Exemplo n.º 1
0
Arquivo: main.cpp Projeto: hutamaki/cg
    Node<Plot>* search(std::map<Plot*, std::vector<Plot*> >& path, Plot& start, Plot& goal)
    {
        Node<Plot>* node_goal = new Node<Plot>(goal);
        Node<Plot>* node_start = new Node<Plot>(start);

        PriorityQueue queue;
        std::unordered_map<Plot*, int> closeList;
        queue.insert(node_start);
        int iter = 0;

        while (!queue.empty())
        {
            iter++;
            Node<Plot> *current(*(queue.begin()));
            queue.erase(queue.begin());

            std::vector<Plot*>& neighbours(path[current->node]);
            for (Plot *p : neighbours)
            {

                Node<Plot>* next = new Node<Plot>(*p);
                next->g = current->g + manhattan_distance(current->node, p);
                next->h = manhattan_distance(p, &goal);
                next->f = next->g + next->h;
                next->x = current->x + 1; // nb turns

                next->parent = current;

                if (p == node_goal->node)
                {
                    std::cout << "nbIter: " << iter << std::endl;
                    return next;
                }

                if (isWorthTrying(next, queue, closeList))
                {
                    queue.insert(next);
                }
            }
            closeList[current->node] = current->f;
            delete current;
        }
        return nullptr;
    }
Exemplo n.º 2
0
IGL_INLINE bool igl::decimate(
  const Eigen::MatrixXd & OV,
  const Eigen::MatrixXi & OF,
  const std::function<void(
    const int,
    const Eigen::MatrixXd &,
    const Eigen::MatrixXi &,
    const Eigen::MatrixXi &,
    const Eigen::VectorXi &,
    const Eigen::MatrixXi &,
    const Eigen::MatrixXi &,
    double &,
    Eigen::RowVectorXd &)> & cost_and_placement,
  const std::function<bool(
      const Eigen::MatrixXd &,
      const Eigen::MatrixXi &,
      const Eigen::MatrixXi &,
      const Eigen::VectorXi &,
      const Eigen::MatrixXi &,
      const Eigen::MatrixXi &,
      const std::set<std::pair<double,int> > &,
      const std::vector<std::set<std::pair<double,int> >::iterator > &,
      const Eigen::MatrixXd &,
      const int,
      const int,
      const int,
      const int,
      const int)> & stopping_condition,
    const std::function<bool(
      const Eigen::MatrixXd &                                         ,/*V*/
      const Eigen::MatrixXi &                                         ,/*F*/
      const Eigen::MatrixXi &                                         ,/*E*/
      const Eigen::VectorXi &                                         ,/*EMAP*/
      const Eigen::MatrixXi &                                         ,/*EF*/
      const Eigen::MatrixXi &                                         ,/*EI*/
      const std::set<std::pair<double,int> > &                        ,/*Q*/
      const std::vector<std::set<std::pair<double,int> >::iterator > &,/*Qit*/
      const Eigen::MatrixXd &                                         ,/*C*/
      const int                                                        /*e*/
      )> & pre_collapse,
    const std::function<void(
      const Eigen::MatrixXd &                                         ,   /*V*/
      const Eigen::MatrixXi &                                         ,   /*F*/
      const Eigen::MatrixXi &                                         ,   /*E*/
      const Eigen::VectorXi &                                         ,/*EMAP*/
      const Eigen::MatrixXi &                                         ,  /*EF*/
      const Eigen::MatrixXi &                                         ,  /*EI*/
      const std::set<std::pair<double,int> > &                        ,   /*Q*/
      const std::vector<std::set<std::pair<double,int> >::iterator > &, /*Qit*/
      const Eigen::MatrixXd &                                         ,   /*C*/
      const int                                                       ,   /*e*/
      const int                                                       ,  /*e1*/
      const int                                                       ,  /*e2*/
      const int                                                       ,  /*f1*/
      const int                                                       ,  /*f2*/
      const bool                                                  /*collapsed*/
      )> & post_collapse,
  const Eigen::MatrixXi & OE,
  const Eigen::VectorXi & OEMAP,
  const Eigen::MatrixXi & OEF,
  const Eigen::MatrixXi & OEI,
  Eigen::MatrixXd & U,
  Eigen::MatrixXi & G,
  Eigen::VectorXi & J,
  Eigen::VectorXi & I
  )
{

  // Decimate 1
  using namespace Eigen;
  using namespace std;
  // Working copies
  Eigen::MatrixXd V = OV;
  Eigen::MatrixXi F = OF;
  Eigen::MatrixXi E = OE;
  Eigen::VectorXi EMAP = OEMAP;
  Eigen::MatrixXi EF = OEF;
  Eigen::MatrixXi EI = OEI;
  typedef std::set<std::pair<double,int> > PriorityQueue;
  PriorityQueue Q;
  std::vector<PriorityQueue::iterator > Qit;
  Qit.resize(E.rows());
  // If an edge were collapsed, we'd collapse it to these points:
  MatrixXd C(E.rows(),V.cols());
  for(int e = 0;e<E.rows();e++)
  {
    double cost = e;
    RowVectorXd p(1,3);
    cost_and_placement(e,V,F,E,EMAP,EF,EI,cost,p);
    C.row(e) = p;
    Qit[e] = Q.insert(std::pair<double,int>(cost,e)).first;
  }
  int prev_e = -1;
  bool clean_finish = false;

  while(true)
  {
    if(Q.empty())
    {
      break;
    }
    if(Q.begin()->first == std::numeric_limits<double>::infinity())
    {
      // min cost edge is infinite cost
      break;
    }
    int e,e1,e2,f1,f2;
    if(collapse_edge(
       cost_and_placement, pre_collapse, post_collapse,
       V,F,E,EMAP,EF,EI,Q,Qit,C,e,e1,e2,f1,f2))
    {
      if(stopping_condition(V,F,E,EMAP,EF,EI,Q,Qit,C,e,e1,e2,f1,f2))
      {
        clean_finish = true;
        break;
      }
    }else
    {
      if(prev_e == e)
      {
        assert(false && "Edge collapse no progress... bad stopping condition?");
        break;
      }
      // Edge was not collapsed... must have been invalid. collapse_edge should
      // have updated its cost to inf... continue
    }
    prev_e = e;
  }
  // remove all IGL_COLLAPSE_EDGE_NULL faces
  MatrixXi F2(F.rows(),3);
  J.resize(F.rows());
  int m = 0;
  for(int f = 0;f<F.rows();f++)
  {
    if(
      F(f,0) != IGL_COLLAPSE_EDGE_NULL || 
      F(f,1) != IGL_COLLAPSE_EDGE_NULL || 
      F(f,2) != IGL_COLLAPSE_EDGE_NULL)
    {
      F2.row(m) = F.row(f);
      J(m) = f;
      m++;
    }
  }
  F2.conservativeResize(m,F2.cols());
  J.conservativeResize(m);
  VectorXi _1;
  remove_unreferenced(V,F2,U,G,_1,I);
  return clean_finish;
}