int main(int argc, char **argv) 
{
  std::string str;
  int ret;

  // connection to the robot
  ArTcpConnection con;
  // the robot
  ArRobot robot;
  
  // ake the joydrive object, which also creates its own thread
  Joydrive joyd(&robot);
  
  // the connection handler
  ConnHandler ch(&robot, &joyd);

  // init aria, which will make a dedicated signal handling thread
  Aria::init(Aria::SIGHANDLE_THREAD);

  // open the connection with default args, exit if it fails
  if ((ret = con.open()) != 0)
  {
    str = con.getOpenMessage(ret);
    printf("Open failed: %s\n", str.c_str());
    Aria::shutdown();
    return 1;
  }


  // set the connection on the robot
  robot.setDeviceConnection(&con);

  // run the robot in its own thread
  robot.runAsync(false);
  
  // have the robot connect asyncronously (so its loop is still running)
  // if this fails it means that the robot isn't running in its own thread
  if (!robot.asyncConnect())
  {
    printf(
    "asyncConnect failed because robot is not running in its own thread.\n");
    Aria::shutdown();
    return 1;
  }

  // now we just wait for the robot to be done running
  printf("Waiting for the robot's run to exit.\n");
  robot.waitForRunExit();
  // then we exit
  printf("exiting main\n");
  Aria::exit(0);  // exit program
  return 0;
}
Esempio n. 2
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int main(int argc, char **argv)
{
  std::string str;
  int ret;
  int successes = 0, failures = 0;
  int action;
  bool exitOnFailure = true;
  
  ArSerialConnection con;
  ArRobot robot;
  //ArLog::init(ArLog::StdOut, ArLog::Verbose);
  srand(time(NULL));
  robot.runAsync(false);
// if (!exitOnFailure)
//    ArLog::init(ArLog::None, ArLog::Terse);
  //else
  //ArLog::init(ArLog::None);
  while (1)
  {
    if (con.getStatus() != ArDeviceConnection::STATUS_OPEN &&
	(ret = con.open()) != 0)
    {
      str = con.getOpenMessage(ret);
      printf("Open failed: %s\n", str.c_str());
      ++failures;
      if (exitOnFailure)
      {
	printf("Failed\n");
	exit(0);
      }
      else
      {
	ArUtil::sleep(200);
	robot.unlock();
	continue;
      }
    }
    robot.lock();
    robot.setDeviceConnection(&con);
    robot.unlock();
    ArUtil::sleep((rand() % 5) * 100);
    if (robot.asyncConnect())
    {
      robot.waitForConnectOrConnFail();
      robot.lock();
      if (!robot.isConnected())
      {
	if (exitOnFailure)
	{
	  printf("Failed after %d tries.\n", successes);
	  exit(0);
	}
	printf("Failed to connect successfully");
	++failures;
      }
      robot.comInt(ArCommands::SONAR, 0);
      robot.comInt(ArCommands::SOUNDTOG, 0);
      //robot.comInt(ArCommands::PLAYLIST, 0);
      robot.comInt(ArCommands::ENCODER, 1);
      ArUtil::sleep(((rand() % 20) + 3) * 100);
      ++successes;
      // okay, now try to leave it in a messed up state
      action = rand() % 8;
      robot.dropConnection();
      switch (action) {
      case 0:
	printf("Discon  0 ");
	robot.disconnect();
	ArUtil::sleep(100);
	robot.com(0);
	break;
      case 1:
	printf("Discon  1 ");
	robot.disconnect();
	ArUtil::sleep(100);
	robot.com(0);
	ArUtil::sleep(100);
	robot.com(1);
	break;
      case 2:
	printf("Discon  2 ");
	robot.disconnect();
	ArUtil::sleep(100);
	robot.com(0);
	ArUtil::sleep(100);
	robot.com(1);
	ArUtil::sleep(100);
	robot.com(2);
	break;
      case 3:
	printf("Discon 10 ");
	robot.disconnect();
	ArUtil::sleep(100);
	robot.com(10);
	break;
      case 4:
	printf("Discon    ");
	robot.disconnect();
	break;
      default:
	printf("Leave     ");
	break;
      }
      robot.unlock();
    }
    else
    {
      if (exitOnFailure)
      {
	printf("Failed after %d tries.\n", successes);
	exit(0);
      }
      printf("Failed to start connect ");
      ++failures;
    }
    if ((rand() % 2) == 0)
    {
      printf(" ! RadioDisconnect ! ");
      con.write("|||\15", strlen("!!!\15"));
      
      ArUtil::sleep(100);
      con.write("WMD\15", strlen("WMD\15"));
      ArUtil::sleep(200);
    }
    if ((rand() % 2) == 0)
    {
      printf(" ! ClosePort !\n");
      con.close();
    }
    else
      printf("\n");
    printf("#### %d successes %d failures, %% %.2f success\n", successes, failures,
	   (float)successes/(float)(successes+failures)*100);

    ArUtil::sleep((rand() % 2)* 1000);
  }
  return 0; 
}