/** * Displays the hand of the player on the screen. */ void displayHand(std::vector<card> input) { int displayCoordsX[] = {17,24,31,38,45,52,59,17,24,31,38,45,52}; int displayCoordsY[] = {13,13,13,13,13,13,13,18,18,18,18,18,18}; unsigned int x = 0; unsigned int y = input.size(); messageString.str(""); messageString << "Hand size:" << y ; gameDisplay.bannerTop(messageString.str()); gameDisplay.drawBox(15,13,50,15,A_INVIS); for(; x < y; x++) { gameDisplay.displayCard(displayCoordsX[x],displayCoordsY[x],input.at(x).getSuit(),input.at(x).getFace(), A_NORMAL); } }