bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
{
    if (!*args)
        return false;

    char* sTicketId = strtok((char*)args, " ");
    uint32 ticketId = atoi(sTicketId);

    char* sTarget = strtok(NULL, " ");
    if (!sTarget)
        return false;

    std::string target(sTarget);
    if (!normalizePlayerName(target))
        return false;

    GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
    if (!ticket || ticket->IsClosed())
    {
        SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
        return true;
    }

    // Get target information
    uint64 targetGuid = sObjectMgr->GetPlayerGUIDByName(target.c_str());
    uint64 targetAccId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid);
    uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccId, realmID);

    // Target must exist and have administrative rights
    if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel))
    {
        SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A);
        return true;
    }

    // If already assigned, leave
    if (ticket->IsAssignedTo(targetGuid))
    {
        PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId());
        return true;
    }

    // If assigned to different player other than current, leave
    //! Console can override though
    Player* player = m_session ? m_session->GetPlayer() : NULL;
    if (player && ticket->IsAssignedNotTo(player->GetGUID()))
    {
        PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str());
        return true;
    }

    // Assign ticket
    SQLTransaction trans = SQLTransaction(NULL);
    ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel));
    ticket->SaveToDB(trans);
    sTicketMgr->UpdateLastChange();

    std::string msg = ticket->FormatMessageString(*this, NULL, target.c_str(), NULL, NULL);
    SendGlobalGMSysMessage(msg.c_str());
    return true;
}
Exemple #2
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    static bool HandleGMTicketAssignToCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        char* ticketIdStr = strtok((char*)args, " ");
        uint32 ticketId = atoi(ticketIdStr);

        char* targetStr = strtok(NULL, " ");
        if (!targetStr)
            return false;

        std::string target(targetStr);
        if (!normalizePlayerName(target))
            return false;

        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        ObjectGuid targetGuid = sObjectMgr->GetPlayerGUIDByName(target);
        uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid);
        // Target must exist and have administrative rights
        if (!AccountMgr::HasPermission(accountId, rbac::RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET, realmID))
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A);
            return true;
        }

        // If already assigned, leave
        if (ticket->IsAssignedTo(targetGuid))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId());
            return true;
        }

        // If assigned to different player other than current, leave
        //! Console can override though
        Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
        if (player && ticket->IsAssignedNotTo(player->GetGUID()))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str());
            return true;
        }

        // Assign ticket
        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(AccountMgr::GetSecurity(accountId, realmID)));
        ticket->SaveToDB(trans);
        sTicketMgr->UpdateLastChange();

        std::string msg = ticket->FormatMessageString(*handler, NULL, target.c_str(), NULL, NULL, NULL);
        handler->SendGlobalGMSysMessage(msg.c_str());
		if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0)
        {
            std::string ircchan = "#";
            std::ostringstream smsg;
            ircchan += sIRC->ticann;
            smsg << "[\00304Ticket Assigned\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Assigned To: \00304" << target.c_str() << " \003]";
            sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true);
        }
        return true;
    }