void anchor_handle_renderer::draw_anchor (SkCanvas &canvas, const SkRect &rect, SkPaint &paint) const { switch (m_node_type) { case handle_type::DIAMOND: { canvas.save (); canvas.translate (rect.centerX (), rect.centerY ()); canvas.rotate (45); SkRect moved_rect = rect; moved_rect.offset (-rect.centerX (), -rect.centerY ()); paint.setAntiAlias (true); canvas.drawRect (moved_rect, paint); canvas.restore (); break; } case handle_type::SQUARE: canvas.drawRect (rect, paint); break; case handle_type::CIRCLE: canvas.drawOval (rect, paint); break; case handle_type::DOUBLE_HEADED_ARROW: case handle_type::ROTATE_ARROW: SkPath path = qt2skia::path (*m_paths.at (m_node_type)); SkMatrix trans; trans.setIdentity (); trans.postRotate (m_rotation_angle, 32, 32); // TODO: change all these to use info from path_storage (bounding box and center (possibly should be made 0)) trans.postConcat (qt2skia::matrix (geom::rect2rect (QRectF (0, 0, 64, 64), qt2skia::rect (rect)))); path.transform (trans); paint.setAntiAlias (true); canvas.drawPath (path, paint); break; } }
void SkPDFDevice::drawBitmap(const SkDraw&, const SkBitmap& bitmap, const SkIRect* srcRect, const SkMatrix& matrix, const SkPaint& paint) { SkMatrix transform = matrix; transform.postConcat(fGraphicStack[fGraphicStackIndex].fTransform); internalDrawBitmap(transform, bitmap, srcRect, paint); }
void SkPDFDevice::internalDrawBitmap(const SkMatrix& matrix, const SkBitmap& bitmap, const SkIRect* srcRect, const SkPaint& paint) { SkIRect subset = SkIRect::MakeWH(bitmap.width(), bitmap.height()); if (srcRect && !subset.intersect(*srcRect)) return; SkPDFImage* image = SkPDFImage::CreateImage(bitmap, subset, paint); if (!image) return; SkMatrix scaled; // Adjust for origin flip. scaled.setScale(1, -1); scaled.postTranslate(0, 1); // Scale the image up from 1x1 to WxH. scaled.postScale(SkIntToScalar(subset.width()), SkIntToScalar(subset.height())); scaled.postConcat(matrix); SkMatrix curTransform = setTransform(scaled); updateGSFromPaint(paint, false); fXObjectResources.push(image); // Transfer reference. fContent.writeText("/X"); fContent.writeDecAsText(fXObjectResources.count() - 1); fContent.writeText(" Do\n"); setTransform(curTransform); }
bool LayerAndroid::drawCanvas(SkCanvas* canvas, bool drawChildren, PaintStyle style) { if (!m_visible) return false; bool askScreenUpdate = false; { SkAutoCanvasRestore acr(canvas, true); SkRect r; r.set(m_clippingRect.x(), m_clippingRect.y(), m_clippingRect.x() + m_clippingRect.width(), m_clippingRect.y() + m_clippingRect.height()); canvas->clipRect(r); SkMatrix matrix; GLUtils::toSkMatrix(matrix, m_drawTransform); SkMatrix canvasMatrix = canvas->getTotalMatrix(); matrix.postConcat(canvasMatrix); canvas->setMatrix(matrix); onDraw(canvas, m_drawOpacity, 0, style); } if (!drawChildren) return false; // When the layer is dirty, the UI thread should be notified to redraw. askScreenUpdate |= drawChildrenCanvas(canvas, style); return askScreenUpdate; }
bool Surface::paint(SkCanvas* canvas) { if (singleLayer()) { getFirstLayer()->contentDraw(canvas, Layer::UnmergedLayers); // TODO: double buffer by disabling SurfaceCollection swaps and position // updates until painting complete // In single surface mode, draw layer content onto the base layer if (isBase() && getFirstLayer()->countChildren() && getFirstLayer()->state()->isSingleSurfaceRenderingMode()) { for (int i = 0; i < getFirstLayer()->countChildren(); i++) getFirstLayer()->getChild(i)->drawCanvas(canvas, true, Layer::FlattenedLayers); } } else { SkAutoCanvasRestore acr(canvas, true); SkMatrix matrix; GLUtils::toSkMatrix(matrix, m_drawTransform); SkMatrix inverse; inverse.reset(); matrix.invert(&inverse); SkMatrix canvasMatrix = canvas->getTotalMatrix(); inverse.postConcat(canvasMatrix); canvas->setMatrix(inverse); for (unsigned int i=0; i<m_layers.size(); i++) m_layers[i]->drawCanvas(canvas, false, Layer::MergedLayers); } return true; }
DEF_TEST(RecordDraw_SetMatrixClobber, r) { // Set up an SkRecord that just scales by 2x,3x. SkRecord scaleRecord; SkRecorder scaleCanvas(&scaleRecord, W, H); SkMatrix scale; scale.setScale(2, 3); scaleCanvas.setMatrix(scale); // Set up an SkRecord with an initial +20, +20 translate. SkRecord translateRecord; SkRecorder translateCanvas(&translateRecord, W, H); SkMatrix translate; translate.setTranslate(20, 20); translateCanvas.setMatrix(translate); SkRecordDraw(scaleRecord, &translateCanvas, nullptr, nullptr, 0, nullptr/*bbh*/, nullptr/*callback*/); REPORTER_ASSERT(r, 4 == translateRecord.count()); assert_type<SkRecords::SetMatrix>(r, translateRecord, 0); assert_type<SkRecords::Save> (r, translateRecord, 1); assert_type<SkRecords::SetMatrix>(r, translateRecord, 2); assert_type<SkRecords::Restore> (r, translateRecord, 3); // When we look at translateRecord now, it should have its first +20,+20 translate, // then a 2x,3x scale that's been concatted with that +20,+20 translate. const SkRecords::SetMatrix* setMatrix; setMatrix = assert_type<SkRecords::SetMatrix>(r, translateRecord, 0); REPORTER_ASSERT(r, setMatrix->matrix == translate); setMatrix = assert_type<SkRecords::SetMatrix>(r, translateRecord, 2); SkMatrix expected = scale; expected.postConcat(translate); REPORTER_ASSERT(r, setMatrix->matrix == expected); }
void onDraw(int loops, SkCanvas* canvas) override { SkPaint paint; paint.setAntiAlias(fAA); paint.setBlendMode(fMode); SkColor color = start_color(fColorType); int w = this->getSize().x(); int h = this->getSize().y(); static const SkScalar kRectW = 25.1f; static const SkScalar kRectH = 25.9f; if (fColorType == kShaderOpaque_ColorType) { // The only requirement for the shader is that it requires local coordinates SkPoint pts[2] = { {0.0f, 0.0f}, {kRectW, kRectH} }; SkColor colors[] = { color, SK_ColorBLUE }; paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp)); } SkMatrix rotate; // This value was chosen so that we frequently hit the axis-aligned case. rotate.setRotate(30.f, kRectW / 2, kRectH / 2); SkMatrix m = rotate; SkScalar tx = 0, ty = 0; if (fPerspective) { // Apply some fixed perspective to change how ops may draw the rects SkMatrix perspective; perspective.setIdentity(); perspective.setPerspX(1e-4f); perspective.setPerspY(1e-3f); perspective.setSkewX(0.1f); canvas->concat(perspective); } for (int i = 0; i < loops; ++i) { canvas->save(); canvas->translate(tx, ty); canvas->concat(m); paint.setColor(color); color = advance_color(color, fColorType, i); canvas->drawRect(SkRect::MakeWH(kRectW, kRectH), paint); canvas->restore(); tx += kRectW + 2; if (tx > w) { tx = 0; ty += kRectH + 2; if (ty > h) { ty = 0; } } m.postConcat(rotate); } }
