Exemple #1
0
void AABB::TransformAsAABB(const float3x3 &transform)
{
	assume(transform.IsColOrthogonal());
	assume(transform.HasUniformScale());

	AABBTransformAsAABB(*this, transform);
}
Exemple #2
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void Capsule::Transform(const float3x3 &transform)
{
	assume(transform.HasUniformScale());
	assume(transform.IsColOrthogonal());
	l.Transform(transform);
	r *= transform.Col(0).Length(); // Scale the radius.
}
Exemple #3
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void Circle::Transform(const float3x3 &transform)
{
	assume(transform.HasUniformScale());
	assume(transform.IsColOrthogonal());
	pos = transform.Mul(pos);
	normal = transform.Mul(normal).Normalized();
	r *= transform.Col(0).Length(); // Scale the radius of the circle.
}
Exemple #4
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void Placeable::SetOrientationAndScale(const float3x3 &tm)
{
    assume(tm.IsColOrthogonal());
    assume(!tm.HasNegativeScale());
    Transform newtrans = transform.Get();
    newtrans.SetRotationAndScale(tm);
    transform.Set(newtrans, AttributeChange::Default);
}
Exemple #5
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void Quat::Set(const float3x3 &m)
{
	assume(m.IsColOrthogonal());
	assume(m.HasUnitaryScale());
	assume(!m.HasNegativeScale());
	SetQuatFrom(*this, m);

#ifdef MATH_ASSERT_CORRECTNESS
	// Test that the conversion float3x3->Quat->float3x3 is correct.
	mathassert(this->ToFloat3x3().Equals(m, 0.01f));
#endif
}
Exemple #6
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void OBB::Transform(const float3x3 &transform)
{
	assume(transform.IsColOrthogonal());
	OBBTransform(*this, transform);
}
Exemple #7
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void OBB::SetFrom(const AABB &aabb, const float3x3 &transform)
{
	assume(transform.IsColOrthogonal());
	OBBSetFrom(*this, aabb, transform);
}