int main(int argc, char* argv[]) { Game game; cout << "Starting Space Invaders!" << endl; game.Init("Space Invaders", 40, 40, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); game.PushGameObj(); while (game.GameRunning()) { game.HandleEvents(); game.Update(); game.Render(); } game.Quit(); return 0; }