示例#1
0
void GameEngine::Draw()
{
    m_world->DrawDebugData();
    
    // draw entity
    bot.Draw();
    
    m_debugDraw.DrawString(5, 15, "Number of bullets: %d", m_bulletCount);
    //m_debugDraw.DrawString(5, 30, "HP: %d %d", bot.GetHP(), bot.GetState());

    drawHPGraph();
    
    // draw gameover
    if (gameover) {        
        drawGameover();
    }
}