//-----------------------------------------------------------------------------
// validateEaseOut()
//-----------------------------------------------------------------------------
BOOL LLFloaterAnimPreview::validateEaseOut(LLUICtrl* spin, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;

	if (!previewp->getEnabled())
		return FALSE;

	LLVOAvatar* avatarp;
	if (previewp->mInWorld)
	{
		if (!gAgent.getAvatarObject())
		{
			return FALSE;
		}
		avatarp = gAgent.getAvatarObject();
	}
	else
	{
		if (!previewp->mAnimPreview)
		{
			return FALSE;
		}
		avatarp = previewp->mAnimPreview->getDummyAvatar();
	}
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
	
	if (!motionp->getLoop())
	{
		F32 new_ease_out = llclamp((F32)previewp->childGetValue("ease_out_time").asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration());
		previewp->childSetValue("ease_out_time", LLSD(new_ease_out));
	}

	return TRUE;
}
Exemplo n.º 2
0
// static
void LLPreviewAnim::auditionAnim( void *userdata )
{
	LLPreviewAnim* self = (LLPreviewAnim*) userdata;
	const LLInventoryItem *item = self->getItem();

	if(item)
	{
		LLUUID itemID=item->getAssetUUID();

		LLButton* btn = self->getChild<LLButton>("Anim audition btn");
		if (btn)
		{
			btn->toggleState();
		}
		
		if (self->childGetValue("Anim audition btn").asBoolean() ) 
		{
			self->mPauseRequest = NULL;
			gAgent.getAvatarObject()->startMotion(item->getAssetUUID());
			
			LLVOAvatar* avatar = gAgent.getAvatarObject();
			LLMotion*   motion = avatar->findMotion(itemID);
			
			if (motion)
			{
				motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLHandle<LLFloater>(self->getHandle())));
			}
		}
		else
		{
			gAgent.getAvatarObject()->stopMotion(itemID);
			gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
		}
	}
}
//-----------------------------------------------------------------------------
// onCommitName()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitName(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp;
	if (previewp->mInWorld)
	{
		if (!gAgent.getAvatarObject())
		{
			return;
		}
		avatarp = gAgent.getAvatarObject();
	}
	else
	{
		if (!previewp->mAnimPreview)
		{
			return;
		}
		avatarp = previewp->mAnimPreview->getDummyAvatar();
	}
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	if (motionp)
	{
		motionp->setName(previewp->childGetValue("name_form").asString());
	}

	LLFloaterNameDesc::doCommit(ctrl, data);
}
//-----------------------------------------------------------------------------
// onCommitEaseOut()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitEaseOut(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp;
	if (previewp->mInWorld)
	{
		if (!gAgent.getAvatarObject())
		{
			return;
		}
		avatarp = gAgent.getAvatarObject();
	}
	else
	{
		if (!previewp->mAnimPreview)
		{
			return;
		}
		avatarp = previewp->mAnimPreview->getDummyAvatar();
	}
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	motionp->setEaseOut((F32)previewp->childGetValue("ease_out_time").asReal());
	previewp->resetMotion();
}
//-----------------------------------------------------------------------------
// onSliderMove()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onSliderMove(LLUICtrl* ctrl, void*user_data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)user_data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp;
	if (previewp->mInWorld)
	{
		if (!gAgent.getAvatarObject())
		{
			return;
		}
		avatarp = gAgent.getAvatarObject();
	}
	else
	{
		if (!previewp->mAnimPreview)
		{
			return;
		}
		avatarp = previewp->mAnimPreview->getDummyAvatar();
	}
	F32 slider_value = (F32)previewp->childGetValue("playback_slider").asReal();
	LLUUID base_id = previewp->mIDList[previewp->childGetValue("preview_base_anim").asString()];
	LLMotion* motionp = avatarp->findMotion(previewp->mMotionID);
	F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration();
	F32 delta_time = duration * slider_value;
	avatarp->deactivateAllMotions();
	avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET);
	avatarp->startMotion(previewp->mMotionID, delta_time);
	previewp->mPauseRequest = avatarp->requestPause();
	previewp->refresh();
}
//-----------------------------------------------------------------------------
// onCommitLoopOut()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitLoopOut(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp;
	if (previewp->mInWorld)
	{
		if (!gAgent.getAvatarObject())
		{
			return;
		}
		avatarp = gAgent.getAvatarObject();
	}
	else
	{
		if (!previewp->mAnimPreview)
		{
			return;
		}
		avatarp = previewp->mAnimPreview->getDummyAvatar();
	}
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	if (motionp)
	{
		motionp->setLoopOut((F32)previewp->childGetValue("loop_out_point").asReal() * 0.01f * motionp->getDuration());
		previewp->resetMotion();
		previewp->childSetValue("loop_check", LLSD(TRUE));
		onCommitLoop(ctrl, data);
	}
}
Exemplo n.º 7
0
//-----------------------------------------------------------------------------
// resetMotion()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::resetMotion()
{
	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	BOOL paused = avatarp->areAnimationsPaused();