void Matrix::NativePostConcat( /* [in] */ Int64 nObj, /* [in] */ Int64 nOther) { SkMatrix* matrix = reinterpret_cast<SkMatrix*>(nObj); SkMatrix* other = reinterpret_cast<SkMatrix*>(nOther); matrix->postConcat(*other); }
const GrFragmentProcessor* SkImageShader::asFragmentProcessor(GrContext* context, const SkMatrix& viewM, const SkMatrix* localMatrix, SkFilterQuality filterQuality, GrProcessorDataManager* mgr) const { SkMatrix matrix; matrix.setIDiv(fImage->width(), fImage->height()); SkMatrix lmInverse; if (!this->getLocalMatrix().invert(&lmInverse)) { return nullptr; } if (localMatrix) { SkMatrix inv; if (!localMatrix->invert(&inv)) { return nullptr; } lmInverse.postConcat(inv); } matrix.preConcat(lmInverse); SkShader::TileMode tm[] = { fTileModeX, fTileModeY }; // Must set wrap and filter on the sampler before requesting a texture. In two places below // we check the matrix scale factors to determine how to interpret the filter quality setting. // This completely ignores the complexity of the drawVertices case where explicit local coords // are provided by the caller. bool doBicubic; GrTextureParams::FilterMode textureFilterMode = GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix(), &doBicubic); GrTextureParams params(tm, textureFilterMode); SkImageUsageType usageType; if (kClamp_TileMode == fTileModeX && kClamp_TileMode == fTileModeY) { usageType = kUntiled_SkImageUsageType; } else if (GrTextureParams::kNone_FilterMode == textureFilterMode) { usageType = kTiled_Unfiltered_SkImageUsageType; } else { usageType = kTiled_Filtered_SkImageUsageType; } SkAutoTUnref<GrTexture> texture(as_IB(fImage)->asTextureRef(context, usageType)); if (!texture) { return nullptr; } SkAutoTUnref<GrFragmentProcessor> inner; if (doBicubic) { inner.reset(GrBicubicEffect::Create(mgr, texture, matrix, tm)); } else { inner.reset(GrSimpleTextureEffect::Create(mgr, texture, matrix, params)); } if (GrPixelConfigIsAlphaOnly(texture->config())) { return SkRef(inner.get()); } return GrFragmentProcessor::MulOuputByInputAlpha(inner); }
bool SkMatrixImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (getInput(0) && !getInput(0)->filterImage(proxy, source, ctx, &src, &srcOffset)) { return false; } SkRect dstRect; SkIRect srcBounds, dstBounds; src.getBounds(&srcBounds); srcBounds.offset(srcOffset); SkRect srcRect = SkRect::Make(srcBounds); SkMatrix matrix; if (!ctx.ctm().invert(&matrix)) { return false; } matrix.postConcat(fTransform); matrix.postConcat(ctx.ctm()); matrix.mapRect(&dstRect, srcRect); dstRect.roundOut(&dstBounds); SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(dstBounds.width(), dstBounds.height())); if (NULL == device.get()) { return false; } SkCanvas canvas(device.get()); canvas.translate(-SkIntToScalar(dstBounds.x()), -SkIntToScalar(dstBounds.y())); canvas.concat(matrix); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); paint.setFilterLevel(fFilterLevel); canvas.drawBitmap(src, srcRect.x(), srcRect.y(), &paint); *result = device.get()->accessBitmap(false); offset->fX = dstBounds.fLeft; offset->fY = dstBounds.fTop; return true; }
bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, const SkMatrix& viewM, const SkMatrix* localMatrix, GrColor* paintColor, GrProcessorDataManager* procDataManager, GrFragmentProcessor** fp) const { SkMatrix matrix; matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); SkMatrix lmInverse; if (!this->getLocalMatrix().invert(&lmInverse)) { return false; } if (localMatrix) { SkMatrix inv; if (!localMatrix->invert(&inv)) { return false; } lmInverse.postConcat(inv); } matrix.preConcat(lmInverse); SkShader::TileMode tm[] = { (TileMode)fTileModeX, (TileMode)fTileModeY, }; // Must set wrap and filter on the sampler before requesting a texture. In two places below // we check the matrix scale factors to determine how to interpret the filter quality setting. // This completely ignores the complexity of the drawVertices case where explicit local coords // are provided by the caller. bool doBicubic; GrTextureParams::FilterMode textureFilterMode = GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewM, this->getLocalMatrix(), &doBicubic); GrTextureParams params(tm, textureFilterMode); SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, ¶ms)); if (!texture) { SkErrorInternals::SetError( kInternalError_SkError, "Couldn't convert bitmap to texture."); return false; } *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? SkColor2GrColor(paint.getColor()) : SkColor2GrColorJustAlpha(paint.getColor()); if (doBicubic) { *fp = GrBicubicEffect::Create(procDataManager, texture, matrix, tm); } else { *fp = GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params); } return true; }
void SkMatrixImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { SkRect bounds = src; if (getInput(0)) { getInput(0)->computeFastBounds(src, &bounds); } SkMatrix matrix; matrix.setTranslate(-bounds.x(), -bounds.y()); matrix.postConcat(fTransform); matrix.postTranslate(bounds.x(), bounds.y()); matrix.mapRect(dst, bounds); }
SkMatrix View::currentTransformMatrix(View* ancestor) { SkMatrix m; m.reset(); View* v = this; while (v && v != ancestor) { m.postConcat(v->matrix()); v = v->m_parent; } return m; }
