Пример #1
0
// set_armor_groups(self, groups)
int ObjectRef::l_set_armor_groups(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	ObjectRef *ref = checkobject(L, 1);
	ServerActiveObject *co = getobject(ref);
	if (co == NULL) return 0;
	// Do it
	ItemGroupList groups;
	read_groups(L, 2, groups);
	co->setArmorGroups(groups);
	return 0;
}