	// *TODO: Fix awful casting hack
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
	
	// Set emotion
	std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString();
	motionp->setEmote(mIDList[emote]);
	
	LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
	avatarp->deactivateAllMotions();
	avatarp->startMotion(mMotionID, 0.0f);
	avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET);
	getChild<LLUICtrl>("playback_slider")->setValue(0.0f);

	// Set pose
	std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString();
	avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f );
	motionp->setHandPose(LLHandMotion::getHandPose(handpose));

	if (paused)
	{
		mPauseRequest = avatarp->requestPause();
	}
	else
	{
		mPauseRequest = NULL;	
	}
}
Exemplo n.º 8
0
//-----------------------------------------------------------------------------
// onCommitPriority()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitPriority()
{
	if (!getEnabled())
		return;

	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);

	motionp->setPriority(llfloor((F32)getChild<LLUICtrl>("priority")->getValue().asReal()));
}
Exemplo n.º 9
0
//-----------------------------------------------------------------------------
// onCommitPriority()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitPriority(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	motionp->setPriority(llfloor((F32)previewp->childGetValue("priority").asReal()));
}
Exemplo n.º 10
0
//-----------------------------------------------------------------------------
// onCommitEaseOut()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitEaseOut()
{
	if (!getEnabled())
		return;

	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);

	motionp->setEaseOut((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal());
	resetMotion();
}
Exemplo n.º 11
0
//-----------------------------------------------------------------------------
// onCommitEaseIn()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitEaseIn(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	motionp->setEaseIn((F32)previewp->childGetValue("ease_in_time").asReal());
	previewp->resetMotion();
}
Exemplo n.º 12
0
//-----------------------------------------------------------------------------
// refresh()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::refresh()
{
	if (!mAnimPreview)
	{
		childShow("bad_animation_text");
		mPlayButton->setEnabled(FALSE);
		mStopButton->setEnabled(FALSE);
		childDisable("ok_btn");
	}
	else
	{
		childHide("bad_animation_text");
		mPlayButton->setEnabled(TRUE);
		LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
		if (avatarp->isMotionActive(mMotionID))
		{
			mStopButton->setEnabled(TRUE);
			LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
			if (avatarp->areAnimationsPaused())
			{

				mPlayButton->setImages(std::string("button_anim_play.tga"),
									   std::string("button_anim_play_selected.tga"));

			}
			else
			{
				if (motionp)
				{
					F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration();
					childSetValue("playback_slider", fraction_complete);
				}
				mPlayButton->setImages(std::string("button_anim_pause.tga"),
									   std::string("button_anim_pause_selected.tga"));

			}
		}
		else
		{
			mPauseRequest = avatarp->requestPause();
			mPlayButton->setImages(std::string("button_anim_play.tga"),
								   std::string("button_anim_play_selected.tga"));

			mStopButton->setEnabled(TRUE); // stop also resets, leave enabled.
		}
		childEnable("ok_btn");
		mAnimPreview->requestUpdate();
	}
}
Exemplo n.º 13
0
//-----------------------------------------------------------------------------
// onCommitName()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitName()
{
	if (!getEnabled())
		return;

	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);

	if (motionp)
	{
		motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
	}

	doCommit();
}
Exemplo n.º 14
0
//-----------------------------------------------------------------------------
// onCommitLoop()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitLoop()
{
	if (!getEnabled())
		return;
	
	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);

	if (motionp)
	{
		motionp->setLoop(getChild<LLUICtrl>("loop_check")->getValue().asBoolean());
		motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() * 0.01f * motionp->getDuration());
		motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
	}
}
Exemplo n.º 15
0
//-----------------------------------------------------------------------------
// onCommitLoopIn()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitLoopIn()
{
	if (!getEnabled())
		return;

	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);

	if (motionp)
	{
		motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f);
		resetMotion();
		getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
		onCommitLoop();
	}
}
Exemplo n.º 16
0
//-----------------------------------------------------------------------------
// validateEaseOut()
//-----------------------------------------------------------------------------
bool LLFloaterAnimPreview::validateEaseOut(const LLSD& data)
{
	if (!getEnabled())
		return false;

	LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
	
	if (!motionp->getLoop())
	{
		F32 new_ease_out = llclamp((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration());
		getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(new_ease_out));
	}

	return true;
}
Exemplo n.º 17
0
//-----------------------------------------------------------------------------
// onCommitLoop()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitLoop(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;
	
	LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	if (motionp)
	{
		motionp->setLoop(previewp->childGetValue("loop_check").asBoolean());
		motionp->setLoopIn((F32)previewp->childGetValue("loop_in_point").asReal() * 0.01f * motionp->getDuration());
		motionp->setLoopOut((F32)previewp->childGetValue("loop_out_point").asReal() * 0.01f * motionp->getDuration());
	}
}
Exemplo n.º 18
0
//-----------------------------------------------------------------------------
// validateEaseIn()
//-----------------------------------------------------------------------------
BOOL LLFloaterAnimPreview::validateEaseIn(LLUICtrl* spin, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;	
	if (!previewp->getEnabled())
		return FALSE;

	LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);
	
	if (!motionp->getLoop())
	{
		F32 new_ease_in = llclamp((F32)previewp->childGetValue("ease_in_time").asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration());
		previewp->childSetValue("ease_in_time", LLSD(new_ease_in));
	}
	
	return TRUE;
}
Exemplo n.º 19
0
//-----------------------------------------------------------------------------
// onCommitLoopIn()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onCommitLoopIn(LLUICtrl* ctrl, void* data)
{
	LLFloaterAnimPreview* previewp = (LLFloaterAnimPreview*)data;
	if (!previewp->getEnabled())
		return;

	LLVOAvatar* avatarp = previewp->mAnimPreview->getDummyAvatar();
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(previewp->mMotionID);

	if (motionp)
	{
		motionp->setLoopIn((F32)previewp->childGetValue("loop_in_point").asReal() / 100.f);
		previewp->resetMotion();
		previewp->childSetValue("loop_check", LLSD(TRUE));
		onCommitLoop(ctrl, data);
	}
}
//-----------------------------------------------------------------------------
// resetMotion()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::resetMotion()
{
	LLVOAvatar* avatarp;
	if (mInWorld)
	{
		avatarp = gAgent.getAvatarObject();
	}
	else
	{
		avatarp = mAnimPreview->getDummyAvatar();
	}
	if (!avatarp)
	{
		return;
	}

	BOOL paused = avatarp->areAnimationsPaused();

	// *TODO: Fix awful casting hack
	LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
	
	// Set emotion
	std::string emote = childGetValue("emote_combo").asString();
	motionp->setEmote(mIDList[emote]);
	
	LLUUID base_id = mIDList[childGetValue("preview_base_anim").asString()];
	avatarp->deactivateAllMotions();
	avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET);
	avatarp->startMotion(mMotionID, 0.0f);
	childSetValue("playback_slider", 0.0f);

	// Set pose
	std::string handpose = childGetValue("hand_pose_combo").asString();
	avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f );
	motionp->setHandPose(LLHandMotion::getHandPose(handpose));

	if (paused)
	{
		mPauseRequest = avatarp->requestPause();
	}
	else
	{
		mPauseRequest = NULL;	
	}
}
Exemplo n.º 21
0
//-----------------------------------------------------------------------------
// refresh()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::refresh()
{
	// Are we showing the play button (default) or the pause button?
	bool show_play = true;
	if (!mAnimPreview)
	{
		getChildView("bad_animation_text")->setVisible(TRUE);
		// play button visible but disabled
		mPlayButton->setEnabled(FALSE);
		mStopButton->setEnabled(FALSE);
		getChildView("ok_btn")->setEnabled(FALSE);
	}
	else
	{
		getChildView("bad_animation_text")->setVisible(FALSE);
		// re-enabled in case previous animation was bad
		mPlayButton->setEnabled(TRUE);
		mStopButton->setEnabled(TRUE);
		LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
		if (avatarp->isMotionActive(mMotionID))
		{
			mStopButton->setEnabled(TRUE);
			LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
			if (!avatarp->areAnimationsPaused())
			{
				// animation is playing
				if (motionp)
				{
					F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration();
					getChild<LLUICtrl>("playback_slider")->setValue(fraction_complete);
				}
				show_play = false;
			}
		}
		else
		{
			// Motion just finished playing
			mPauseRequest = avatarp->requestPause();
		}
		getChildView("ok_btn")->setEnabled(TRUE);
		mAnimPreview->requestUpdate();
	}
	mPlayButton->setVisible(show_play);
	mPauseButton->setVisible(!show_play);
}
Exemplo n.º 22
0
// virtual
void LLPreviewAnim::onClose(bool app_quitting)
{
	const LLInventoryItem *item = getItem();

	if(item)
	{
		gAgent.getAvatarObject()->stopMotion(item->getAssetUUID());
		gAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
					