TwoPointConicalEffect::Data::Data(const SkTwoPointConicalGradient& shader, SkMatrix& matrix) { fType = shader.getType(); if (fType == Type::kRadial) { // Map center to (0, 0) matrix.postTranslate(-shader.getStartCenter().fX, -shader.getStartCenter().fY); // scale |fDiffRadius| to 1 SkScalar dr = shader.getDiffRadius(); matrix.postScale(1 / dr, 1 / dr); fRadius0 = shader.getStartRadius() / dr; fDiffRadius = dr < 0 ? -1 : 1; } else if (fType == Type::kStrip) { fRadius0 = shader.getStartRadius() / shader.getCenterX1(); fDiffRadius = 0; matrix.postConcat(shader.getGradientMatrix()); } else if (fType == Type::kFocal) { fFocalData = shader.getFocalData(); matrix.postConcat(shader.getGradientMatrix()); } }
void SKPAnimationBench::drawPicture() { SkMatrix frameMatrix = SkMatrix::MakeTrans(-fCenter.fX, -fCenter.fY); frameMatrix.postConcat(fAnimationMatrix); SkMatrix reverseTranslate = SkMatrix::MakeTrans(fCenter.fX, fCenter.fY); frameMatrix.postConcat(reverseTranslate); SkMatrix currentMatrix = frameMatrix; for (int i = 0; i < fSteps; i++) { for (int j = 0; j < this->tileRects().count(); ++j) { SkMatrix trans = SkMatrix::MakeTrans(-1.f * this->tileRects()[j].fLeft, -1.f * this->tileRects()[j].fTop); SkMatrix tileMatrix = currentMatrix; tileMatrix.postConcat(trans); this->surfaces()[j]->getCanvas()->drawPicture(this->picture(), &tileMatrix, NULL); } for (int j = 0; j < this->tileRects().count(); ++j) { this->surfaces()[j]->getCanvas()->flush(); } currentMatrix.postConcat(frameMatrix); } }
bool SkMatrixImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkMatrix transformInverse; if (!fTransform.invert(&transformInverse)) { return false; } SkMatrix matrix; if (!ctm.invert(&matrix)) { return false; } matrix.postConcat(transformInverse); matrix.postConcat(ctm); SkRect floatBounds; matrix.mapRect(&floatBounds, SkRect::Make(src)); SkIRect bounds = floatBounds.roundOut(); if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { return false; } *dst = bounds; return true; }
void SkPictureStateTree::Iterator::setCurrentMatrix(const SkMatrix* matrix) { SkASSERT(NULL != matrix); if (matrix == fCurrentMatrix) { return; } // The matrix is in recording space, but we also inherit // a playback matrix from out target canvas. SkMatrix m = *matrix; m.postConcat(fPlaybackMatrix); fCanvas->setMatrix(m); fCurrentMatrix = matrix; }
sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& args) const { SkMatrix matrix; matrix.setIDiv(fImage->width(), fImage->height()); SkMatrix lmInverse; if (!this->getLocalMatrix().invert(&lmInverse)) { return nullptr; } if (args.fLocalMatrix) { SkMatrix inv; if (!args.fLocalMatrix->invert(&inv)) { return nullptr; } lmInverse.postConcat(inv); } matrix.preConcat(lmInverse); SkShader::TileMode tm[] = { fTileModeX, fTileModeY }; // Must set wrap and filter on the sampler before requesting a texture. In two places below // we check the matrix scale factors to determine how to interpret the filter quality setting. // This completely ignores the complexity of the drawVertices case where explicit local coords // are provided by the caller. bool doBicubic; GrTextureParams::FilterMode textureFilterMode = GrSkFilterQualityToGrFilterMode(args.fFilterQuality, *args.fViewMatrix, this->getLocalMatrix(), &doBicubic); GrTextureParams params(tm, textureFilterMode); SkAutoTUnref<GrTexture> texture(as_IB(fImage)->asTextureRef(args.fContext, params, args.fGammaTreatment)); if (!texture) { return nullptr; } sk_sp<GrFragmentProcessor> inner; if (doBicubic) { inner = GrBicubicEffect::Make(texture, nullptr, matrix, tm); } else { inner = GrSimpleTextureEffect::Make(texture, nullptr, matrix, params); } if (GrPixelConfigIsAlphaOnly(texture->config())) { return inner; } return sk_sp<GrFragmentProcessor>(GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner))); }
void GrAtlasTextBlob::flushBigGlyphs(GrContext* context, GrDrawContext* dc, const GrClip& clip, const SkPaint& skPaint, SkScalar transX, SkScalar transY, const SkIRect& clipBounds) { for (int i = 0; i < fBigGlyphs.count(); i++) { GrAtlasTextBlob::BigGlyph& bigGlyph = fBigGlyphs[i]; bigGlyph.fVx += transX; bigGlyph.fVy += transY; SkMatrix ctm; ctm.setScale(bigGlyph.fScale, bigGlyph.fScale); ctm.postTranslate(bigGlyph.fVx, bigGlyph.fVy); if (bigGlyph.fApplyVM) { ctm.postConcat(fViewMatrix); } GrBlurUtils::drawPathWithMaskFilter(context, dc, clip, bigGlyph.fPath, skPaint, ctm, nullptr, clipBounds, false); } }
void GrAtlasTextBlob::flushBigGlyphs(GrContext* context, GrDrawContext* dc, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const SkIRect& clipBounds) { SkScalar transX, transY; for (int i = 0; i < fBigGlyphs.count(); i++) { GrAtlasTextBlob::BigGlyph& bigGlyph = fBigGlyphs[i]; calculate_translation(bigGlyph.fApplyVM, viewMatrix, x, y, fInitialViewMatrix, fInitialX, fInitialY, &transX, &transY); SkMatrix ctm; ctm.setScale(bigGlyph.fScale, bigGlyph.fScale); ctm.postTranslate(bigGlyph.fX + transX, bigGlyph.fY + transY); if (bigGlyph.fApplyVM) { ctm.postConcat(viewMatrix); } GrBlurUtils::drawPathWithMaskFilter(context, dc, clip, bigGlyph.fPath, skPaint, ctm, nullptr, clipBounds, false); } }
void onDraw(int loops, SkCanvas* canvas) override { SkPaint paint; paint.setAntiAlias(fAA); paint.setXfermodeMode(fMode); SkColor color = start_color(fColorType); int w = this->getSize().x(); int h = this->getSize().y(); static const SkScalar kRectW = 25.1f; static const SkScalar kRectH = 25.9f; SkMatrix rotate; // This value was chosen so that we frequently hit the axis-aligned case. rotate.setRotate(30.f, kRectW / 2, kRectH / 2); SkMatrix m = rotate; SkScalar tx = 0, ty = 0; for (int i = 0; i < loops; ++i) { canvas->save(); canvas->translate(tx, ty); canvas->concat(m); paint.setColor(color); color = advance_color(color, fColorType, i); canvas->drawRect(SkRect::MakeWH(kRectW, kRectH), paint); canvas->restore(); tx += kRectW + 2; if (tx > w) { tx = 0; ty += kRectH + 2; if (ty > h) { ty = 0; } } m.postConcat(rotate); } }
SkScalar GrPathUtils::scaleToleranceToSrc(SkScalar devTol, const SkMatrix& viewM, const SkRect& pathBounds) { // In order to tesselate the path we get a bound on how much the matrix can // scale when mapping to screen coordinates. SkScalar stretch = viewM.getMaxScale(); SkScalar srcTol = devTol; if (stretch < 0) { // take worst case mapRadius amoung four corners. // (less than perfect) for (int i = 0; i < 4; ++i) { SkMatrix mat; mat.setTranslate((i % 2) ? pathBounds.fLeft : pathBounds.fRight, (i < 2) ? pathBounds.fTop : pathBounds.fBottom); mat.postConcat(viewM); stretch = SkMaxScalar(stretch, mat.mapRadius(SK_Scalar1)); } } return srcTol / stretch; }
