Exemplo n.º 1
0
void bestFirstSearch(state_t *state) {

    PriorityQueue<state_t> pq;
    pq.Add(0,0,*state);

    state_map_t *map = new_state_map();
    state_map_add(map,state,0);

    state_t currentState;
    state_t child;

    int *cost;
    int ruleid, priority, childCost;
    ruleid_iterator_t iter;

    while (!pq.Empty()) {

        priority = pq.CurrentPriority();

        currentState = pq.Top();
        pq.Pop();    

        nodes++;       

        cost = state_map_get(map,&currentState);

        if (cost == nullptr || priority <= *cost) {

            /* The state added to map is Gray */
            state_map_add(map,&currentState,priority);

            if (is_goal(&currentState)) {
               
                fprintf(output, ": - %i %lu ", priority, nodes);
                destroy_state_map(map);
                return;
            }           

            init_fwd_iter(&iter,&currentState);

            while((ruleid = next_ruleid(&iter)) >= 0) {

                apply_fwd_rule(ruleid,&currentState,&child);

                if (h.getHeuristic(&child) < UINT_MAX) {                
                    childCost = priority + get_fwd_rule_cost(ruleid);
                    state_map_add(map,&child,childCost);
                    pq.Add(childCost,childCost,child);
                }
            }           
        }
    }
    destroy_state_map(map);
    cout << "No goal found.\n";
}
Exemplo n.º 2
0
int main( int argc, char **argv )
{
    // VARIABLES FOR INPUT
    char str[ MAX_LINE_LENGTH +1 ] ;
    ssize_t nchars; 
    state_t state; // state_t is defined by the PSVN API. It is the type used for individual states.

    PriorityQueue<state_t> open;
    //state_map_t *map = new_state_map();//******
    // VARIABLES FOR ITERATING THROUGH state's SUCCESSORS
    state_t child;
    ruleid_iterator_t iter; // ruleid_terator_t is the type defined by the PSVN API successor/predecessor iterators.
    int ruleid ; // an iterator returns a number identifying a rule
    int64_t totalNodes;

    // READ A LINE OF INPUT FROM stdin
    printf("Please enter a state followed by ENTER: ");
    if ( fgets(str, sizeof str, stdin) == NULL ) {
        printf("Error: empty input line.\n");
        return 0; 
    }

    // CONVERT THE STRING TO A STATE
    nchars = read_state( str, &state );
    if (nchars <= 0) {
        printf("Error: invalid state entered.\n");
        return 0; 
    }

    printf("The state you entered is: ");
    print_state( stdout, &state );
    printf("\n");

    List StateList = List(); 
   // state_map_add( map, &state, 0 );//******dont know if its a must
    open.Add(0,0,state);
    StateList.add(&state);
    StateList.change_color(&state,1);// Gray
   // StateList.change_distance(&state,0);

    totalNodes = 0;
    int d = 0;
    /* Search */
    while ( !open.Empty() ) {

        // g.n
        d = open.CurrentPriority();
printf("D: %d\n",d);
        state = open.Top();
        open.Pop();

        totalNodes++;

        /* DDD */
        if (StateList.get_color(&state)==0 || (StateList.get_distance(&state)>(d-1))){
            StateList.change_distance(&state,d);
            if (is_goal(&state)==1){
                //PRINT STUFF
                printf("Estado: ");
                print_state( stdout, &state);
                printf(" Estados Generados: %"PRId64" , costo: %d",totalNodes,StateList.get_distance(&state));
                return 1;//SUCCES
            }

            /* expand node */
            init_fwd_iter(&iter, &state);
            while((ruleid = next_ruleid(&iter)) >= 0){
                apply_fwd_rule(ruleid,&state,&child);//'child' is a succesor state_t of 'state'
                StateList.add(&child);
                StateList.change_color(&child, 1);//Gray
                const int child_d = d + get_fwd_rule_cost(ruleid);
                StateList.change_distance( &child , child_d );
                open.Add( child_d , child_d , child );
            }
            StateList.change_color(&state,2); //Black
        }

    }
    printf("FAIL!");
    return 2; //FAIL
}
Exemplo n.º 3
0
Arquivo: main.cpp Projeto: farnyser/pg
int main(int argc, char **argv)
{
	// using PriorityQueue = pg::heap::Binary<int>;
	using PriorityQueue = pg::heap::Pairing<int>;
	// using PriorityQueue = StdWrapper<int>;

	test("Basic Push/Pop", []()
	{
		PriorityQueue pq;

		pq.Push(10);
		pq.Push(5);
		pq.Push(8);
		pq.Push(12);
		pq.Push(1);
		pq.Push(90);
		pq.Push(9);

		assertEquals(1, pq.Pop());
		assertEquals(5, pq.Pop());
		assertEquals(8, pq.Pop());
		assertEquals(9, pq.Pop());
		assertEquals(10, pq.Pop());
		assertEquals(12, pq.Pop());
		assertEquals(90, pq.Pop());
		assertEquals(true, pq.Empty());
	});

	test("Update value", []()
	{
		PriorityQueue pq;

		pq.Push(10);
		pq.Push(5);
		pq.Push(8);
		pq.Push(12);
		pq.Push(1);
		pq.Push(90);
		pq.Push(9);

		pq.Update(70, 5);
		pq.Update(7, 12);

		assertEquals(1, pq.Pop());
		assertEquals(7, pq.Pop());
		assertEquals(8, pq.Pop());
		assertEquals(9, pq.Pop());
		assertEquals(10, pq.Pop());
		assertEquals(70, pq.Pop());
		assertEquals(90, pq.Pop());
		assertEquals(true, pq.Empty());
	});

	test("Performance", []()
	{
		constexpr auto size = 1000000;
		std::default_random_engine random_engine(time(nullptr));
		std::uniform_int_distribution<int> distribution(1,9999999);
		auto rand = std::bind ( distribution, random_engine );

		std::vector<int> test;
		PriorityQueue pq;

		for(int i = 0 ; i < size; i++)
			pq.Push(rand());

		while(!pq.Empty())
			test.push_back(pq.Pop());

		assertEquals(true, std::is_sorted(test.begin(), test.end()));
	});

	return 0;
}