		LLVOAvatar* avatar = gAgent.getAvatarObject();
		LLMotion*   motion = avatar->findMotion(item->getAssetUUID());
		
		if (motion)
		{
			// *TODO: minor memory leak here, user data is never deleted (Use real callbacks)
			motion->setDeactivateCallback(NULL, (void *)NULL);
		}
	}
}
Exemplo n.º 23
0
//-----------------------------------------------------------------------------
// onSliderMove()
//-----------------------------------------------------------------------------
void LLFloaterAnimPreview::onSliderMove()
{
	if (!getEnabled())
		return;

	if (mAnimPreview)
	{
		LLVOAvatar* avatarp = mAnimPreview->getPreviewAvatar();
		F32 slider_value = (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal();
		LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
		LLMotion* motionp = avatarp->findMotion(mMotionID);
		F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration();
		F32 delta_time = duration * slider_value;
		avatarp->deactivateAllMotions();
		avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET);
		avatarp->startMotion(mMotionID, delta_time);
		mPauseRequest = avatarp->requestPause();
		refresh();
	}

}
Exemplo n.º 24
0
void LLPreviewAnim::dupliAnim( void *userdata )
{


		LLPreviewAnim* self = (LLPreviewAnim*) userdata;

		//if(!self->childGetValue("Anim play btn").asBoolean())
		//{
		//	printchat("anim must be playing to copy by this method; please try again");
		//	LLPreviewAnim::playAnim( userdata );
		//	return;
		//}

		const LLInventoryItem *item = self->getItem();
		
		if(item)
		{
			if(self->mAnimBuffer == NULL) 
			{
			
				return;
			}
			
		
			LLKeyframeMotion* motionp = NULL;
			//LLBVHLoader* loaderp = NULL;

			LLAssetID			xMotionID;
			LLTransactionID		xTransactionID;

			// generate unique id for this motion
			xTransactionID.generate();
			xMotionID = xTransactionID.makeAssetID(gAgent.getSecureSessionID());
			motionp = (LLKeyframeMotion*)gAgent.getAvatarObject()->createMotion(xMotionID);
/*
			// pass animation data through memory buffer
			//loaderp->serialize(dp);
			gAgent.getAvatarObject()->startMotion(item->getAssetUUID());	
			LLVOAvatar* avatar = gAgent.getAvatarObject();
			LLMotion*   motion = avatar->findMotion(item->getAssetUUID());
			LLKeyframeMotion* tmp = (LLKeyframeMotion*)motion;

			S32 file_size = tmp->getFileSize();
			U8* buffer = new U8[file_size];

			LLDataPackerBinaryBuffer dp(buffer, file_size);*/
			LLDataPackerBinaryBuffer dp(self->mAnimBuffer, self->mAnimBufferSize);
			LLVOAvatar* avatar = gAgent.getAvatarObject();
			LLMotion*   motion = avatar->findMotion(item->getAssetUUID());
			LLKeyframeMotion* tmp = (LLKeyframeMotion*)motion;
			tmp->serialize(dp);
			dp.reset();
			BOOL success = motionp && motionp->deserialize(dp);

			//delete []buffer;

			if (success)
			{
				motionp->setName(item->getName());
				gAgent.getAvatarObject()->startMotion(xMotionID);

	////////////////////////////////////////////////////////////////////
			/*LLKeyframeMotion* */motionp = (LLKeyframeMotion*)gAgent.getAvatarObject()->findMotion(xMotionID);

			S32 file_size = motionp->getFileSize();
			U8* buffer = new U8[file_size];

			LLDataPackerBinaryBuffer dp(buffer, file_size);
			if (motionp->serialize(dp))
			{
				LLVFile file(gVFS, motionp->getID(), LLAssetType::AT_ANIMATION, LLVFile::APPEND);

				S32 size = dp.getCurrentSize();
				file.setMaxSize(size);
				if (file.write((U8*)buffer, size))
				{
					std::string name = item->getName();
					std::string desc = item->getDescription();
					upload_new_resource(xTransactionID, // tid
										LLAssetType::AT_ANIMATION,
										name,
										desc,
										0,
										LLAssetType::AT_NONE,
										LLInventoryType::IT_ANIMATION,
										PERM_NONE,PERM_NONE,PERM_NONE,
										name,0,10,0);
				}
				else
				{
					llwarns << "Failure writing animation data." << llendl;
					LLNotifications::instance().add("WriteAnimationFail");
				}
			}

			delete [] buffer;
			// clear out cache for motion data
			gAgent.getAvatarObject()->removeMotion(xMotionID);
			LLKeyframeDataCache::removeKeyframeData(xMotionID);
	////////////////////////////////////////////////////////////////////
			}

		}

}