void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull, const SkRect& dst, const SkPaint& paint, SkCanvas::SrcRectConstraint) { SkMatrix adjustedMatrix; adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()), dst, SkMatrix::kFill_ScaleToFit); adjustedMatrix.postConcat(*draw.fMatrix); SkDraw adjustedDraw(draw); adjustedDraw.fMatrix = &adjustedMatrix; SkClipStack adjustedClipStack; if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) { adjustedClipStack = *draw.fClipStack; adjustedClipStack.clipRect(dst, *draw.fMatrix, SkCanvas::kIntersect_Op, paint.isAntiAlias()); adjustedDraw.fClipStack = &adjustedClipStack; } drawBitmapCommon(adjustedDraw, bm, paint); }
void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull, const SkRect& dst, const SkPaint& paint, SK_VIRTUAL_CONSTRAINT_TYPE) { SkMatrix adjustedMatrix; adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()), dst, SkMatrix::kFill_ScaleToFit); adjustedMatrix.postConcat(*draw.fMatrix); SkDraw adjustedDraw(draw); adjustedDraw.fMatrix = &adjustedMatrix; SkClipStack adjustedClipStack; if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) { SkRect devClipRect; draw.fMatrix->mapRect(&devClipRect, dst); adjustedClipStack = *draw.fClipStack; adjustedClipStack.clipDevRect(devClipRect, SkRegion::kIntersect_Op, paint.isAntiAlias()); adjustedDraw.fClipStack = &adjustedClipStack; } drawBitmapCommon(adjustedDraw, bm, paint); }
std::unique_ptr<GrFragmentProcessor> Gr2PtConicalGradientEffect::Make( const GrGradientEffect::CreateArgs& args) { const SkTwoPointConicalGradient& shader = *static_cast<const SkTwoPointConicalGradient*>(args.fShader); SkMatrix matrix; if (!shader.getLocalMatrix().invert(&matrix)) { return nullptr; } if (args.fMatrix) { SkMatrix inv; if (!args.fMatrix->invert(&inv)) { return nullptr; } matrix.postConcat(inv); } GrGradientEffect::CreateArgs newArgs(args.fContext, args.fShader, &matrix, args.fWrapMode, args.fDstColorSpace); // Data and matrix has to be prepared before constructing TwoPointConicalEffect so its parent // class can have the right matrix to work with during construction. TwoPointConicalEffect::Data data(shader, matrix); return TwoPointConicalEffect::Make(newArgs, data); }
static void test_matrix_min_max_scale(skiatest::Reporter* reporter) { SkScalar scales[2]; bool success; SkMatrix identity; identity.reset(); REPORTER_ASSERT(reporter, SK_Scalar1 == identity.getMinScale()); REPORTER_ASSERT(reporter, SK_Scalar1 == identity.getMaxScale()); success = identity.getMinMaxScales(scales); REPORTER_ASSERT(reporter, success && SK_Scalar1 == scales[0] && SK_Scalar1 == scales[1]); SkMatrix scale; scale.setScale(SK_Scalar1 * 2, SK_Scalar1 * 4); REPORTER_ASSERT(reporter, SK_Scalar1 * 2 == scale.getMinScale()); REPORTER_ASSERT(reporter, SK_Scalar1 * 4 == scale.getMaxScale()); success = scale.getMinMaxScales(scales); REPORTER_ASSERT(reporter, success && SK_Scalar1 * 2 == scales[0] && SK_Scalar1 * 4 == scales[1]); SkMatrix rot90Scale; rot90Scale.setRotate(90 * SK_Scalar1); rot90Scale.postScale(SK_Scalar1 / 4, SK_Scalar1 / 2); REPORTER_ASSERT(reporter, SK_Scalar1 / 4 == rot90Scale.getMinScale()); REPORTER_ASSERT(reporter, SK_Scalar1 / 2 == rot90Scale.getMaxScale()); success = rot90Scale.getMinMaxScales(scales); REPORTER_ASSERT(reporter, success && SK_Scalar1 / 4 == scales[0] && SK_Scalar1 / 2 == scales[1]); SkMatrix rotate; rotate.setRotate(128 * SK_Scalar1); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SK_Scalar1, rotate.getMinScale(), SK_ScalarNearlyZero)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SK_Scalar1, rotate.getMaxScale(), SK_ScalarNearlyZero)); success = rotate.getMinMaxScales(scales); REPORTER_ASSERT(reporter, success); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SK_Scalar1, scales[0], SK_ScalarNearlyZero)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SK_Scalar1, scales[1], SK_ScalarNearlyZero)); SkMatrix translate; translate.setTranslate(10 * SK_Scalar1, -5 * SK_Scalar1); REPORTER_ASSERT(reporter, SK_Scalar1 == translate.getMinScale()); REPORTER_ASSERT(reporter, SK_Scalar1 == translate.getMaxScale()); success = translate.getMinMaxScales(scales); REPORTER_ASSERT(reporter, success && SK_Scalar1 == scales[0] && SK_Scalar1 == scales[1]); SkMatrix perspX; perspX.reset(); perspX.setPerspX(SkScalarToPersp(SK_Scalar1 / 1000)); REPORTER_ASSERT(reporter, -SK_Scalar1 == perspX.getMinScale()); REPORTER_ASSERT(reporter, -SK_Scalar1 == perspX.getMaxScale()); // Verify that getMinMaxScales() doesn't update the scales array on failure. scales[0] = -5; scales[1] = -5; success = perspX.getMinMaxScales(scales); REPORTER_ASSERT(reporter, !success && -5 * SK_Scalar1 == scales[0] && -5 * SK_Scalar1 == scales[1]); SkMatrix perspY; perspY.reset(); perspY.setPerspY(SkScalarToPersp(-SK_Scalar1 / 500)); REPORTER_ASSERT(reporter, -SK_Scalar1 == perspY.getMinScale()); REPORTER_ASSERT(reporter, -SK_Scalar1 == perspY.getMaxScale()); scales[0] = -5; scales[1] = -5; success = perspY.getMinMaxScales(scales); REPORTER_ASSERT(reporter, !success && -5 * SK_Scalar1 == scales[0] && -5 * SK_Scalar1 == scales[1]); SkMatrix baseMats[] = {scale, rot90Scale, rotate, translate, perspX, perspY}; SkMatrix mats[2*SK_ARRAY_COUNT(baseMats)]; for (size_t i = 0; i < SK_ARRAY_COUNT(baseMats); ++i) { mats[i] = baseMats[i]; bool invertable = mats[i].invert(&mats[i + SK_ARRAY_COUNT(baseMats)]); REPORTER_ASSERT(reporter, invertable); } SkRandom rand; for (int m = 0; m < 1000; ++m) { SkMatrix mat; mat.reset(); for (int i = 0; i < 4; ++i) { int x = rand.nextU() % SK_ARRAY_COUNT(mats); mat.postConcat(mats[x]); } SkScalar minScale = mat.getMinScale(); SkScalar maxScale = mat.getMaxScale(); REPORTER_ASSERT(reporter, (minScale < 0) == (maxScale < 0)); REPORTER_ASSERT(reporter, (maxScale < 0) == mat.hasPerspective()); SkScalar