Exemple #1
0
void Triangle::Transform(const float3x3 &transform)
{
	transform.BatchTransform(&a, 3);
}
Exemple #2
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void Polygon::Transform(const float3x3 &transform)
{
	if (!p.empty())
		transform.BatchTransform(&p[0], (int)p.size());
}
Exemple #3
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void Polyhedron::Transform(const float3x3 &transform)
{
	if (!v.empty())
		transform.BatchTransform(&v[0], (int)v.size());
}