/* * Attribute: life * * Returns the measure of life present on the body * 0.0 = dead, 1.0 = teeming (~= pandora) * * Availability: * * January 2018 * * Status: * * experimental */ static int l_sbody_attr_life(lua_State *l) { SystemBody *sbody = LuaObject<SystemBody>::CheckFromLua(1); lua_pushnumber(l, sbody->GetLife()); return 1; }