void CGameClient::cb_close_stream(void* kodiInstance, GAME_STREAM_TYPE stream) { CGameClient *gameClient = static_cast<CGameClient*>(kodiInstance); if (!gameClient) return; gameClient->CloseStream(stream); }
void CAddonCallbacksGame::CloseStream(void* addonData, GAME_STREAM_TYPE stream) { CGameClient* gameClient = GetGameClient(addonData, __FUNCTION__); if (!gameClient) return; gameClient->CloseStream(stream); }