예제 #1
0
int Enemies::hit(ALLEGRO_MOUSE_STATE mouse, int dano){
  int drop = 0, j = 0;
  for(Enemy *i = head; i !=NULL && j < 5; i = i->getNext(), j++){
    if(i->isHover(mouse) == true){
      cout << "acertou o inimigo " << i->getId() << endl;
      i->getHit(dano);
      if(!i->getStatus()){
        drop = i->getDrop();
        deleteEnemy(i->getId());
      }
      break;
    }
  }
  return drop;
}
예제 #2
0
void Enemies::addEnemy(){
    Enemy* aux = new Enemy();
    aux->setNext(head);
    head = aux;
    cout << "Inimigo " << aux->getId() << " adicionado\n";
}