void WorldSession::HandleInspectArenaStatsOpcode(WorldPacket & recv_data) { sLog.outDebug("MSG_INSPECT_ARENA_STATS"); //recv_data.hexlike(); CHECK_PACKET_SIZE(recv_data, 8); uint64 guid; recv_data >> guid; sLog.outDebug("Inspect Arena stats " I64FMTD, guid); Player *plr = objmgr.GetPlayer(guid); if(plr) { for (uint8 i = 0; i < 3; i++) { uint32 a_id = plr->GetArenaTeamId(i); if(a_id) { ArenaTeam *at = objmgr.GetArenaTeamById(a_id); if(at) at->InspectStats(this); } } } }