Exemple #1
0
void Cal3dModel::render(bool select_mode) {
  // TODO Make this into a matrix?
//  Render *render = RenderSystem::getInstance().getRenderer();
//  render->rotate(m_rotate,0.0f,0.0f,1.0f); //so zero degrees points east

  DynamicObjectList::iterator I = m_dos.begin();
  DynamicObjectList::const_iterator Iend = m_dos.end();
  while (I != Iend) {
    DynamicObject* dyno = *I++;
    dyno->render(select_mode);
  }
}