInObjectEnumerator::GetCurrentEnumerator()
    {
        Assert(object);
        ScriptContext* scriptContext = GetScriptContext();

        if (VirtualTableInfo<DynamicObject>::HasVirtualTable(object))
        {
            DynamicObject* dynamicObject = (DynamicObject*)object;
            if (!dynamicObject->GetTypeHandler()->EnsureObjectReady(dynamicObject))
            {
                return false;
            }
            dynamicObject->GetDynamicType()->PrepareForTypeSnapshotEnumeration();
            embeddedEnumerator.Initialize(dynamicObject, true);
            currentEnumerator = &embeddedEnumerator;
            return true;
        }

        if (!object->GetEnumerator(TRUE /*enumNonEnumerable*/, (Var *)&currentEnumerator, scriptContext, true /*preferSnapshotSemantics */, enumSymbols))
        {
            currentEnumerator = scriptContext->GetLibrary()->GetNullEnumerator();
            return false;
        }
        return true;
    }
    bool RecyclableObject::IsWritableDataOnlyDetectionBitSet()
    {
        if (DynamicType::Is(this->GetTypeId()))
        {
            DynamicObject* obj = DynamicObject::FromVar(this);
            return obj->GetTypeHandler()->IsWritableDataOnlyDetectionBitSet() ||
                (obj->HasObjectArray() && obj->GetObjectArrayOrFlagsAsArray()->IsWritableDataOnlyDetectionBitSet());
        }

        return false;
    }
    bool RecyclableObject::HasOnlyWritableDataProperties()
    {
        if (DynamicType::Is(this->GetTypeId()))
        {
            DynamicObject* obj = DynamicObject::FromVar(this);
            return obj->GetTypeHandler()->GetHasOnlyWritableDataProperties() &&
                (!obj->HasObjectArray() || obj->GetObjectArrayOrFlagsAsArray()->HasOnlyWritableDataProperties());
        }

        return true;
    }
 void RecyclableObject::ClearWritableDataOnlyDetectionBit()
 {
     if (DynamicType::Is(this->GetTypeId()))
     {
         DynamicObject* obj = DynamicObject::FromVar(this);
         obj->GetTypeHandler()->ClearWritableDataOnlyDetectionBit();
         if (obj->HasObjectArray())
         {
             obj->GetObjectArrayOrFlagsAsArray()->ClearWritableDataOnlyDetectionBit();
         }
     }
 }