scales[2]; bool success = mat.getMinMaxScales(scales); REPORTER_ASSERT(reporter, success == !mat.hasPerspective()); REPORTER_ASSERT(reporter, !success || (scales[0] == minScale && scales[1] == maxScale)); if (mat.hasPerspective()) { m -= 1; // try another non-persp matrix continue; } // test a bunch of vectors. All should be scaled by between minScale and maxScale // (modulo some error) and we should find a vector that is scaled by almost each. static const SkScalar gVectorScaleTol = (105 * SK_Scalar1) / 100; static const SkScalar gCloseScaleTol = (97 * SK_Scalar1) / 100; SkScalar max = 0, min = SK_ScalarMax; SkVector vectors[1000]; for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) { vectors[i].fX = rand.nextSScalar1(); vectors[i].fY = rand.nextSScalar1(); if (!vectors[i].normalize()) { i -= 1; continue; } } mat.mapVectors(vectors, SK_ARRAY_COUNT(vectors)); for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) { SkScalar d = vectors[i].length(); REPORTER_ASSERT(reporter, SkScalarDiv(d, maxScale) < gVectorScaleTol); REPORTER_ASSERT(reporter, SkScalarDiv(minScale, d) < gVectorScaleTol); if (max < d) { max = d; } if (min > d) { min = d; } } REPORTER_ASSERT(reporter, SkScalarDiv(max, maxScale) >= gCloseScaleTol); REPORTER_ASSERT(reporter, SkScalarDiv(minScale, min) >= gCloseScaleTol); } }
static void test_matrix_max_stretch(skiatest::Reporter* reporter) { SkMatrix identity; identity.reset(); REPORTER_ASSERT(reporter, SK_Scalar1 == identity.getMaxStretch()); SkMatrix scale; scale.setScale(SK_Scalar1 * 2, SK_Scalar1 * 4); REPORTER_ASSERT(reporter, SK_Scalar1 * 4 == scale.getMaxStretch()); SkMatrix rot90Scale; rot90Scale.setRotate(90 * SK_Scalar1); rot90Scale.postScale(SK_Scalar1 / 4, SK_Scalar1 / 2); REPORTER_ASSERT(reporter, SK_Scalar1 / 2 == rot90Scale.getMaxStretch()); SkMatrix rotate; rotate.setRotate(128 * SK_Scalar1); REPORTER_ASSERT(reporter, SkScalarAbs(SK_Scalar1 - rotate.getMaxStretch()) <= SK_ScalarNearlyZero); SkMatrix translate; translate.setTranslate(10 * SK_Scalar1, -5 * SK_Scalar1); REPORTER_ASSERT(reporter, SK_Scalar1 == translate.getMaxStretch()); SkMatrix perspX; perspX.reset(); perspX.setPerspX(SkScalarToPersp(SK_Scalar1 / 1000)); REPORTER_ASSERT(reporter, -SK_Scalar1 == perspX.getMaxStretch()); SkMatrix perspY; perspY.reset(); perspY.setPerspX(SkScalarToPersp(-SK_Scalar1 / 500)); REPORTER_ASSERT(reporter, -SK_Scalar1 == perspY.getMaxStretch()); SkMatrix baseMats[] = {scale, rot90Scale, rotate, translate, perspX, perspY}; SkMatrix mats[2*SK_ARRAY_COUNT(baseMats)]; for (size_t i = 0; i < SK_ARRAY_COUNT(baseMats); ++i) { mats[i] = baseMats[i]; bool invertable = mats[i].invert(&mats[i + SK_ARRAY_COUNT(baseMats)]); REPORTER_ASSERT(reporter, invertable); } SkMWCRandom rand; for (int m = 0; m < 1000; ++m) { SkMatrix mat; mat.reset(); for (int i = 0; i < 4; ++i) { int x = rand.nextU() % SK_ARRAY_COUNT(mats); mat.postConcat(mats[x]); } SkScalar stretch = mat.getMaxStretch(); if ((stretch < 0) != mat.hasPerspective()) { stretch = mat.getMaxStretch(); } REPORTER_ASSERT(reporter, (stretch < 0) == mat.hasPerspective()); if (mat.hasPerspective()) { m -= 1; // try another non-persp matrix continue; } // test a bunch of vectors. None should be scaled by more than stretch // (modulo some error) and we should find a vector that is scaled by // almost stretch. static const SkScalar gStretchTol = (105 * SK_Scalar1) / 100; static const SkScalar gMaxStretchTol = (97 * SK_Scalar1) / 100; SkScalar max = 0; SkVector vectors[1000]; for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) { vectors[i].fX = rand.nextSScalar1(); vectors[i].fY = rand.nextSScalar1(); if (!vectors[i].normalize()) { i -= 1; continue; } } mat.mapVectors(vectors, SK_ARRAY_COUNT(vectors)); for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) { SkScalar d = vectors[i].length(); REPORTER_ASSERT(reporter, SkScalarDiv(d, stretch) < gStretchTol); if (max < d) { max = d; } } REPORTER_ASSERT(reporter, SkScalarDiv(max, stretch) >= gMaxStretchTol); } }
void SkPicturePlayback::handleOp(SkReadBuffer* reader, DrawType op, uint32_t size, SkCanvas* canvas, const SkMatrix& initialMatrix) { #define BREAK_ON_READ_ERROR(r) if (!r->isValid()) break switch (op) { case NOOP: { SkASSERT(size >= 4); reader->skip(size - 4); } break; case FLUSH: canvas->flush(); break; case CLIP_PATH: { const SkPath& path = fPictureData->getPath(reader); uint32_t packed = reader->readInt(); SkClipOp clipOp = ClipParams_unpackRegionOp(reader, packed); bool doAA = ClipParams_unpackDoAA(packed); size_t offsetToRestore = reader->readInt(); validate_offsetToRestore(reader, offsetToRestore); BREAK_ON_READ_ERROR(reader); canvas->clipPath(path, clipOp, doAA); if (canvas->isClipEmpty() && offsetToRestore) { reader->skip(offsetToRestore - reader->offset()); } } break; case CLIP_REGION: { SkRegion region; reader->readRegion(®ion); uint32_t packed = reader->readInt(); SkClipOp clipOp = ClipParams_unpackRegionOp(reader, packed); size_t offsetToRestore = reader->readInt(); validate_offsetToRestore(reader, offsetToRestore); BREAK_ON_READ_ERROR(reader); canvas->clipRegion(region, clipOp); if (canvas->isClipEmpty() && offsetToRestore) { reader->skip(offsetToRestore - reader->offset()); } } break; case CLIP_RECT: { SkRect rect; reader->readRect(&rect); uint32_t packed = reader->readInt(); SkClipOp clipOp = ClipParams_unpackRegionOp(reader, packed); bool doAA = ClipParams_unpackDoAA(packed); size_t offsetToRestore = reader->readInt(); validate_offsetToRestore(reader, offsetToRestore); BREAK_ON_READ_ERROR(reader); canvas->clipRect(rect, clipOp, doAA); if (canvas->isClipEmpty() && offsetToRestore) { reader->skip(offsetToRestore - reader->offset()); } } break; case CLIP_RRECT: { SkRRect rrect; reader->readRRect(&rrect); uint32_t packed = reader->readInt(); SkClipOp clipOp = ClipParams_unpackRegionOp(reader, packed); bool doAA = ClipParams_unpackDoAA(packed); size_t offsetToRestore = reader->readInt(); validate_offsetToRestore(reader, offsetToRestore); BREAK_ON_READ_ERROR(reader); canvas->clipRRect(rrect, clipOp, doAA); if (canvas->isClipEmpty() && offsetToRestore) { reader->skip(offsetToRestore - reader->offset()); } } break; case PUSH_CULL: break; // Deprecated, safe to ignore both push and pop. case POP_CULL: break; case CONCAT: { SkMatrix matrix; reader->readMatrix(&matrix); BREAK_ON_READ_ERROR(reader); canvas->concat(matrix); break; } case DRAW_ANNOTATION: { SkRect rect; reader->readRect(&rect); SkString key; reader->readString(&key); sk_sp<SkData> data = reader->readByteArrayAsData(); BREAK_ON_READ_ERROR(reader); SkASSERT(data); canvas->drawAnnotation(rect, key.c_str(), data.get()); } break; case DRAW_ARC: { const SkPaint* paint = fPictureData->getPaint(reader); SkRect rect; reader->readRect(&rect); SkScalar startAngle = reader->readScalar(); SkScalar sweepAngle = reader->readScalar(); int useCenter = reader->readInt(); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawArc(rect, startAngle, sweepAngle, SkToBool(useCenter), *paint); } } break; case DRAW_ATLAS: { const SkPaint* paint = fPictureData->getPaint(reader); const SkImage* atlas = fPictureData->getImage(reader); const uint32_t flags = reader->readUInt(); const int count = reader->readUInt(); const SkRSXform* xform = (const SkRSXform*)reader->skip(count, sizeof(SkRSXform)); const SkRect* tex = (const SkRect*)reader->skip(count, sizeof(SkRect)); const SkColor* colors = nullptr; SkBlendMode mode = SkBlendMode::kDst; if (flags & DRAW_ATLAS_HAS_COLORS) { colors = (const SkColor*)reader->skip(count, sizeof(SkColor)); mode = (SkBlendMode)reader->readUInt(); } const SkRect* cull = nullptr; if (flags & DRAW_ATLAS_HAS_CULL) { cull = (const SkRect*)reader->skip(sizeof(SkRect)); } BREAK_ON_READ_ERROR(reader); canvas->drawAtlas(atlas, xform, tex, colors, count, mode, cull, paint); } break; case DRAW_CLEAR: { auto c = reader->readInt(); BREAK_ON_READ_ERROR(reader); canvas->clear(c); } break; case DRAW_DATA: { // This opcode is now dead, just need to skip it for backwards compatibility size_t length = reader->readInt(); (void)reader->skip(length); // skip handles padding the read out to a multiple of 4 } break; case DRAW_DRAWABLE: { auto* d = fPictureData->getDrawable(reader); BREAK_ON_READ_ERROR(reader); canvas->drawDrawable(d); } break; case DRAW_DRAWABLE_MATRIX: { SkMatrix matrix; reader->readMatrix(&matrix); SkDrawable* drawable = fPictureData->getDrawable(reader); BREAK_ON_READ_ERROR(reader); canvas->drawDrawable(drawable, &matrix); } break; case DRAW_DRRECT: { const SkPaint* paint = fPictureData->getPaint(reader); SkRRect outer, inner; reader->readRRect(&outer); reader->readRRect(&inner); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawDRRect(outer, inner, *paint); } } break; case DRAW_EDGEAA_QUAD: { SkRect rect; reader->readRect(&rect); SkCanvas::QuadAAFlags aaFlags = static_cast<SkCanvas::QuadAAFlags>(reader->read32()); SkColor color = reader->read32(); SkBlendMode blend = static_cast<SkBlendMode>(reader->read32()); bool hasClip = reader->readInt(); SkPoint* clip = nullptr; if (hasClip) { clip = (SkPoint*) reader->skip(4, sizeof(SkPoint)); } BREAK_ON_READ_ERROR(reader); canvas->experimental_DrawEdgeAAQuad(rect, clip, aaFlags, color, blend); } break; case DRAW_EDGEAA_IMAGE_SET: { static const size_t kEntryReadSize = 4 * sizeof(uint32_t) + 2 * sizeof(SkRect) + sizeof(SkScalar); static const size_t kMatrixSize = 9 * sizeof(SkScalar); // != sizeof(SkMatrix) int cnt = reader->readInt(); if (!reader->validate(cnt >= 0)) { break; } const SkPaint* paint = fPictureData->getPaint(reader); SkCanvas::SrcRectConstraint constraint = static_cast<SkCanvas::SrcRectConstraint>(reader->readInt()); if (!reader->validate(SkSafeMath::Mul(cnt, kEntryReadSize) <= reader->available())) { break; } // Track minimum necessary clip points and matrices that must be provided to satisfy // the entries. int expectedClips = 0; int maxMatrixIndex = -1; SkAutoTArray<SkCanvas::ImageSetEntry> set(cnt); for (int i = 0; i < cnt && reader->isValid(); ++i) { set[i].fImage = sk_ref_sp(fPictureData->getImage(reader)); reader->readRect(&set[i].fSrcRect); reader->readRect(&set[i].fDstRect); set[i].fMatrixIndex = reader->readInt(); set[i].fAlpha = reader->readScalar(); set[i].fAAFlags = reader->readUInt(); set[i].fHasClip = reader->readInt(); expectedClips += set[i].fHasClip ? 1 : 0; if (set[i].fMatrixIndex > maxMatrixIndex) { maxMatrixIndex = set[i].fMatrixIndex; } } int dstClipCount = reader->readInt(); SkPoint* dstClips = nullptr; if (!reader->validate(expectedClips <= dstClipCount)) { // Entries request more dstClip points than are provided in the buffer break; } else if (dstClipCount > 0) { dstClips = (SkPoint*) reader->skip(dstClipCount, sizeof(SkPoint)); if (dstClips == nullptr) { // Not enough bytes remaining so the reader has been invalidated break; } } int matrixCount = reader->readInt(); if (!reader->validate((maxMatrixIndex + 1) <= matrixCount) || !reader->validate( SkSafeMath::Mul(matrixCount, kMatrixSize) <= reader->available())) { // Entries access out-of-bound matrix indices, given provided matrices or // there aren't enough bytes to provide that many matrices break; } SkTArray<SkMatrix> matrices(matrixCount); for (int i = 0; i < matrixCount && reader->isValid(); ++i) { reader->readMatrix(&matrices.push_back()); } BREAK_ON_READ_ERROR(reader); canvas->experimental_DrawEdgeAAImageSet(set.get(), cnt, dstClips, matrices.begin(), paint, constraint); } break; case DRAW_IMAGE: { const SkPaint* paint = fPictureData->getPaint(reader); const SkImage* image = fPictureData->getImage(reader); SkPoint loc; reader->readPoint(&loc); BREAK_ON_READ_ERROR(reader); canvas->drawImage(image, loc.fX, loc.fY, paint); } break; case DRAW_IMAGE_LATTICE: { const SkPaint* paint = fPictureData->getPaint(reader); const SkImage* image = fPictureData->getImage(reader); SkCanvas::Lattice lattice; (void)SkCanvasPriv::ReadLattice(*reader, &lattice); const SkRect* dst = reader->skipT<SkRect>(); BREAK_ON_READ_ERROR(reader); canvas->drawImageLattice(image, lattice, *dst, paint); } break; case DRAW_IMAGE_NINE: { const SkPaint* paint = fPictureData->getPaint(reader); const