void MessageDistDelivererToHostile::Visit(DynamicObjectMapType &m) { for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { DynamicObject* target = iter->GetSource(); if (!IS_PLAYER_GUID(target->GetCasterGUID()) || !target->InSamePhase(i_phaseMask)) continue; if (target->GetExactDist2dSq(i_source) > i_distSq) continue; // Send packet back to the caster if the caster has vision of dynamic object Player* caster = (Player*)target->GetCaster(); if (caster && caster->m_seer == target) SendPacket(caster); } }
void MessageDistDeliverer::Visit(DynamicObjectMapType &m) { for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { DynamicObject* target = iter->GetSource(); if (!target->InSamePhase(i_phaseMask)) continue; if (target->GetExactDist2dSq(i_source) > i_distSq) continue; if (Unit* caster = target->GetCaster()) { // Send packet back to the caster if the caster has vision of dynamic object Player* player = caster->ToPlayer(); if (player && player->m_seer == target) SendPacket(player); } } }