SkImage* image = fPictureData->getImage(reader); SkIRect center; reader->readIRect(¢er); SkRect dst; reader->readRect(&dst); BREAK_ON_READ_ERROR(reader); canvas->drawImageNine(image, center, dst, paint); } break; case DRAW_IMAGE_RECT: { const SkPaint* paint = fPictureData->getPaint(reader); const SkImage* image = fPictureData->getImage(reader); SkRect storage; const SkRect* src = get_rect_ptr(reader, &storage); // may be null SkRect dst; reader->readRect(&dst); // required // DRAW_IMAGE_RECT_STRICT assumes this constraint, and doesn't store it SkCanvas::SrcRectConstraint constraint = SkCanvas::kStrict_SrcRectConstraint; if (DRAW_IMAGE_RECT == op) { // newer op-code stores the constraint explicitly constraint = (SkCanvas::SrcRectConstraint)reader->readInt(); } BREAK_ON_READ_ERROR(reader); canvas->legacy_drawImageRect(image, src, dst, paint, constraint); } break; case DRAW_OVAL: { const SkPaint* paint = fPictureData->getPaint(reader); SkRect rect; reader->readRect(&rect); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawOval(rect, *paint); } } break; case DRAW_PAINT: { const SkPaint* paint = fPictureData->getPaint(reader); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawPaint(*paint); } } break; case DRAW_BEHIND_PAINT: { const SkPaint* paint = fPictureData->getPaint(reader); BREAK_ON_READ_ERROR(reader); if (paint) { SkCanvasPriv::DrawBehind(canvas, *paint); } } break; case DRAW_PATCH: { const SkPaint* paint = fPictureData->getPaint(reader); const SkPoint* cubics = (const SkPoint*)reader->skip(SkPatchUtils::kNumCtrlPts, sizeof(SkPoint)); uint32_t flag = reader->readInt(); const SkColor* colors = nullptr; if (flag & DRAW_VERTICES_HAS_COLORS) { colors = (const SkColor*)reader->skip(SkPatchUtils::kNumCorners, sizeof(SkColor)); } const SkPoint* texCoords = nullptr; if (flag & DRAW_VERTICES_HAS_TEXS) { texCoords = (const SkPoint*)reader->skip(SkPatchUtils::kNumCorners, sizeof(SkPoint)); } SkBlendMode bmode = SkBlendMode::kModulate; if (flag & DRAW_VERTICES_HAS_XFER) { unsigned mode = reader->readInt(); if (mode <= (unsigned)SkBlendMode::kLastMode) { bmode = (SkBlendMode)mode; } } BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawPatch(cubics, colors, texCoords, bmode, *paint); } } break; case DRAW_PATH: { const SkPaint* paint = fPictureData->getPaint(reader); const auto& path = fPictureData->getPath(reader); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawPath(path, *paint); } } break; case DRAW_PICTURE: { const auto* pic = fPictureData->getPicture(reader); BREAK_ON_READ_ERROR(reader); canvas->drawPicture(pic); } break; case DRAW_PICTURE_MATRIX_PAINT: { const SkPaint* paint = fPictureData->getPaint(reader); SkMatrix matrix; reader->readMatrix(&matrix); const SkPicture* pic = fPictureData->getPicture(reader); BREAK_ON_READ_ERROR(reader); canvas->drawPicture(pic, &matrix, paint); } break; case DRAW_POINTS: { const SkPaint* paint = fPictureData->getPaint(reader); SkCanvas::PointMode mode = (SkCanvas::PointMode)reader->readInt(); size_t count = reader->readInt(); const SkPoint* pts = (const SkPoint*)reader->skip(count, sizeof(SkPoint)); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawPoints(mode, count, pts, *paint); } } break; case DRAW_RECT: { const SkPaint* paint = fPictureData->getPaint(reader); SkRect rect; reader->readRect(&rect); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawRect(rect, *paint); } } break; case DRAW_REGION: { const SkPaint* paint = fPictureData->getPaint(reader); SkRegion region; reader->readRegion(®ion); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawRegion(region, *paint); } } break; case DRAW_RRECT: { const SkPaint* paint = fPictureData->getPaint(reader); SkRRect rrect; reader->readRRect(&rrect); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawRRect(rrect, *paint); } } break; case DRAW_SHADOW_REC: { const auto& path = fPictureData->getPath(reader); SkDrawShadowRec rec; reader->readPoint3(&rec.fZPlaneParams); reader->readPoint3(&rec.fLightPos); rec.fLightRadius = reader->readScalar(); if (reader->isVersionLT(SkReadBuffer::kTwoColorDrawShadow_Version)) { SkScalar ambientAlpha = reader->readScalar(); SkScalar spotAlpha = reader->readScalar(); SkColor color = reader->read32(); rec.fAmbientColor = SkColorSetA(color, SkColorGetA(color)*ambientAlpha); rec.fSpotColor = SkColorSetA(color, SkColorGetA(color)*spotAlpha); } else { rec.fAmbientColor = reader->read32(); rec.fSpotColor = reader->read32(); } rec.fFlags = reader->read32(); BREAK_ON_READ_ERROR(reader); canvas->private_draw_shadow_rec(path, rec); } break; case DRAW_TEXT_BLOB: { const SkPaint* paint = fPictureData->getPaint(reader); const SkTextBlob* blob = fPictureData->getTextBlob(reader); SkScalar x = reader->readScalar(); SkScalar y = reader->readScalar(); BREAK_ON_READ_ERROR(reader); if (paint) { canvas->drawTextBlob(blob, x, y, *paint); } } break; case DRAW_VERTICES_OBJECT: { const SkPaint* paint = fPictureData->getPaint(reader); const SkVertices* vertices = fPictureData->getVertices(reader); const int boneCount = reader->readInt(); const SkVertices::Bone* bones = boneCount ? (const SkVertices::Bone*) reader->skip(boneCount, sizeof(SkVertices::Bone)) : nullptr; SkBlendMode bmode = reader->read32LE(SkBlendMode::kLastMode); BREAK_ON_READ_ERROR(reader); if (paint && vertices) { canvas->drawVertices(vertices, bones, boneCount, bmode, *paint); } } break; case RESTORE: canvas->restore(); break; case ROTATE: { auto deg = reader->readScalar(); canvas->rotate(deg); } break; case SAVE: canvas->save(); break; case SAVE_BEHIND: { uint32_t flags = reader->readInt(); const SkRect* subset = nullptr; SkRect storage; if (flags & SAVEBEHIND_HAS_SUBSET) { reader->readRect(&storage); subset = &storage; } SkCanvasPriv::SaveBehind(canvas, subset); } break; case SAVE_LAYER_SAVEFLAGS_DEPRECATED: { SkRect storage; const SkRect* boundsPtr = get_rect_ptr(reader, &storage); const SkPaint* paint = fPictureData->getPaint(reader); auto flags = SkCanvasPriv::LegacySaveFlagsToSaveLayerFlags(reader->readInt()); BREAK_ON_READ_ERROR(reader); canvas->saveLayer(SkCanvas::SaveLayerRec(boundsPtr, paint, flags)); } break; case SAVE_LAYER_SAVELAYERREC: { SkCanvas::SaveLayerRec rec(nullptr, nullptr, nullptr, nullptr, nullptr, 0); SkMatrix clipMatrix; const uint32_t flatFlags = reader->readInt(); SkRect bounds; if (flatFlags & SAVELAYERREC_HAS_BOUNDS) { reader->readRect(&bounds); rec.fBounds = &bounds; } if (flatFlags & SAVELAYERREC_HAS_PAINT) { rec.fPaint = fPictureData->getPaint(reader); } if (flatFlags & SAVELAYERREC_HAS_BACKDROP) { if (const auto* paint = fPictureData->getPaint(reader)) { rec.fBackdrop = paint->getImageFilter(); } } if (flatFlags & SAVELAYERREC_HAS_FLAGS) { rec.fSaveLayerFlags = reader->readInt(); } if (flatFlags & SAVELAYERREC_HAS_CLIPMASK) { rec.fClipMask = fPictureData->getImage(reader); } if (flatFlags & SAVELAYERREC_HAS_CLIPMATRIX) { reader->readMatrix(&clipMatrix); rec.fClipMatrix = &clipMatrix; } BREAK_ON_READ_ERROR(reader); canvas->saveLayer(rec); } break; case SCALE: { SkScalar sx = reader->readScalar(); SkScalar sy = reader->readScalar(); canvas->scale(sx, sy); } break; case SET_MATRIX: { SkMatrix matrix; reader->readMatrix(&matrix); matrix.postConcat(initialMatrix); canvas->setMatrix(matrix); } break; case SKEW: { SkScalar sx = reader->readScalar(); SkScalar sy = reader->readScalar(); canvas->skew(sx, sy); } break; case TRANSLATE: { SkScalar dx = reader->readScalar(); SkScalar dy = reader->readScalar(); canvas->translate(dx, dy); } break; default: reader->validate(false); // unknown op break; } #undef BREAK_ON_READ_ERROR }
int SkBuildQuadArc(const SkVector& uStart, const SkVector& uStop, SkRotationDirection dir, const SkMatrix* userMatrix, SkPoint quadPoints[]) { // rotate by x,y so that uStart is (1.0) SkScalar x = SkPoint::DotProduct(uStart, uStop); SkScalar y = SkPoint::CrossProduct(uStart, uStop); SkScalar absX = SkScalarAbs(x); SkScalar absY = SkScalarAbs(y); int pointCount; // check for (effectively) coincident vectors // this can happen if our angle is nearly 0 or nearly 180 (y == 0) // ... we use the dot-prod to distinguish between 0 and 180 (x > 0) if (absY <= SK_ScalarNearlyZero && x > 0 && ((y >= 0 && kCW_SkRotationDirection == dir) || (y <= 0 && kCCW_SkRotationDirection == dir))) { // just return the start-point quadPoints[0].set(SK_Scalar1, 0); pointCount = 1; } else { if (dir == kCCW_SkRotationDirection) y = -y; // what octant (quadratic curve) is [xy] in? int oct = 0; bool sameSign = true; if (0 == y) { oct = 4; // 180 SkASSERT(SkScalarAbs(x + SK_Scalar1) <= SK_ScalarNearlyZero); } else if (0 == x) { SkASSERT(absY - SK_Scalar1 <= SK_ScalarNearlyZero); if (y > 0) oct = 2; // 90 else oct = 6; // 270 } else { if (y < 0) oct += 4; if ((x < 0) != (y < 0)) { oct += 2; sameSign = false; } if ((absX < absY) == sameSign) oct += 1; } int wholeCount = oct << 1; memcpy(quadPoints, gQuadCirclePts, (wholeCount + 1) * sizeof(SkPoint)); const SkPoint* arc = &gQuadCirclePts[wholeCount]; if (quad_pt2OffCurve(arc, x, y, &quadPoints[wholeCount + 1])) { quadPoints[wholeCount + 2].set(x, y); wholeCount += 2; } pointCount = wholeCount + 1; } // now handle counter-clockwise and the initial unitStart rotation SkMatrix matrix; matrix.setSinCos(uStart.fY, uStart.fX); if (dir == kCCW_SkRotationDirection) { matrix.preScale(SK_Scalar1, -SK_Scalar1); } if (userMatrix) { matrix.postConcat(*userMatrix); } matrix.mapPoints(quadPoints, pointCount); return pointCount; }
void GrInOrderDrawBuffer::onDrawRect(const GrRect& rect, const SkMatrix* matrix, const GrRect* localRect, const SkMatrix* localMatrix) { GrDrawState::AutoColorRestore acr; GrDrawState* drawState = this->drawState(); GrColor color = drawState->getColor(); int colorOffset, localOffset; set_vertex_attributes(drawState, this->caps()->dualSourceBlendingSupport() || drawState->hasSolidCoverage(), NULL != localRect, &colorOffset, &localOffset); if (colorOffset >= 0) { // We set the draw state's color to white here. This is done so that any batching performed // in our subclass's onDraw() won't get a false from GrDrawState::op== due to a color // mismatch. TODO: Once vertex layout is owned by GrDrawState it should skip comparing the // constant color in its op== when the kColor layout bit is set and then we can remove // this. acr.set(drawState, 0xFFFFFFFF); } AutoReleaseGeometry geo(this, 4, 0); if (!geo.succeeded()) { GrPrintf("Failed to get space for vertices!\n"); return; } // Go to device coords to allow batching across matrix changes SkMatrix combinedMatrix; if (NULL != matrix) { combinedMatrix = *matrix; } else { combinedMatrix.reset(); } combinedMatrix.postConcat(drawState->getViewMatrix()); // When the caller has provided an explicit source rect for a stage then we don't want to // modify that stage's matrix. Otherwise if the effect is generating its source rect from // the vertex positions then we have to account for the view matrix change. GrDrawState::AutoViewMatrixRestore avmr; if (!avmr.setIdentity(drawState)) { return; } size_t vsize = drawState->getVertexSize(); geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vsize); combinedMatrix.mapPointsWithStride(geo.positions(), vsize, 4); SkRect devBounds; // since we already computed the dev verts, set the bounds hint. This will help us avoid // unnecessary clipping in our onDraw(). get_vertex_bounds(geo.vertices(), vsize, 4, &devBounds); if (localOffset >= 0) { GrPoint* coords = GrTCast<GrPoint*>(GrTCast<intptr_t>(geo.vertices()) + localOffset); coords->setRectFan(localRect->fLeft, localRect->fTop, localRect->fRight, localRect->fBottom, vsize); if (NULL != localMatrix) { localMatrix->mapPointsWithStride(coords, vsize, 4); } } if (colorOffset >= 0) { GrColor* vertColor = GrTCast<GrColor*>(GrTCast<intptr_t>(geo.vertices()) + colorOffset); for (int i = 0; i < 4; ++i) { *vertColor = color; vertColor = (GrColor*) ((intptr_t) vertColor + vsize); } } this->setIndexSourceToBuffer(this->getContext()->getQuadIndexBuffer()); this->drawIndexedInstances(kTriangles_GrPrimitiveType, 1, 4, 6, &devBounds); // to ensure that stashing the drawState ptr is valid GrAssert(this->drawState() == drawState); }